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Alongside Jobs, Races determines a character's usable abilities, stats, and equipment in Paradox.

Every race comes with a list of armors that can be equipped, skills that are enabled for use, and abilities for passive benefits. Races also give additional skills and abilities by leveling them up, through Job EXP via battling or consuming seeds. A Race is considered "mastered" at level 10 and cannot level further but most races unlock more advanced versions once mastered.

Races can be freely changed by the priest at the Iliasville Castle.

Some races require a Job Change Item before it can be selected which are found throughout various locations in the world.

Unlike Jobs, additional races besides the default races and their stronger variants cannot be acquired by characters except in certain cases like Luka and Bunni.

Basic Races

Human

A pure, commonplace human. Can use the [Talk] skill in any job. Armor that can be equipped depends on the individual. Humans learn many skills related to experience point acquisition.

HP 100% MP 100% SP 100%
Attack 95% Defense 95% Magic 95%
Willpower 95% Agility 95% Dexterity 95%
  • Armor: Character-dependent
  • Skills: Talk
  • Abilities: None

Yoma

The monster race with the highest magical power and intelligence. Yoma are strong and utilize magnificent rapier skills. Their magical prowess is often put to use in fire magic, roasting their enemies alive. They wear heavy armor and have no particular weaknesses.

HP 110% MP 110% SP 100%
Attack 110% Defense 110% Magic 110%
Willpower 110% Agility 120% Dexterity 105%
  • Armor: Clothes Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Rapiers Black Magic Dark Demon Arts
  • Abilities: Rapier Booster

Demi-Human

Monster girls resembling fallen humans. Aside from HP and magic, their stats are mostly identical. Draining hair, frisky tongue, and oriental ice magic sets them apart. A similar build to humans allows for similar equipment.

HP 105% MP 100% SP 100%
Attack 105% Defense 95% Magic 105%
Willpower 95% Agility 105% Dexterity 105%
  • Armor: Clothes Gi Breastplates Armor Dresses Skimpy Hats Helmets Bucklers Shields
  • Skills: Scythes Taoism Demons Arts
  • Abilities: Scythe Booster

Imp

Small demons who subsist on human semen; not quite skilled enough yet to be called succubi. Imps use pleasure attacks, drowning their enemies in bliss. They specialize in wind techniques, but are otherwise poor fighters.

HP 95% MP 105% SP 100%
Attack 90% Defense 90% Magic 110%
Willpower 100% Agility 110% Dexterity 110%
  • Armor: Clothes Robes Dresses Skimpy Hats Magic Hats Fancy Caps Bucklers
  • Skills: Black Magic Sexcraft Demon Arts Nature
  • Abilities: Horny Strike 5% Trance Strike 5%

Vampire

Nocturnal monster girl that feeds on blood. Boasting strong bodies and even stronger magic, they can absorb HP and more via bloodsucking. Daggers are at their deadliest in their hands.

HP 110% MP 105% SP 100%
Attack 110% Defense 105% Magic 110%
Willpower 105% Agility 110% Dexterity 110%
  • Armor: Clothes Armor Heavy Armor Robes Dresses Hats Helmets Heavy Helmets Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Daggers Black Magic Dark Demon Arts
  • Abilities: Equip Fangs Dagger Booster

Mermaid

Beautiful monster girl with a lower fish body. Controls water at will to attack enemies and heal allies. Despite their weak bodies, dances and songs alike make up for their physical shortcomings.

HP 95% MP 110% SP 100%
Attack 90% Defense 100% Magic 110%
Willpower 110% Agility 95% Dexterity 105%
  • Armor: Clothes Breastplates Robes Hats Magic Caps Fancy Caps Bucklers
  • Skills: White Magic Black Magic Singing Ocean
  • Abilities: Sleep Strike 5% Sea Strength Heal Booster

Elf

De facto forest guardians resembling humans, they pride themselves on always hitting their mark. Unfortunately, despite natural buffers against status ailments they're rather weak to pleasure.

HP 105% MP 100% SP 100%
Attack 105% Defense 100% Magic 105%
Willpower 100% Agility 110% Dexterity 110%
  • Armor: Clothes Gi Robes Dresses Skimpy Hats Fancy Caps
  • Skills: Bows Sexcraft Demon Arts Nature
  • Abilities: Forest Strength Slayer Boost

Fairy

Playful forest-dwellers resembling humans. Though mostly powerless, their alignment with nature calls forth natural forces to attack and heal. High evasion and magic mitigates their pitiful defenses.

HP 50% MP 110% SP 100%
Attack 75% Defense 50% Magic 120%
Willpower 120% Agility 110% Dexterity 100%
  • Armor: Robes Fancy Caps
  • Skills:White Magic Black Magic Dancing Nature
  • Abilities: MP Regen 1% Slots Chance 200%

Slime

A monster composed entirely of slime. Besides using their slimy bodies as a weapon, they're proficient with boomerangs. They can heal allies with slime too. Their bodies are resistant to physical attacks, but susceptible to magic.

HP 100% MP 80% SP 100%
Attack 90% Defense 110% Magic 80%
Willpower 85% Agility 85% Dexterity 90%
  • Armor: Shells Robes Fancy Caps
  • Skills: Throwing Slime
  • Abilities: Slime Strike 10%

Beast

A type of monster with pronounced animal features. Beasts are fast and tear at their enemies with fang and claw. Their attack power, agility and evasion are excellent, but their defense is low, including against pleasure. They specialize in attacking.

HP 100% MP 75% SP 100%
Attack 110% Defense 85% Magic 75%
Willpower 85% Agility 110% Dexterity 80%
  • Armor: Breastplates Fancy Caps
  • Skills: Beast
  • Abilities: Equip Fang Counter 25%

Kitsune

Mysterious and mischievous fox girl. Makes for a decent magician with an adequate magic stat and mystical far East spells. Learns a wide array of fluffy pleasure skills in addition to earth spells.

HP 100% MP 110% SP 100%
Attack 100% Defense 100% Magic 110%
Willpower 110% Agility 100% Dexterity 105%
  • Armor: Clothes Gi Breastplates Armors Robes Dresses Skimpy Hats Helmets Magic Caps Fancy Caps Bucklers Shields
  • Skills: Fans Black Magic Taoism Ninjutsu Beast Nature
  • Abilities: SP Regen 5% Fan Booster

Lamia

A type of monster with the lower body of a snake. They use their giant tails as a weapon, and their thick, scaly hide provides good defense. They fight with flails and learn powerful attack skills.

HP 110% MP 90% SP 100%
Attack 110% Defense 200% Magic 100%
Willpower 90% Agility 75% Dexterity 100%
  • Armor: Clothes Gi Breastplates Armor Robes Skimpy Hats Helmets Fancy Caps Bucklers Shields
  • Skills: Flails Demon Arts Snake
  • Abilities: Stun Strike 10%

Scylla

A monster with multiple soft tentacles for a lower body. They can use their tentacles like whips attacking enemies repeatedly. Scylla also learn very powerful dual-wielding skills. However, their defense is poor.

HP 90% MP 85% SP 100%
Attack 90% Defense 80% Magic 85%
Willpower 90% Agility 80% Dexterity 105%
  • Armor: Clothes Gi Breastplates Robes Skimpy Hats Fancy Caps
  • Skills: Multiweapon Tentacles
  • Abilities: Triple Attack

Harpy

Flying monster girls with big wings, they glide around enemy attacks with ease. They also learn energetic dances to boost stats and morale. Proficient at stealing too, but can't take a lot of hits.

HP 70% MP 100% SP 100%
Attack 95% Defense 70% Magic 95%
Willpower 80% Agility 120% Dexterity 110%
  • Armor: Clothes Gi Skimpy Hats Fancy Caps
  • Skills: Fan Thievery Dancing Wing
  • Abilities: None

Dragon

Powerful monster girl famed for its strength. Fangs and claws alike wield fantastic power. With its trademark fire breath and excellent stats, this race screams reliability.

HP 115% MP 100% SP 100%
Attack 115% Defense 115% Magic 105%
Willpower 105% Agility 100% Dexterity 80%
  • Armor: Clothes Breastplates Armor Heavy Armor Hats Helmets Heavy Helmets Bucklers Shields Heavy Shields
  • Skills: Beast Breath
  • Abilities: Equip Fangs

Land-Dweller

A general term for reptilian and amphibian monster who live on land. They typically have breath skills and other toxic attacks along with skills to use their bodies as weapons. HP and defense are high, but other stats are mediocre.

HP 110% MP 95% SP 100%
Attack 110% Defense 110% Magic 100%
Willpower 100% Agility 100% Dexterity 95%
  • Armor: Clothes Breastplates Shell Robes Hats Fancy Caps Bucklers
  • Skills: Slime Beast Tentacles Breath
  • Abilities: Metabolism Up

Sea-Dweller

A general term for monster who live in and around seas and oceans. They use tentacles as weapons, and some spew ink or bubbles. Their defense is better than the land-dwellers, but attack power is somewhat inferior.

HP 110% MP 95% SP 100%
Attack 100% Defense 115% Magic 90%
Willpower 115% Agility 95% Dexterity 100%
  • Armor: Breastplates Shells Robes Fancy Caps Bucklers
  • Skills: Ocean Tentacles
  • Abilities: Sea Strength

Insect

Taut and firm insect girl. Brandishes limbs and scales to attack and weaken enemies. A sturdy carapace provides high defense but little protection against status ailments.

HP 100% MP 80% SP 100%
Attack 105% Defense 300% Magic 80%
Willpower 300% Agility 110% Dexterity 90%
  • Armor: Shells Hats Fancy Caps
  • Skills: Insect
  • Abilities: Great Defense Desert Strength

Alraune

Gently seductive flower monsters with healing power. Using things like ivy and pollen, Alraunes use their bodies offensively. They are also skilled with whips and learn basic whip skills, but are best suited using their nectar in a healing role for the party.

HP 90% MP 110% SP 100%
Attack 90% Defense 95% Magic 110%
Willpower 110% Agility 95% Dexterity 105%
  • Armor: Gi Breastplates Robes Hats Magic Hats Fancy Caps Bucklers
  • Skills: Whips White Magic Plants
  • Abilities: Poison, Confuse, Paralyze Strike 5% Medicine Lore I Whip Booster

Zombie

Shambling corpse reanimated by unknown means. With no memory or sense of self to speak of, its stats amount to little else but endurance and brute force. Preferably with a club.

HP 200% MP 75% SP 100%
Attack 110% Defense 80% Magic 75%
Willpower 80% Agility 75% Dexterity 75%
  • Armor: Clothes Breastplates Armor Heavy Armor Hats Helmets Heavy Helmets
  • Skills: Clubs Dancing Corpse Breath
  • Abilities: Poison Strike 5% Zombie Strike 5%

Ghost

Ethereal being made of dark magic and souls. These undead creatures are master of haunted flames. Deadly with scythes and strong against physical attacks, but poor against magic.

HP 80% MP 110% SP 100%
Attack 85% Defense 110% Magic 110%
Willpower 80% Agility 110% Dexterity 110%
  • Armor: Robes Magic Caps
  • Skills: Scythes Black Magic Corpse
  • Abilities: Death Strike 5% Magic Reflection 10% Scythe Booster

Doll

Basic construct with free will. Fights with core implanted within its body. In accordance with the Laws of Robotics, it gladly serves others and learns as it goes. Its artificial body blocks most ailments.

HP 100% MP 95% SP 100%
Attack 100% Defense 100% Magic 95%
Willpower 100% Agility 100% Dexterity 110%
  • Armor: Clothes Robes Dresses Skimpy Hats Fancy Caps Bucklers
  • Skills: Service Demon Arts Artificial
  • Abilities: None

Chimera

Artificial monster made by state-of-the-art biotechnology. Hodgepodge of superior parts grants it superb fighting power. Can breath fire, ice, and even electricity. Comes with basic self-repair systems and fantastic vitality.

HP 110% MP 100% SP 100%
Attack 110% Defense 110% Magic 100%
Willpower 110% Agility 105% Dexterity 100%
  • Armor: Breastplates Shells Skimpy Hats Helmets Bucklers Shields
  • Skills: Beast Artificial Breath
  • Abilities: None

Lowly Angel

The vanguard in the armies of Heaven. Their holy power can be used for both attacking and healing. Skilled with swords and Holy Sword techniques. Balanced stats and excellent resistances.

HP 110% MP 110% SP 100%
Attack 110% Defense 110% Magic 120%
Willpower 115% Agility 110% Dexterity 110%
  • Armor: Clothes Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Magic Hats Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Daggers Swords Rapiers White Magic Holy
  • Abilities: Divine Protection

Intermediate Races

*Spoiler Race*

Prerequisites: ??? Human ??? ???

This race is implemented in the game but not accessible at this time due to it being story related. It is the first on the list of Intermediate Races within Paradox which is why it is being added now to this page.

HP 130% MP 120% SP %
Attack 130% Defense 115% Magic 120%
Willpower 115% Agility 120% Dexterity 110%
  • Armor:
  • Skills:
  • Abilities:

Worm Summoner

Prerequisites: ?????? Human

HP 110% MP 115% SP 100%
Attack 110% Defense 105% Magic 120%
Willpower 115% Agility 90% Dexterity 120%
  • Armor:Clothes Breastplates Robes Dresses Skimpy Hats Magic Hats Bucklers
  • Skills: Black Magic Summoning Slime Tentacles
  • Abilities: MP Regen 1%

High Yoma

Prerequisites: Yoma

HP 120% MP 120% SP 100%
Attack 120% Defense 115% Magic 120%
Willpower 15% Agility 125% Dexterity 110%
  • Armor: Clothes Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Rapiers Black Magic Dark Demon Arts
  • Abilities: Rapier Booster

Holy Demon

Prerequisites: Yoma

HP 110% MP 125% SP 100%
Attack 110% Defense 105% Magic 125%
Willpower 120% Agility 120% Dexterity 115%
  • Armor: Clothes Armor Robes Dresses Skimpy Hats Helmets Magic Hats Fancy Caps Bucklers Shields
  • Skills: Rapiers White Magic Black Magic Holy Dark Demon Arts
  • Abilities: None

Feral Yoma

Prerequisites: Yoma

HP 125% MP 100% SP 100%
Attack 125% Defense 115% Magic 100%
Willpower 105% Agility 125% Dexterity 100%
  • Armor: Clothes Breastplates Armor Robes Dresses Skimpy Hats Helmets Fancy Caps Bucklers Shields
  • Skills: Rapiers Black Magic Dark Demon Arts Beast
  • Abilities: Equip Fangs Rumble

Youkai

Prerequisites: Demi-Human

HP 115% MP 105% SP 100%
Attack 110% Defense 100% Magic 110%
Willpower 100% Agility 110% Dexterity 110%
  • Armor: Clothes Gi Breastplates Armor Dresses Skimpy Hats Helmets Bucklers Shields
  • Skills: Scythes Taoism Demon Arts
  • Abilities: SP Cost 75% Scythe Booster

Oni

Prerequisites: Demi-Human

HP 125% MP 75% SP 100%
Attack 125% Defense 125% Magic 80%
Willpower 90% Agility 80% Dexterity 80%
  • Armor: Clothes Gi Breastplates Armor Heavy Armor Dresses Skimpy Hats Helmets Heavy Helmets Bucklers Shields Heavy Shields
  • Skills: Axes Clubs Demon Arts
  • Abilities: Battle Start SP Up

Succubus

Prerequisites: Imp

HP 100% MP 115% SP 100%
Attack 95% Defense 95% Magic 115%
Willpower 105% Agility 120% Dexterity 120%
  • Armor: Clothes Robes Dresses Skimpy Hats Magic Hats Fancy Caps Bucklers
  • Skills: Black Magic Sexcraft Demon Arts Nature
  • Abilities: Equip Sex Toys Horny Strike 5% Trance Strike 5% Seduction Strike 5%

Succubus Monk

Prerequisites: Imp

HP 110% MP 90% SP 100%
Attack 115% Defense 95% Magic 95%
Willpower 95% Agility 120% Dexterity 105%
  • Armor: Clothes Gi Robes Dresses Skimpy Hats Fancy Caps
  • Skills: Unarmed Sexcraft Demon Arts Nature
  • Abilities Equip Sex Toys Horny Strike 5% Trance Strike 5%

Succubus Witch

Prerequisites: Imp

HP 90% MP 120% SP 100%
Attack 90% Defense 95% Magic 120%
Willpower 115% Agility 110% Dexterity 115%
  • Armor: Clothes Robes Dresses Skimpy Hats Magic Hats Fancy Caps
  • Skills: Black Magic Summoning Sexcraft Demon Arts Nature
  • Abilities: Equip Sex Toys Horny Strike 5% Trance Strike 5%

Nosferatu

Prerequisites: Vampire

HP 115% MP 110% SP 100%
Attack 120% Defense 110% Magic 115%
Willpower 110% Agility 115% Dexterity 120%
  • Armor: Clothes Armor Heavy Armor Robes Dresses Hats Helmets Heavy Helmets Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Daggers Black Magic Dark Demon Arts
  • Abilities: Equip Fangs Dagger Booster

Vampire Magus

Prerequisites: Vampire

HP 95% MP 115% SP 100%
Attack 95% Defense 100% Magic 120%
Willpower 120% Agility 105% Dexterity 115%
  • Armor: Clothes Armor Robes Dresses Hats Helmets Magic Hats Fancy Caps Bucklers Shields
  • Skills: Daggers Black Magic Summoning Dark Demon Arts
  • Abilities: Equip Fangs Dagger Booster

High Mermaid

Prerequisites: Mermaid

HP 100% MP 120% SP 100%
Attack 95% Defense 105% Magic 120%
Willpower 120% Agility 100% Dexterity 115%
  • Armor: Clothes Breastplates Robes Hats Magic Hats Fancy Caps Bucklers
  • Skills: White Magic Black Magic Singing Ocean
  • Abilities: Sleep Strike 10% Sea Strength Heal Booster

Mermaid Merchant

Prerequisites: Business Merchant Mermaid

HP 120% MP 85% SP 100%
Attack 95% Defense 120% Magic 95%
Willpower 100% Agility 100% Dexterity 120%
  • Armor: Clothes Breastplates Robes Hats Magic Hats Fancy Caps Bucklers
  • Skills: White Magic Mercantile Singing Ocean
  • Abilities: Sleep Strike 5% Gold Acquisition 200% Sea Strength

High Elf

Prerequisites: Elf

HP 110% MP 105% SP 100%
Attack 110% Defense 105% Magic 110%
Willpower 105% Agility 120% Dexterity 120%
  • Armor: Clothes Gi Robes Dresses Skimpy Hats Fancy Caps
  • Skills: Bows Sexcraft Demon Arts Nature
  • Abilities: Forest Strength Slayer Boost

Forest Elf

Prerequisite: Elf

HP 110% MP 110% SP 100%
Attack 100% Defense 100% Magic 120%
Willpower 110% Agility 115% Dexterity 115%
  • Armor: Clothes Gi Robes Dresses Skimpy Hats Magic Hats Fancy Caps
  • Skills: Bows Sexcraft White Magic Demon Arts Plants Nature
  • Abilities: Super Forest Strength

Dark Elf

Prerequisites: Elf

HP 105% MP 110% SP 100%
Attack 115% Defense 100% Magic 120%
Willpower 100% Agility 115% Dexterity 110%
  • Armor: Clothes Gi Armor Robes Dresses Skimpy Hats Helmets Magic Hats Fancy Caps Bucklers Shields
  • Skills: Swords Black Magic Dark Sexcraft Demon Arts Tentacles Nature
  • Abilities: Forest Strength

Dullahan

Prerequisites: Warrior Elf

HP 120% MP 85% SP 100%
Attack 120% Defense 120% Magic 90%
Willpower 100% Agility 110% Dexterity 90%
  • Armor: Clothes Gi Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Swords Magic Swords Demon Arts
  • Abilities: None

Wind Spirit

Prerequisites: Fairy

HP 55% MP 120% SP 100%
Attack 80% Defense 55% Magic 130%
Willpower 130% Agility 120% Dexterity 110%
  • Armor: Robes Fancy Caps
  • Skills: White Magic Black Magic Dancing Nature
  • Abilities: MP Regen 2% Slots Chance 200%

Earth Spirit

Prerequisites: Fairy

HP 120% MP 80% SP 100%
Attack 120% Defense 120% Magic 75%
Willpower 75% Agility 100% Dexterity 115%
  • Armor: Clothes Gi Breastplates Armor Hats Helmets Bucklers Shields
  • Skills: Axes Clubs Dancing Nature
  • Abilities: Battle Start SP UP

Dark Fairy

Prerequisites: Fairy

HP 80% MP 120% SP 100%
Attack 85% Defense 65% Magic 130%
Willpower 125% Agility 120% Dexterity 120%
  • Armor: Robes Fancy Caps
  • Skills: White Magic Black Magic Summoning Dark Dancing Oracle Nature
  • Abilities: MP Regen 1% Item Drop 200% Slots Chance 300%

Mega Slime

Prerequisites: Slime

HP 115% MP 85% SP 100%
Attack 100% Defense 120% Magic 85%
Willpower 90% Agility 90% Dexterity 110%
  • Armor: Shells Robes Fancy Caps
  • Skills: Throwing Slime
  • Abilities: Slime Strike 20% Boomerang Booster

Heal Slime

Prerequisites: Slime

HP 105% MP 90% SP 100%
Attack 95% Defense 110% Magic 110%
Willpower 110% Agility 90% Dexterity 100%
  • Armor: Shells Robes Fancy Caps
  • Skills: White Magic Throwing Slime
  • Abilities: Slime Strike 20% Boomerang Booster

Carnivorous Slime

Prerequisites: Slime

HP 115% MP 85% SP 100%
Attack 110% Defense 115% Magic 85%
Willpower 90% Agility 90% Dexterity 100%
  • Armor: Shells Robes Fancy Caps
  • Skills: Throwing Slime
  • Abilities: Digestion Strike 10% Boomerang Booster

Lunatic Beast

Prerequisites: Beast

HP 110% MP 80% SP 100%
Attack 125% Defense 95% Magic 80%
Willpower 90% Agility 100% Dexterity 85%
  • Armor: Breastplates Fancy Caps
  • Skills: Beast
  • Abilities: Equip Fang Counter 25%

Speed Beast

Prerequisites: Beast

HP 100% MP 85% SP 100%
Attack 105% Defense 90% Magic 85%
Willpower 90% Agility 120% Dexterity 120%
  • Armor: Breastplates Fancy Caps
  • Skills: Thievery Beast
  • Abilities: Equip Fang Blind Strike 10% Counter 50%

Minotaur

Prerequisites: ??? Warrior Beast

HP 120% MP 80% SP 100%
Attack 125% Defense 120% Magic 75%
Willpower 100% Agility 85% Dexterity 85%
  • Armor: Gi Breastplates Hats Fancy Caps
  • Skills: Axes Clubs Flails Beast
  • Abilities: None

Centaur

Prerequisites: Warrior Beast

HP 100% MP 85% SP 100%
Attack 110% Defense 100% Magic 90%
Willpower 95% Agility 125% Dexterity 100%
  • Armor: Gi Breastplates Armor Hats Helmets Fancy Caps Bucklers Shields
  • Skills: Rapiers Spears Beast
  • Abilities: None

Mid-Rank Kitsune

Prerequisites: Kitsune

HP 110% MP 120% SP 100%
Attack 105% Defense 110% Magic 120%
Willpower 120% Agility 105% Dexterity 115%
  • Armor: Clothes Gi Breastplates Armor Robes Dresses Skimpy Hats Helmets Magic Hats Fancy Caps Bucklers Shields
  • Skills: Fans Black Magic Taoism Ninjutsu Beast Nature
  • Abilities: SP Regen 5% Fan Booster

Feral Kitsune

Prerequisites: Kitsune

HP 120% MP 95% SP 100%
Attack 120% Defense 100% Magic 100%
Willpower 110% Agility 120% Dexterity 105%
  • Armor: Clothes Gi Breastplates Robes Dresses Skimpy Hats Fancy Caps
  • Skills: Taoism Ninjutus Beast Nature
  • Abilities: Equip Fangs SP Regen 10% Rumble

Fox Geisha

Prerequisites: Kitsune

HP 95% MP 110% SP 100%
Attack 100% Defense 95% Magic 115%
Willpower 115% Agility 105% Dexterity 120%
  • Armor: Clothes Gi Robes Dresses Skimpy Hats Magic Hats Fancy Caps Bucklers
  • Skills: Fans Taoism Ninjutsu Dancing Singing Cooking Sexcraft Beast Nature
  • Abilities: SP Regen 5% Fan Booster

Boa Lamia

Prerequisites: Lamia

HP 120% MP 95% SP 100%
Attack 120% Defense 250% Magic 105%
Willpower 95% Agility 80% Dexterity 105%
  • Armor: Clothes Gi Breastplates Armor Robes Skimpy Hats Helmets Fancy Caps Bucklers Shields
  • Skills: Flails Demon Arts Snake
  • Abilities: Stun Strike 20%

Lamia Nun

Prerequisites: Lamia

HP 110% MP 120% SP 100%
Attack 100% Defense 200% Magic 115%
Willpower 120% Agility 80% Dexterity 110%
  • Armor: Clothes Gi Breastplates Armor Robes Skimpy Hats Helmets Fancy Caps Bucklers Shields
  • Skills: Flails White Magic Demon Arts Snake
  • Abilities: Stun Strike 10%

Snake Miko

Prerequisites: Lamia

HP 100% MP 100% SP 100%
Attack 100% Defense 200% Magic 110%
Willpower 110% Agility 110% Dexterity 120%
  • Armor: Clothes Gi Breastplates Robes Skimpy Hats Fancy Caps Bucklers
  • Skills: Flails Dancing Demon Arts Snake
  • Abilities: Stun Strike 10%

Medusa

Prerequisites: Magician Lamia

HP 110% MP 105% SP 100%
Attack 115% Defense 200% Magic 120%
Willpower 100% Agility 100% Dexterity 110%
  • Armor: Clothes Gi Breastplates Armor Robes Skimpy Bucklers Shields
  • Skills: Flails Demon Arts Snake
  • Abilities: Counter 50%

High Scylla

Prerequisites: Scylla

HP 95% MP 90% SP 100%
Attack 95% Defense 85% Magic 90%
Willpower 95% Agility 85% Dexterity 120%
  • Armor: Clothes Gi Breastplates Robes Skimpy Hats Fancy Caps
  • Skills: Multiweapon Tentacles
  • Abilities: Triple Attack Tentacle Skills x2

Scylla Maid

Prerequisites: Maid Permit Scylla

HP 90% MP 90% SP 100%
Attack 85% Defense 80% Magic 90%
Willpower 90% Agility 100% Dexterity 120%
  • Armor: Clothes Gi Breastplates Robes Skimpy Hats Fancy Caps
  • Skills: Service Tentacles
  • Abilities: Triple Attack

Wing Harpy

Prerequisites: Harpy

HP 75% MP 105% SP 100%
Attack 100% Defense 75% Magic 110%
Willpower 85% Agility 130% Dexterity 120%
  • Armor: Clothes Gi Skimpy Hats Fancy Caps
  • Skills: Fans Thievery Dancing Wing
  • Abilities: None

Harpy Knight

Prerequisites: Harpy

HP 95% MP 85% SP 100%
Attack 120% Defense 120% Magic 85%
Willpower 110% Agility 120% Dexterity 100%
  • Armor Clothes Gi Breastplates Armor Skimpy Hats Helmets Fancy Caps
  • Skills: Spears Thievery Dancing Wing
  • Abilities: None

Avis

Prerequisites: Harpy

HP 115% MP 85% SP 100%
Attack 125% Defense 100% Magic 85%
Willpower 90% Agility 120% Dexterity 80%
  • Armor: Breastplates Hats Fancy Caps
  • Skills: Thievery Beast Wing Breath
  • Abilities: Equip Fangs

Dragonoid

Prerequisites: Dragon

HP 125% MP 110% SP 100%
Attack 125% Defense 115% Magic 110%
Willpower 110% Agility 105% Dexterity 85%
  • Armor: Clothes Breastplates Armor Heavy Armor Hats Helmets Heavy Helmets Bucklers Shields Heavy Shields
  • Skills: Daggers Swords Unarmed Beast Breath
  • Abilities: None

Wyvern

Prerequisites: Dragon

HP 130% MP 95% SP 100%
Attack 125% Defense 120% Magic 100%
Willpower 115% Agility 120% Dexterity 85%
  • Armor: Clothes Breastplates Armor Hats Helmets
  • Skills: Beast Wing Breath
  • Abilities: Equip Fangs

Sea Dragon

Prerequisites: Dragon

HP 125% MP 110% SP 100%
Attack 120% Defense 120% Magic 115%
Willpower 120% Agility 110% Dexterity 100%
  • Armor: Clothes Breastplates Armor Hats Helmets
  • Skills: Beast Nature Breath
  • Abilities: Equip Fangs Sea Strength

High Land-Dweller

Prerequisites: Land-Dweller

HP 120% MP 100% SP 100%
Attack 120% Defense 115% Magic 105%
Willpower 105% Agility 110% Dexterity 100%
  • Armor: Clothes Breastplates Shell Robes Hats Fancy Caps Bucklers
  • Skills: Slime Beast Tentacles Breath
  • Abilities: Super Metabolism

Leech

Prerequisites: Land-Dweller

HP 110% MP 90% SP 100%
Attack 105% Defense 120% Magic 95%
Willpower 100% Agility 95% Dexterity 100%
  • Armor: Clothes Breastplates Shell Robes Hats Fancy Caps Bucklers
  • Skills: Slime Beast Tentacles Breath
  • Abilities: Slime Strike 20% Metabolism Up Super Slime Body

Demon Hunter

Prerequisites: Land-Dweller

HP 105% MP 90% SP 100%
Attack 110% Defense 95% Magic 90%
Willpower 95% Agility 120% Dexterity 120%
  • Armor: Clothes Gi Breastplates Shells Robes Hats Fancy Caps
  • Skills: Bows Slime Beast Tentacles Breath
  • Abilities: Metabolism Up Nullify Ambush Preemptive Strike Up Endure Slayer Boost

Sea Leech

Prerequisites: Sea-Dweller

HP 120% MP 100% SP 100%
Attack 115% Defense 125% Magic 95%
Willpower 120% Agility 100% Dexterity 115%
  • Armor: Breastplates Shells Robes Fancy Caps Bucklers
  • Skills: Ocean Tentacles
  • Abilities: Sea Strength

Deep-Sea Leech

Prerequisites: Sea-Dweller

HP 130% MP 90% SP 100%
Attack 105% Defense 130% Magic 95%
Willpower 125% Agility 90% Dexterity 105%
  • Armor: Breastplates Shells Robes Fancy Caps Bucklers
  • Skills: Ocean Tentacles
  • Abilities: Deep Sea Strength

Seadragon Dancer

Prerequisites: Sea-Dweller

HP 100% MP 115% SP 100%
Attack 95% Defense 110% Magic 125%
Willpower 110% Agility 120% Dexterity 120%
  • Armor: Breastplates Shells Robes Skimpy Magic Hats Fancy Caps Bucklers
  • Skills: Dancing Singing Sexcraft Ocean Tentacles
  • Abilities: Sea Strength

Subterranean Insect

Prerequisites: Insect

HP 110% MP 85% SP 100%
Attack 115% Defense 350% Magic 85%
Willpower 350% Agility 115% Dexterity 100%
  • Armor: Shells Hats Fancy Caps
  • Skills: Insect
  • Abilities: Greater Defense Desert Strength

Legion

Prerequisites: Insect

HP 110% MP 85% SP 100%
Attack 110% Defense 300% Magic 85%
Willpower 300% Agility 120% Dexterity 110%
  • Armor: Breastplates Shells Hats Fancy Caps
  • Skills: Unarmed Insect
  • Abilities: Desert Strength

Arachne

Prerequisites: Magician Insect

HP 110% MP 120% SP 100%
Attack 105% Defense 200% Magic 120%
Willpower 200% Agility 100% Dexterity 110%
  • Armor: Clothes Breastplates Robes Dresses Skimpy Hats Magic Hats Fancy Caps
  • Skills: Time Magic Insect
  • Abilities: None

High Alraune

Prerequisites: Alraune

HP 95% MP 120% SP 100%
Attack 100% Defense 100% Magic 120%
Willpower 120% Agility 95% Dexterity 115%
  • Armor: Gi Breastplates Robes Hats Magic Hats Fancy Caps Bucklers
  • Skills: Whips White Magic Plants
  • Abilities: Poison, Confuse, Paralyze Strike 5% Medicine Lore II Whip Booster Heal Booster

War Alraune

Prerequisites: Alraune

HP 100% MP 120% SP 100%
Attack 110% Defense 95% Magic 110%
Willpower 100% Agility 95% Dexterity 120%
  • Armor: Gi Breastplates Robes Hats Magic Hats Fancy Caps Bucklers
  • Skills: Whips Black Magic Plants
  • Abilities: Poison, Confuse, Paralyze Strike 7% Whip Booster Pollen Success Up

Carnivorous Flower

Prerequisites: Alraune

HP 120% MP 105% SP 100%
Attack 120% Defense 100% Magic 100%
Willpower 110% Agility 95% Dexterity 115%
  • Armor: Gi Breastplate Robes Hats Magic Hats Fancy Caps Bucklers
  • Skills: Whips Slime Plants
  • Abilities: Digestion Strike 10% Trance Strike 10% Whip Booster

High Undead

Prerequisites: Zombie

HP 225% MP 80% SP 100%
Attack 120% Defense 85% Magic 80%
Willpower 85% Agility 80% Dexterity 80%
  • Armor: Clothes Breastplates Armor Heavy Armor Hats Helmets Heavy Helmets
  • Skills: Clubs Dancing Corpse Breath
  • Abilities: Poison Strike 10% Zombie Strike 10%

Mummy

Prerequisites: Zombie

HP 175% MP 115% SP 100%
Attack 110% Defense 85% Magic 120%
Willpower 100% Agility 85% Dexterity 100%
  • Armor: Clothes Breastplates Armor Robes Hats Helmets Magic Hats
  • Skills: Clubs Black Magic Demon Arts Corpse
  • Abilities: Mini Strike 5% Petrify Strike 5%

Zombie Doctor

Prerequisites: Diploma Medical License Zombie

HP 175% MP 85% SP 100%
Attack 100% Defense 85% Magic 100%
Willpower 90% Agility 95% Dexterity 120%
  • Armor: Clothes Breastplates Armor Robes Hats Helmets Magic Hats
  • Skills: Magic Science Alchemy Medicine Corpse
  • Abilities: Poison Strike 15% Zombie Strike 15%

Evil Mist

Prerequisites: Ghost

HP 85% MP 120% SP 100%
Attack 90% Defense 120% Magic 120%
Willpower 85% Agility 120% Dexterity 120%
  • Armor: Robes Magic Caps
  • Skills: Scythes Black Magic Corpse
  • Abilities: Death Strike 10% Magic Reflection 30% Scythe Booster

Magic Book

Prerequisites: Ghost

HP 90% MP 120% SP 100%
Attack 90% Defense 115% Magic 125%
Willpower 85% Agility 100% Dexterity 115%
  • Armor: Robes Magic Caps
  • Skills: Alchemy Grimoire Corpse
  • Abilities: Scythe Booster

Mimic

Prerequisites: Ghost

HP 120% MP 90% SP 100%
Attack 120% Defense 120% Magic 110%
Willpower 100% Agility 110% Dexterity 110%
  • Armor: Robes Magic Caps
  • Skills: Black Magic Slime Corpse
  • Abilities: Death Strike 20% Cave Strength Preemptive Surprise Box Scythe Booster

Automata

Prerequisites: Doll

HP 110% MP 100% SP 100%
Attack 110% Defense 110% Magic 100%
Willpower 110% Agility 110% Dexterity 125%
  • Armor: Clothes Robes Dresses Skimpy Hats Fancy Caps Bucklers
  • Skills: Service Demon Arts Artificial
  • Abilities: None

Vocaloid

Prerequisites: Doll

HP 100% MP 100% SP 100%
Attack 95% Defense 100% Magic 110%
Willpower 95% Agility 120% Dexterity 125%
  • Armor: Clothes Robes Dresses Skimpy Hats Fancy Caps
  • Skills: Singing Service Artificial
  • Abilities: None

Golem

Prerequisites: ??? Doll

HP 125% MP 85% SP 100%
Attack 125% Defense 125% Magic 90%
Willpower 115% Agility 75% Dexterity 75%
  • Armor: Clothes Breastplates Heavy Armor Helmets Fancy Caps
  • Skills: Artificial
  • Abilities: Endure

Minor Apoptosis

Prerequisites: ??? Doll

HP 120% MP 120% SP 100%
Attack 120% Defense 120% Magic 120%
Willpower 120% Agility 120% Dexterity 120%
  • Armor: Clothes Breastplates Shells Robes Dresses Skimpy Hats Fancy Caps Helmets Bucklers Shields
  • Skills: Guns Time Magic Dark Machine Artificial
  • Abilities: None

Tri-Chimera

Prerequisites: Chimera

HP 120% MP 105% SP 100%
Attack 120% Defense 120% Magic 105%
Willpower 120% Agility 115% Dexterity 105%
  • Armor: Breastplates Shells Skimpy Hats Helmets Bucklers Shields
  • Skills: Beast Artificial Breath
  • Abilities: None

Magical Chimera

Prerequisites: Chimera

HP 110% MP 120% SP 100%
Attack 110% Defense 110% Magic 120%
Willpower 120% Agility 110% Dexterity 105%
  • Armor: Breastplates Shells Robes Skimpy Hats Helmets Magic Hats Bucklers Shields
  • Skills: White Magic Black Magic Summoning Demon Arts Artificial Breath
  • Abilities: None

Chimeraroid

Prerequisites: Chimera

HP 125% MP 85% SP 100%
Attack 125% Defense 125% Magic 85%
Willpower 100% Agility 90% Dexterity 120%
  • Armor: Breastplates Shells Skimpy Hats Helmets Bucklers Shields
  • Skills: Guns Machines Artificial
  • Abilities: None

High Angel

Prerequisites: Lowly Angel

HP 120% MP 120% SP 100%
Attack 120% Defense 115% Magic 125%
Willpower 120% Agility 120% Dexterity 115%
  • Armor: Clothes Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Magic Hats Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Daggers Swords Rapiers White Magic Holy
  • Abilities: Body of Grace

Valkyrie

Prerequisites: Warrior Lowly Angel

HP 125% MP 90% SP 100%
Attack 125% Defense 120% Magic 100%
Willpower 120% Agility 125% Dexterity 100%
  • Armor: Clothes Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Magic Hats Fancy Caps Bucklers Shields Heavy Shields
  • Skills: Daggers Swords Rapiers Spears Holy Magic Swords
  • Abilities: Body of Grace

Cupid

Prerequisites: Lowly Angel

HP 100% MP 125% SP 100%
Attack 100% Defense 100% Magic 130%
Willpower 120% Agility 125% Dexterity 125%
  • Armor: Clothes Gi Armor Robes Dresses Skimpy Hats Helmets Magic Hats Fancy Caps Bucklers
  • Skills: Bows White Magic Black Magic Holy Sexcraft
  • Abilities: Seduction Strike 10% Body of Grace

Advanced Races

*Spoiler Race*

Prerequisites: ??? ??? ???

HP 140% MP 130% SP %
Attack 140% Defense 125% Magic 130%
Willpower 125% Agility 130% Dexterity 120%
  • Armor:
  • Skills:
  • Abilities:

*Spoiler Race*

Prerequisites: ??? High Yoma

HP 130% MP 130% SP %
Attack 130% Defense 120% Magic 130%
Willpower 120% Agility 130% Dexterity 115%
  • Armor:
  • Skills:
  • Abilities:

*Spoiler Race*

Prerequisites: ??? High Angel

HP 130% MP 130% SP %
Attack 135% Defense 115% Magic 135%
Willpower 115% Agility 130% Dexterity 125%
  • Armor:
  • Skills:
  • Abilities:

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