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The lowliest of most monster lines aspire to one day become a Queen class of their race.

Archfiend

Prerequisites: *Race Change Item Unavailable till Part 3*, Cosmic Magus, Demonoid

A demonoid manifesting the bloodline of a fallen angel. Posesses power rivaling that of a god. Strong dark and time magic allows them to control time and space. Learns strong abilities and has overwhelming stats.

HP 140% MP 130% SP 100%
Attack 140% Defense 125% Magic 130%
Willpower 125% Agility 130% Dexterity 120%
  • Equip: Character Specific
  • Skills: Scythe, Time Magic, Holy, Dark
  • Passive: No HP Cost
Elemental Resistances
Physical 100% Pleasure 100%
Fire 25% Ice 25%
Lightning 25% Wind 25%
Earth 25% Water 25%
Holy 50% Dark 50%
Bio 25% Sonic 25%
Status Resistances
Instant Death NULL Ascension NULL
Climax 25% Bind 25%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn NULL Freeze NULL
Shock NULL Slow NULL
Stop NULL Minimum NULL
Zombie NULL Petrification NULL
Digestion 25% Stun 25%
Slimed 25% Horny 25%
Trance 25% Seduction 25%
Incontinence 25%

Learned Skills and Abilities

  • Lvl 2: Reaper's Requiem - Scythe (940% Att, Mag) Target: All Foes, Effect: Death (50%), +15% Hit
  • Lvl 3: Ruler of Darkness - Special Ability (Skills that sacrifice health no longer cost HP.)
  • Lvl 4: Evil Black Palm - Dark (1800% Att, Mag) Target: Foe, Effect: Death (10%), Auto-Hit
  • Lvl 5: Resist Physical 50% - Defense Ability (Reduce Physical damage taken to 50% of normal.)
  • Lvl 6: 妖星乱舞 - Time Magic
  • Lvl 7: Scythe Booster 30% - Combat Ability (When a Scythe is equipped, deal +30% damage with normal attacks, Scythe skills, Multiweapon skills, and Dark skills.)
  • Lvl 7: Dark Booster 30% - Magic Ability (Deal +30% Dark damage.)
  • Lvl 8: 魔神幻舞 - Dark
  • Lvl 9: Physical Booster 30% - Combat Ability (Deal +30% physical damage.)
  • Lvl 10: ***DUMMY - Time Magic

Master Homunculus

Prerequisites: Worm Summoner

HP 120% MP 125% SP 100%
Attack 120% Defense 110% Magic 130%
Willpower 125% Agility 95% Dexterity 130%
  • Equip: Clothes, Breastplate, Robes, Dress, Skimpy, Hat, Magic Hat, Buckler
  • Skills: Black Magic, Summoning, Slime, Tentacle
  • Passive: MP Regen 2%, Mag Eva +20%
Elemental Resistances
Physical 100% Pleasure 50%
Fire 50% Ice 50%
Lightning 50% Wind 125%
Earth 125% Water 125%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death Null Ascension 100%
Climax 75% Bind 75%
Poison 50% Blind 50%
Silence 100% Confusion 100%
Sleep 50% Paralysis 50%
Burn 75% Freeze 75%
Shock 75% Slow 100%
Stop 100% Minimum 100%
Zombie Null Petrification 100%
Digestion 50% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Blaze - Black Magic (Fire 600% Mag), Target: Foe, Effect: 100% Hit
  • lvl 2: Frost - Black Magic (Ice 600% Mag), Target: Foe, Effect: 100% Hit
  • lvl 2: Spark - Black Magic (Lightning 600% Mag), Target: Foe, Effect: 100% Hit
  • lvl 2: Heaven's Worm - Tentacle Skill (Pleasure 1000 ^Mag,Dex), Target: Foe, Effect: Slimed (75%), Bind (50%), 120%, No crit
  • lvl 3: MP +20% - Magic Ability
  • lvl 3: Magic +30% - Magic Ability
  • lvl 4: Chaotic Pleasure - Summoning (Pleasure 240% Mag), Target: 6 Random Foes, Effect: Bind (50%)
  • lvl 5: Heavy Magic - Magic Ability (All skills have twice the MP cost, but user has +50% Magic.)
  • lvl 6: Boa Worm - Tentacle Skill, Target: Foe, Effect: Predation (Bound/Digested Foe, HP/MP)
  • lvl 7: Magic Curtain - Magic Ability
  • lvl 8: Rose Worm - Tentacle Skill (Pleasure 100% ^Mag, Dex), Target Foe, Effect: MP Drain 100%, 120% Hit, No Crit
  • lvl 9: Mana Drain Strike - Combat Ability
  • lvl 9: MP Regen 4% - Special Ability
  • lvl 10: Break Worm - Tentacle Skill (Physical 360% ^Mag,Dex); Target: 4 Random Foes, Effect: 120% Hit, +

Noble Yoma

Prerequisites: Swift God's Soul, High Yoma

The highest rank of yoma, boasting a noble lineage. They hold tremendous magic power capable of reducing any foe to ash. Their ability with a rapier is superb, having acquired the yoma secrets of the weapon. Extraordinary stats.

HP 130% MP 130% SP 100%
Attack 130% Defense 120% Magic 130%
Willpower 120% Agility 130% Dexterity 115%
  • Equip: Clothes, Armor, Heavy Armor, Robe, Dress, Skimpy, Hat, Helmet, Heavy Helmet, Fancy Cap, Buckler, Shield, Heavy Shield
  • Skills: Rapier, Black Magic, Dark, Demon Arts
  • Passive: Rapier Booster 20%, Null Fire/Burn/Death
Elemental Resistances
Physical 100% Pleasure 100%
Fire Null Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 75%
Bio 75% Sonic 75%
Status Resistances
Instant Death Null Ascension 100%
Climax 50% Bind 50%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn Null Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: ゼクスルージュ - Rapier (Physical 96% Att+Agi), Target: Foe, Effect: +
  • lvl 2: Rapier Mastery - Special Ability (尖剣の装備効果が格段に上昇する)
  • lvl 3: Magic +30% - Magic Ability (Increase Magic by 30%)
  • lvl 3: Rapier Booster 15% - Combat Ability (When a Rapier is equipped, deal +15% damage with normal attacks, Rapier skills, and Multiweapon skills.)
  • lvl 4: Burn Requiem - Demon Arts (Fire 1000% ^ of Mag, Agi), Target: All Foes, Effect: 100% Hit
  • lvl 5: Omega Blaze - Black Magic (Fire 1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 5: Sigma Frost - Black Magic (Ice 1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 5: Lambda Spark - Black Magic (Lightning 1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 5: Nullify Fire - Defense Ability (Nullify Fire damage taken.)
  • lvl 6: Burn Strike 20% - Job Ability (Normal attack inflicts Burn 20% of the time.)
  • lvl 6: Technical Magi - Magic Ability (Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Dexterity in place of Magic.)
  • lvl 7: Demon Eyes of Death - Demon Arts, Target: All Foes, Effect: Death (75%)
  • lvl 8: Fire Booster 30% - Magic Ability (Deal +30% Fire damage.)
  • lvl 9: Demon Arts Booster 30% - Special Ability (Demon Arts skills deal +30% damage.)
  • lvl 9: Rapier Booster 15% - Combat Ability (When a Rapier is equipped, deal +15% damage with normal attacks, Rapier skills, and Multiweapon skills.)
  • lvl 10: Northern Cross - Rapier (Fire 408% Att+Agi), Target: All Foes, Effect: +

Divine Yoma

Prerequisites: Magic God's Soul, Holy Yoma

HP 120% MP 135% SP 100%
Attack 120% Defense 110% Magic 135%
Willpower 130% Agility 125% Dexterity 130%
  • Equip: Clothes, Armor, Robe, Dress, Skimpy, Hat, Helmet, Magic Hat, Fancy Cap, Buckler, Shield
  • Skills: Rapier, White Magic, Black Magic, Holy, Dark, Demon Arts
  • Passive: Rapier Booster 20%, Null Fire/Burn/Ascension
Elemental Resistances
Physical 100% Pleasure 100%
Fire Null Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 75% Dark 125%
Bio 75% Sonic 75%
Status Resistances
Instant Death 100% Ascension Null
Climax 50% Bind 50%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn Null Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Mega Heal - White Magic (Magical 300% Will), Target: Ally, Effect: HP Recovery
  • lvl 2: Victoire - Rapier (Physical 564% Att+Agi), Target: Foe, Effect: +
  • lvl 2: Magical Rapier - Combat Ability
  • lvl 3: Willpower +30% - Defense Ability
  • lvl 3: Demon Eyes of Wellness - Demon Arts, Target: All Allies, Effect: 100% HP Recovery
  • lvl 4: Black Lightning - Demon Arts (Lightning 1000% ^ of Mag, Dex), Target: All Foes
  • lvl 4: Cross Heal - Magic Ability
  • lvl 5: Nullify Lightning - Defense Ability
  • lvl 6: Demon Eyes of Purification - Demon Arts, Target: All Foes, Effect: Ascension (75%)
  • lvl 7: Mass Heaven - White Magic, Target: All Foes, Effect: Ascension (75%)
  • lvl 7: Demon Arts Success Up - Special Ability
  • lvl 8: Recovery Booster 30% - Magic Ability
  • lvl 8: Skill Use: White Magic - Magic Ability
  • lvl 9: Lightning Booster 30% - Magic Ability
  • lvl 10: Evagelio - Demon Arts (Holy 1000% ^ of Mag, Will), Target: All Foes

Feral Yoma

Prerequisites: Savage God's Soul, Bestial Yoma

HP 135% MP 110% SP 100%
Attack 135% Defense 120% Magic 110%
Willpower 110% Agility 135% Dexterity 105%
  • Equip: Clothes, Breastplate, Armor, Robe, Dress, Skimpy, Hat, Helmet, Fancy Cap, Buckler, Shield
  • Skills: Rapier, Black Magic, Dark, Demon Arts, Beast
  • Passive: War Rumble, Rapier Booster 20%, Null Fire/Burn, Crit +15%, Eva +20%
Elemental Resistances
Physical 100% Pleasure 125%
Fire Null Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 75%
Bio 75% Sonic 75%
Status Resistances
Instant Death 25% Ascension 100%
Climax 100% Bind 50%
Poison 50% Blind 100%
Silence 50% Confusion 100%
Sleep 100% Paralysis 100%
Burn Null Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Rampage - Beast Skill (Physical 280% Att), Target: 4 Random Foes, Effect: +
  • lvl 2: Fang Mastery - Special Ability
  • lvl 2: Nemesis - Rapier Skill (Physical 408% Att+Agi), Target: All Foes, Effect: +
  • lvl 3: Disruptive Wave - Beast Skill, Target: All Foes. Effect: Dispel
  • lvl 3: Agility +30% - Job Ability
  • lvl 3: Critical Magic Evasion - Defense Ability
  • lvl 4: Twin Ice Fang - Beast Skill (Ice 700%*2 Att), Target: Foe, Effect: +
  • lvl 5: Nullify Ice - Defense Ability
  • lvl 6: Demon Eyes of Petrification - Demon Arts, Target: All Foes, Effect: Petrify (75%)
  • lvl 7: War Rumble - Combat Ability
  • lvl 8: Double Attack - Combat Ability
  • lvl 9: Ice Booster +30% - Magic Ability
  • lvl 10: Beast Rampage - Beast Skill (Lightning 360% Att), Target: 4 Random Foes, Effect: +

Sphinx

Prerequisites: *Race Change Item Unavailable till Part 3*, Noble Yoma, Divine Yoma, Feral Yoma

HP 140% MP 130% SP 100%
Attack 135% Defense 125% Magic 135%
Willpower 120% Agility 140% Dexterity 125%
  • Equip: Clothes, Breastplate, Armor, Robe, Dress, Skimpy, Hat, Helmet, Fancy Cap, Buckler, Shield
  • Skills: Rapier, White Magic, Black Magic, Holy, Dark, Demon Art, Beast
  • Passive: Rapier Booster 30%, Null Fire/Burn/Dea/Asc/Cli, Eva +20%
Elemental Resistances
Physical 100% Pleasure 100%
Fire Null Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 56% Dark 75%
Bio 75% Sonic 75%
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 25%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn Null Freeze Null
Shock Null Slow 25%
Stop 25% Minimum Null
Zombie Null Petrification Null
Digestion Null Stun 25%
Slimed 25% Horny 25%
Trance 25% Seduction 25%
Incontinence 25%

Learned Skills and Abilities

  • lvl 2: Roar of Destruction - Beast Skill (Sonic 1000% Att), Target: All Foes, Effect: Stun (75%), +
  • lvl 2: Hand of the Earth Mother - Demon Arts (Pleasure 460% ^ of Dex, Agi), Target: 4 Random Foes, Effect: Horny (50%)
  • lvl 3: Agility +40% - Job Ability
  • lvl 3: Kiss of Death - Demon Arts (Pleasure 1400% ^ of Dex, Agi), Target: Foe, Effect: Death (75%)
  • lvl 4: Magic +40% - Magic Ability
  • lvl 4: Ancient Inferno - Demon Arts (Fire 1800% ^ of Mag, Agi), Target: Foe
  • lvl 5: Willpower +40% - Defense Ability
  • lvl 5: Skill Use: Demon Arts - Special Ability
  • lvl 6: Mouth Offering - Demon Arts (Pleasure 1800% ^ of Dex, Agi), Target: Foe, Effect: Slimed (50%)
  • lvl 6: Isis' Lovemaking - Demon Arts (Pleasure 1400% ^ of Dex, Agi), Target: All Foes, Effect: Trance (75%)
  • lvl 7: Sphinx Riddle - Demon Arts, Target: All Foes, Effect: Death (100%)
  • lvl 8: Death Claw Dance - Beast Skill (Physical 276% Att+Agi), Target: 4 Random Foes, Effect: +
  • lvl 9: Critical Double Action - Special Ability
  • lvl 10: Ark Obelisk - Demon Arts (Fire 200% ^ Mag, Agi), Target: 9 Random Foes

Elder Youkai

Prerequisites: Hunter God's Soul, Youkai

HP 125% MP 110% SP 100%
Attack 120% Defense 105% Magic 120%
Willpower 105% Agility 115% Dexterity 125%
  • Equip: Clothes, Gi, Breastplate, Armor, Dress, Skimpy, Hat, Helmet, Buckler, Shield
  • Skills: Scythe, Taoism, Demon Arts
  • Passive: SP Corst 50%, Scythe Booster 20%, Null Ice/Freeze/Dea/Zom
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice Null
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death Null Ascension 50%
Climax 50% Bind 50%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 50% Freeze Null
Shock 50% Slow 50%
Stop 50% Minimum 100%
Zombie Null Petrification 75%
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 3: Divine Tongue Dance - Demon Arts (Physical 340%*3 ^Att, Dex), Target: Foe, Effect: Slimed (50%), 120% Hit, +
  • lvl 3: SP +30% - Job Ability
  • lvl 3: Scythe Mastery - Special Ability
  • lvl 4: Taoist Burial Blade - Scythe Skill (Physical 940% ^Att,Mag), Target: Foe, Effect: +15% Hit, +
  • lvl 5: Ice Block Talisman - Taoism (Ice 1400% ^Mag,Dex), Target: Foe, Effect: Ice Weak (100%), 100% Hit
  • lvl 6: Pleasurable Licking Hell - Demon Arts (Pleasure 1000% ^Att,Dex), Target: All Foes, Effect: Slimed (50%), 120% Hit, No Crit
  • lvl 7: Ultimate Hair Charm - Demon Arts (Pleasure 340% ^Dex,Mag), Target: 3 Random Foes, Effect: HP Drain 50%, 120% Hit, No Crit
  • lvl 8: SP Cost 50% - Job Ability
  • lvl 9: Ice Booster 30% - Magic Ability
  • lvl 9: Demon Arts Booster 30% - Special Ability
  • lvl 10: 極風凍結陣 - Demon Arts (Ice/Wind 1000% ^Att,Mag), Target: All Foes, Effect: 100% Hit

Kishin

Prerequisites: Savage God's Soul, Oni

HP 135% MP 80% SP 100%
Attack 135% Defense 130% Magic 85%
Willpower 95% Agility 85% Dexterity 85%
  • Equip: Clothes, Gi, Breastplate, Armor, Heavy Armor, Dress, Skimpy, Hat, Helmet, Heavy, Buckler, Shield, Heavy Shield
  • Skills: Axe, Club, Demon Arts
  • Passive: Battle Start SP 100%, Res Dea/Zom 25%, Crit +15%
Elemental Resistances
Physical 100% Pleasure 150%
Fire 125% Ice 100%
Lightning 125% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 75%
Climax 100% Bind 75%
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 100%
Zombie 25% Petrification 100%
Digestion 75% Stun 75%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 3: Roaring Ice Club - Club Skill (Physical 680% Att), Target: Foe
  • lvl 3: HP +30% - Combat Ability
  • lvl 3: Nullify Freeze - Defense Ability
  • lvl 4: Attack +30% - Combat Ability
  • lvl 4: Kishin Barrage - Club Skill (Physical 300% Att), Target: 4 Random Foes, Effect: Ignore Def, 50% Hit
  • lvl 5: Indomitable Fighting Spirit - Combat Ability
  • lvl 6: Full Power - Special Skill (Quadruple Att on next turn)
  • lvl 7: Slime Breaker - Club Skill (Physical 380% Att), Target: All Foes
  • lvl 8: High Berseker - Special Ability
  • lvl 8: 鬼神乱破 - Club Skill (Physical 240% Att), Target: 4 Random Foes
  • lvl 9: Skill Use: Club - Combat Ability
  • lvl 9: Battle Start SP Max - Special Ability
  • lvl 10: Earth Fissure Drop - Club Skill (Physical 680% Att), Target: All Foes

Asura

Prerequisites: Warrior God's Soul, Yasha

HP 110% MP 85% SP 100%
Attack 125% Defense 90% Magic 90%
Willpower 90% Agility 125% Dexterity 125%
  • Equip: Clothes, Gi, Breastplate, Armor, Dress, Skimpy, Hat, Helmet
  • Skills: Katana, Multiweapon, Demon Arts
  • Passive: Dual-Wield, Eva +10%, Null Dea/Fre/Zom
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death Null Ascension 50%
Climax 50% Bind 50%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 50% Freeze Null
Shock 50% Slow 50%
Stop 50% Minimum 100%
Zombie Null Petrification 75%
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 3: 魔氷葬送刃 - Katana Skill (Ice 408% Att+Dex), Target: Foe, Effect: +
  • lvl 3: Nullify Ice - Defense Ability
  • lvl 4: Weed Whacking Decapitation - Katana Skill (Physical 228% Att+Dex), Target: All Foes, Effect: Plant Killer, +
  • lvl 5: Honed Katana - Combat Ability
  • lvl 5: Freeze Strike 20% - Job Ability
  • lvl 6: 地獄手淫重ね - Demon Arts (Pleasure 360% ^Dex,Agi), Target: 4 Random Foes, Effect: Horny (50%), 120% Hit, No Crit
  • lvl 7: Dual-Wield - Combat Ability
  • lvl 8: ピナーカ - Multiweapon Skill (Physical 360%*4 Att), Target: Foe, Effect: +
  • lvl 9: Triple Attack - Combat Ability
  • lvl 9: Skill Use: Katana - Combat Ability
  • lvl 10: プララヤ - Multiweapon skill (Physical 360% Att), Target: 4 Random Foes, Effect: +

Elder Succubus

Prerequisites: Lewd God's Soul, Succubus

HP 110% MP 125% SP 100%
Attack 100% Defense 100% Magic 125%
Willpower 110% Agility 130% Dexterity 130%
  • Equip: Sex Toy, Clothes, Robe, Dress, Skimpy, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: Black Magic, Sexcraft, Demon Arts, Nature
  • Passive: Hor/Tra/Sed/Inc Strike 5%, Eva +10%, Null Wind/Cli/Sli/Hor/Tra/Sed/Inc, Res Dead 50%, Res Pleasure 25%
Elemental Resistances
Physical 100% Pleasure 25%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth 150% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 100%
Climax Null Bind 75%
Poison 75% Blind 75%
Silence 100% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Meltic Boa - Sexcraft, Target: Foe, Effect: Predation (digested or tranced foe)
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 4: Trance Strike 20% - Job Ability
  • lvl 4: Climax Strike 20% - Job Ability
  • lvl 5: Playful Wind - Special Skill, Target: User, Effect: Hit/Evade Up (4 turns
  • lvl 6: Skill Use: Sexcraft - Job Ability
  • lvl 7: Shamshir - Nature Skill (Wind 1400% ^ of Mag, Agi), Target: Foe
  • lvl 8: Invitation to Eternal Sleep - Demon Arts, Target: All Foes, Effect: Death (sleeping targets)
  • lvl 9: Pleasure Booster 30% - Magic Ability
  • lvl 10: Nightmare Drain - Sexcraft (Pleasure 1400% ^ of Dex, Mag), Target: Foe, Effect: Bind (50%), HP Drain 100%

Lewdfigher Succubus

Prerequisites: Fist God's Soul, Succubus Monk

HP 120% MP 95% SP 100%
Attack 130% Defense 100% Magic 100%
Willpower 100% Agility 130% Dexterity 115%
  • Equip: Sex Toy, Clothes, Robe, Gi, Dress, Skimpy, Hat, Fancy Cap
  • Skills: Unarmed, Sexcraft, Demon Art, Nature
  • Passive: Hor/Tra Strike 10%, Crit +15%, Eva +20%, Res Pleasure 50%, Null Wind/Cli/Sli/Hor/Tra/Sed/Inc, Res Death 50%
Elemental Resistances
Physical 100% Pleasure 50%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth 150% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 100%
Climax Null Bind 75%
Poison 75% Blind 100%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Succubus Arts - Sexcraft (Pleasure 1400% ^ of Att, Dex), Target: Foe, Effect: Climax (50%)
  • lvl 3: Agility +30% - Job Ability
  • lvl 3: Horny Strike 20% - Job Ability
  • lvl 4: Demon Incontinence Palm - Sexcraft (Pleasure 680% ^ of Dex, Agi), Target: Foe, Effect: Incontinence (50%)
  • lvl 5: Nullify Climax - Defense Ability
  • lvl 6: 瞬迅乱撫 - Unarmed Skill - (Pleasure 240% ^ of Dex, Agi), Target: 4 Random Foes
  • lvl 7: Dark Ripping Fist - Unarmed Skill (Dark 408% Att+Agi), Target: All Foes, Effect: Auto-Hit
  • lvl 8: Immunity Against Pleasure - Sexcraft, Target: User, Effect: Null Pleasure
  • lvl 9: Skill Use: Unarmed - Combat Ability
  • lvl 9: Mana Drain Strike - Combat Ability
  • lvl 10: Ancient Succubus Way: Snake - Unarmed Skill (Pleasure 940% ^ of Dex, Agi), Target: Foe, Effect: HP Drain (100%), Bind (50%)

Arc Succubus

Prerequisites: Magic God's Soul, Succubus Witch

HP 95% MP 130% SP 100%
Attack 95% Defense 100% Magic 130%
Willpower 125% Agility 115% Dexterity 125%
  • Equip: Sex Toy, Clothes, Robe, Dress, Skimpy, Hat, Magic Hat, Fancy Cap
  • Skills: Black Magic, Summoning, Sexcraft, Demon Arts, Nature
  • Passive: Hor/Tra Strike 10%, Mag Eva +10%, Res Pleasure 50%, Null Wind/Cli/Sli/Hor/Tra/Sed/Inc, Res Death 50%
Elemental Resistances
Physical 100% Pleasure 50%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth 150% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 100%
Climax Null Bind 75%
Poison 75% Blind 75%
Silence 100% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Blaze - Black Magic (Fire 600% Mag), Target: All Foes
  • lvl 2: Frost - Black Magic (Ice 600% Mag), Target: All Foes
  • lvl 2: Spark - Black Magic (Lightning 600% Mag), Target: All Foes
  • lvl 2: Tail Drain・Fran - Sexcraft (Pleasure 1000% ^ of Dex, Mag), Target: Foe, Effect: HP Drain 50%
  • lvl 3: Magic +30% - Magic Ability
  • lvl 3: Seduction Strike 20% - Job Ability
  • lvl 4: MP +30% - Magic Ability
  • lvl 4: Demon Eyes of Incontinence - Demon Arts, Target: All Foes, Effect: Incontinence (75%)
  • lvl 5: Madrain - Black Magic (Magical 20% Mag), Target: Foe, Effect: MP Drain 100%
  • lvl 5: Heavy Magic - Magic Ability (All skills have twice the MP cost, but user has +50% Magic.)
  • lvl 6: Delta Aero - Black Magic (Wind 1000% Mag), Target: All Foes, Effect: +
  • lvl 6: Technical Magi - Magic Ability (Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Dexterity in place of Magic.)
  • lvl 7: Demon Eyes of Climax - Demon Arts, Target: All Foes, Effect: Climax (75%)
  • lv 8: Ardor Glance - Black Magic (Pleasure 1000% Mag), Target: All Foes, Effect: Trance (75%)
  • lvl 9: Sex Toy Booster 30% - Job Ability
  • lvl 9: Wind Booster 30% - Magic Ability
  • lvl 10: Chaotic Pleasure - Summoning (Pleasure 240% Mag), Target: 6 Random Foes, Effect: Bind (50%)

Queen Succubus

Prerequisites: *Race Change Item Unavailable till Part 3*, Elder Succubus, Lewdfighter Succubus, Arc Succubus

HP 125% MP 130% SP 100%
Attack 125% Defense 110% Magic 140%
Willpower 130% Agility 135% Dexterity 140%
  • Equip: Sex Toy, Clothes, Robe, Dress, Skimpy, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: Unarmed, Black Magic, Summoning, Sexcraft, Demon Arts, Nature
  • Passive: Hor/Tra/Sed/Inc Strike 10%, Eva +10%, Magic Eva +10% Res Pleasure 50%, Null Wind/Cli/Sli/Hor/Tra/Sed/Inc, Res Death 25%
Elemental Resistances
Physical 100% Pleasure 25%
Fire 50% Ice 50%
Lightning 50% Wind Null
Earth Null Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death Null Ascension 100%
Climax Null Bind 50%
Poison 50% Blind 50%
Silence 100% Confusion Null
Sleep 50% Paralysis 50%
Burn 50% Freeze 50%
Shock 50% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Succubus Ceremony - Sexcraft (Pleasure 1800% ^ of Att, Dex), Target: Foe, Effect: Climax (50%)
  • lvl 3: Agility +40% - Job Ability
  • lvl 3: Dexterity +40% - Job Ability
  • lvl 4: Tera Cyclone - Nature Skill (Wind 1400% ^ of Mag, Agi), Target: All Foes
  • lvl 5: Sexcraft Success Up - Special Ability
  • lvl 5: Incontinence Strike 10% - Job Ability
  • lvl 6: Devastating Gale - Special Skill, Target: User, Effect: Hit/Evade Up (4 turns)
  • lvl 7: Lilith Orgia - Sexcraft (Pleasure 1400% ^ of Dex, Mag), Target: All Foes, Effect: Horny/Trance (75%)
  • lvl 8: Pleasure Eater - Sexcraft, Target: User, Effect: Absorb Pleasure
  • lvl 9: Orgasmic Ascension - Demon Arts, Target: All Foes, Effect: Death (Slimed/Horny/Tranced/Seduced/Incontinent Targets)
  • lvl 10: Queen's Drain - Sexcraft (Pleasure 1800% ^ of Dex, Mag), Target: Foe, Effect: Bind (50%), HP Drain 100%

Night Emperor

Prerequisites: Hunter God's Soul, Nosferatu

HP 120% MP 115% SP 100%
Attack 130% Defense 115% Magic 125%
Willpower 115% Agility 120% Dexterity 130%
  • Equip: Fang, Clothes, Armor, Heavy Armor, Robe, Dress, Hat, Helmet, Heavy Helmet, Fancy Cap, Buckler, Shield, Heavy Shield
  • Skills: Dagger, Black Magic, Dark, Demon Arts
  • Passive: Dagger Booster 20%, Bull Lightning/Dea/Bli/Sho/Zom
Elemental Resistances
Physical 100% Pleasure 100%
Fire 150% Ice 100%
Lightning Null Wind 100%
Earth 100% Water 100%
Holy 150% Dark 100%
Bio 100% Sonic 150%
Status Resistances
Instant Death Null Ascension 150%
Climax 75% Bind 75%
Poison 100% Blind Null
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 150% Freeze 75%
Shock Null Slow 100%
Stop 100% Minimum 100%
Zombie Null Petrification 100%
Digestion 50% Stun 100%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: 搾血殺 - Demon Arts (Physical 660% ^ of Att, Dex), Target:Foe, Effect: HP/MP Drain 50%/10%, 25% SP Recovery
  • lvl 2: Dagger Mastery - Special Ability
  • lvl 3: Spark - Black Magic (Lightning 600% Mag), Target: Foe
  • lvl 3: Demon Eyes of Petrification - Demon Arts, Target: All Foes, Effect: Petrify (75%)
  • lvl 4: Dexterity +30% - Job Ability
  • lvl 4: Bat Dance of Darkness - Demon Arts (Physical 240% ^ of Att, Dex), Target: 6 Random Foes, Effect: +
  • lvl 5: Membrane's Requiem - Demon Arts (Pleasure 1000% ^ of Dex, Mag), Target: All Foes, Effect: Bind (50%), HP Drain 50%
  • lvl 5: Technical Knife - Combat Ability (Dagger skills use Dex instead of Att)
  • lvl 6: Nullify Lightning - Defense Ability
  • lvl 7: Black Lightning - Demon Arts (Lightning 1000% ^ of Mag, Dex), Target: All Foes
  • lvl 8: Dagger Booster 30% - Combat Ability
  • lvl 9: Demon Arts Booster 30% - Special Ability
  • lvl 10: Southern Cross - Dagger Skill (Lightning 408% Att+Dex), Target: All Foes, Effect: +

Arc Vampire

Prerequisites: Magic God's Soul, Vampire Magus

HP 100% MP 125% SP 100%
Attack 95% Defense 105% Magic 130%
Willpower 130% Agility 110% Dexterity 125%
  • Equip: Fang, Clothes, Armor, Robe, Dress, Hat, Helmet, Magic Hat, Fancy Cap, Buckler, Shield
  • Skills: Dagger, Black Magic, Summoning, Dark, Demon Arts
  • Passive: Null Lightning/dea/Bli/Sho/Zom
Elemental Resistances
Physical 100% Pleasure 100%
Fire 150% Ice 100%
Lightning Null 100%
Earth 100% Water 100%
Holy 150% Dark 100%
Bio 100% Sonic 150%
Status Resistances
Instant Death Null Ascension 150%
Climax 75% Bind 75%
Poison 100% Blind Null
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 150% Freeze 75%
Shock Null Slow 100%
Stop 100% Minimum 100%
Zombie Null Petrification 100%
Digestion 50% Stun 100%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Blaze - Black Magic (Fire 600% Mag), Target: Foe
  • lvl 2: Frost - Black Magic (Ice 600% Mag), Target: Foe
  • lvl 2: Spark - Black Magic (Lightning 600% Mag), Target: Foe
  • lvl 2: Burn Requiem - Demon Arts (Fire 1000% ^ of Mag, Agi), Target: All Foes\
  • lvl 3: Magic +30% - Magic Ability
  • lvl 3: Nullify Shock - Defense Ability
  • lvl 4: MP +30% - Magic Ability
  • lvl 4: Shock Strike 20% - Job Ability
  • lvl 5: Heavy Magic - Magic Ability (All skills have twice the MP cost, but user has +50% Magic.)
  • lvl 5: Technical Magi - Magic Ability (Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Dexterity in place of Magic.)
  • lvl 6: 極風凍結陣 - Demon Arts (Ice/Wind 1000% ^ Att, Mag), Target: All Foes, Effect: 100% Hit
  • lvl 7: Lambda Spark - Black Magic (Lightning 1000% Mag), Target: All Foes
  • lvl 8: Demon Eyes of Death - Demon Arts, Target: All Foes, Effect: Death (75%)
  • lvl 9: Lightning Booster 30% - Magic Ability
  • lvl 10: Black Lightning - Demon Arts (Lightning 1000% ^ of Mag, Dex), Target: All Foes

Nightmare Kunoichi

Prerequisites: Swift God's Soul, Vampire Shinobi

HP 100% MP 95% SP 100%
Attack 120% Defense 95% Magic 120%
Willpower 95% Agility 130% Dexterity 130%
  • Equip: Clothes, Armor, Robe, Dress, Hat, Helmet, Fancy Cap
  • Skills: Dagger, Dark, Ninjutsu, Demon Arts
  • Passive: Dual-Wield, Eva +20%, Null Lightning/Dea/Bli/Sho/Zom
Elemental Resistances
Physical 100% Pleasure 100%
Fire 150% Ice 100%
Lightning Null Wind 100%
Earth 100% Water 100%
Holy 150% Dark 100%
Bio 100% Sonic 150%
Status Resistances
Instant Death Null Ascension 150%
Climax 75% Bind 75%
Poison 100% Blind Null
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 150% Freeze 75%
Shock Null Slow 100%
Stop 100% Minimum 100%
Zombie Null Petrification 100%
Digestion 50% Stun 100%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Inferno Dance - Ninjutsu (Fire 500% ^ of Att, Dex), Target: All Foes, Effect: +
  • lvl 3: Evasion +30% - Defense Ability
  • lvl 4: Torrential Stream - Ninjutsu (Water 500% ^ of Att, Dex), Target: All Foes, Effect: +
  • lvl 5: Ero Art: Night Snake - Ninjutsu (Pleasure 340%*3 ^ of Att, Dex), Target: Foe, Effect: Slimed (50%), +
  • lvl 5: Magic Evasion +30% - Defense Ability
  • lvl 6: White Lightning - Ninjutsu (Lightning 500% ^ of Att, Dex), Target: All Foes, Effect: +
  • lvl 7: Dual-Wield - Combat Ability
  • lvl 7: Skill Use: Ninjutsu - Job Ability
  • lvl 8: 忍奥義・瞬影殺 - Ninjutsu (Physical 180% ^ of Att, Dex), Target: 4 Random Foes, Effect: Death (25%), +
  • lvl 9: Stop Strike 20% - Job Ability
  • lvl 10: Ultimate Skill: Pussy Exhaustion - Ninjutsu (Pleasure 1400% ^ of Att, Dex), Target: Foe, Effect: Climax (50%), Bind (75%), HP Drain (50%), +
  • lvl 10: Shadow Splitter - Ninjutsu (Dark 700% ^ of Att, Dex) Target: Foe, Effect: Auto-Hit, +

Queen Vampire

Prerequisites: *Race Change Item Unavailable till Part 3*, Night Emperor, Arc Vampire, Nightmare Kunoichi

HP 135% MP 130% SP 100%
Attack 135% Defense 120% Magic 135%
Willpower 120% Agility 135% Dexterity 135%
  • Equip: Clothes, Gi, Armor, Heavy Armor, Robe, Dress, Hat, Helmet, Heavy Helmet, Fancy Cap, Buckler, Shield, Heavy Shield
  • Skills: Dagger, Ninjutsu, Black Magic, Summoning, Dark, Demon Arts
  • Passive: Dagger Booster 20%, Eva +20%, Null Lightning/Dea/Bli/zom
Elemental Resistances
Physical 100% Pleasure 100%
Fire 125% Ice 100%
Lightning Null Wind 100%
Earth 100% Water 100%
Holy 125% Dark 56%
Bio 100% Sonic 125%
Status Resistances
Instant Death Null Ascension 100%
Climax 50% Bind 50%
Poison 75% Blind Null
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 100% Freeze 50%
Shock Null Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 75%
Digestion 25% Stun 75%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Queen's Infinite Blood Sucking - Demon Arts (Physical 1400% ^ of Att, Dex), Target: Foe, Effect: HP/MP Drain 100%/20%, 25% SP Recovery
  • lvl 3: Dexterity +40% - Job Ability
  • lvl 3: Magic +30% - Magic Ability
  • lvl 4: Absorb Lightning - Defense Ability
  • lvl 5: Triple Blossom Night Dispersion - Ninjutsu (Fire/Lightning/Earth 700% ^ of Att, Dex), Target: All Foes, Effect: +
  • lvl 6: Shock Strike 40% - Job Ability
  • lvl 7: Stop Strike 40% - Job Ability
  • lvl 8: Shadow Testament - Dagger Skill (Dark 564% Att+Dex), Target: All Foes, Effect: Death (10%), Auto-Hit, +
  • lvl 9: Demon Arts Success Up - Special Ability
  • lvl 10: Moonlight Nocturne - Demon Arts (Lightning 1400% ^ of Mag, Dex), Target: All Foes

Lorelei

Prerequisites: Magic God's Soul, High Mermaid

HP 110% MP 130% SP 100%
Attack 100% Defense 110% Magic 130%
Willpower 130% Agility 105% Dexterity 125%
  • Equip: Clothes, Breastplate, Robe, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: White Magic, Black Magic, Singing, Ocean
  • Passive: Sle Strike 20%, Super Sea Strength, Recovery Booster 50%, Null Water/Sonic/Con/Sle/Sed
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water Null
Holy 100% Dark 100%
Bio 100% Sonic Null
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 100%
Poison 75% Blind 75%
Silence 100% Confusion Null
Sleep Null Paralysis 75%
Burn 75% Freeze 75%
Shock 125% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction Null
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Gamma Wave - Black Magic (Water 1000% Mag), Target: All Foes, Effect: +
  • lvl 2: Healing Rain - Ocean Skill, Target: All Allies, Effect: Cure Status
  • lvl 3: Willpower +30% - Defense Ability
  • lvl 3: Mermaid's Somersault - Ocean Skill (Physical 1000% ^ of Att, Dex), Target: Foe, Effect: Sonic Weak, +
  • lvl 4: Mass Enhance Guard - White Magic, Target: All Allies, Effect: Def Up (Halves Physical Dmg for 4 turns)
  • lvl 4: Harp Booster 30% - Job Ability
  • lvl 5: Mass Enhance Mind - White Magic, Target: All Allies, Effect: Will Up (Halves Magical Dmg for 4 turns)
  • lvl 5: Ocean Song - Singing (Water 680% Dex), Target: All Foes
  • lvl 6: Requiem - Singing (Magical 380% Dex), Target: All Foes, Effect: Zombie/Ghost Killer
  • lvl 6: Mermaid Rape - Ocean (Pleasure 1000% ^ of Dex, Mag), Target: Foe, Effect: Bind (50%)
  • lvl 6: Cross Heal - Magic Ability (White Magic uses Magic instead of Willpower)
  • lvl 7: Mega Raise - White Magic, Target: Ally, Effect: Revive (100% HP)
  • lvl 7: Rain of Miracles - Ocean Skill, Target: All Allies, Effect: 100% HP Recovery, 25% MP Recovery, Cure Status
  • lvl 8: Diamond Dust - Ocean Skill (Ice 1000% ^ of Mag, Dex), Target: All Foes, Effect: Freeze (50%)
  • lvl 9: Recovery Booster 30% - Magic Ability
  • lvl 9: Ocean Booster 30% - Special Ability
  • lvl 10: Maelstrom - Ocean Skill (Water 1000% ^ of Mag, Dex), Target: All Foes

Pirate King Lorelei

Prerequisites: Pirate King's Proof, Pirate Mermaid

HP 130% MP 95% SP 100%
Attack 130% Defense 130% Magic 110%
Willpower 120% Agility 110% Dexterity 90%
  • Equip: Clothes, Breastplate, Armor, Robe, Hat, Helmet, Magic Hat, Fancy Cap, Buckler, Shield
  • Skills: White Magic, Pirating, Singing, Ocean
  • Passive: Sle Strike 5%, SP Cost 50%, Super Sea Strength, Null Water/Sonic/Con/Sle/Sed
Elemental Resistances
Physical 100% Pleasure 100%
Fire 50% Ice 50%
Lightning 150% Wind 50%
Earth 150% Water Null
Holy 120% Dark 100%
Bio 100% Sonic Null
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 100%
Poison 75% Blind 75%
Silence 100% Confusion Null
Sleep Null Paralysis 75%
Burn 75% Freeze 75%
Shock 125% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction Null
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Coral Rain - Pirating Skill (Wind/Water 1000% ^ of Mag, Dex), Target: All Foes, Effect: +
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Nullify Confusion - Defense Ability
  • lvl 4: Pirate King's Song - Singing, Target: All Allies, Effect: Rampage (boosts Attack by 100%, regen 50% SP and act twice per turn, but become uncontrollable)
  • lvl 5: Nullify Water - Defense Ability
  • lvl 6: Group Pillaging - Pirating Skill (Physical 660% ^ of Att, Dex, Agi), Target: All Foes, Effect: Steal, +
  • lvl 7: Oceanic Decapitation - Pirating Skill (Physical 1000% ^ of Att, Dex, Agi), Target: All Foes, Effect: 120% Hit, +
  • lvl 8: Sleep Strike 20% - Job Ability
  • lvl 8: Skill Use: Pirate - Job Ability
  • lvl 9: SP Cost 50% - Job Ability
  • lvl 9: Water Booster 30% - Magic Ability
  • lvl 10: ローレライダラー - Pirating Skill (Fire 680% ^ of Att, Dex, Agi), Target: 4 Random Foes, Effect: +

Shipping Magnate Lorelei

Prerequisites: Underworld License, Mermaid Merchant

HP 130% MP 90% SP 100%
Attack 95% Defense 130% Magic 100%
Willpower 110% Agility 105% Dexterity 130%
  • Equip: Clothes, Breastplate, Robe, Hat, Magic Hat, Fancy Cap
  • Skills: White Magic, Mercantile, Singing, Ocean
  • Passive: Sle Strike 5%, Super Sea Strength, Null Water/Sonic/Con/Sle/Sed, Gold Drop +200%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 150% Water Null
Holy 125% Dark 100%
Bio 100% Sonic Null
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 100%
Poison 75% Blind 75%
Silence 100% Confusion Null
Sleep Null Paralysis 75%
Burn 75% Freeze 75%
Shock 125% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction Null
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Trade-off - Mercantile, Target: All Foes, Effect: Recruit Rate Up
  • lvl 3: HP +30% - Combat Ability
  • lvl 3: Nullify Sonic - Defense Ability
  • lvl 4: Material Delivery - Mercantile, Target: User, Effect: Material Acquisition
  • lvl 5: Buy Ultimate Herb - Mercantile, Target: Ally, Effect: 5000 HP Recovery
  • lvl 5: Buy Elven Miracle Drug - Mercantile, Target: Ally, Effect: 100 MP Recovery
  • lvl 6: 地獄の沙汰も金次第 - Mercantile, Target: User, Effect: Auto-Revive
  • lvl 7: Buy Yggdrasil Leaf - Mercantile, Target: Ally, Effect: Revive (100%)
  • lvl 7: Profit from Violence - Job Ability (Gain gold equal to damage taken)
  • lvl 8: Skill Use: Mercantile - Job Ability
  • lvl 8: Money Wall - Mercantile, Target: User, Effect: Money Wall
  • lvl 9: Gold Drop +200% - Special Ability
  • lvl 9: Sonic Booster 30% - Magic Ability
  • lvl 10: Splash Money - Mercantile (Coin Toss User Level*3000), Target: Foe

Queen Mermaid

Prerequisites: *Race Change Item Unavailable till Part 3*, Lorelei, Pirate King Lorelei, Shipping Magnate Lorelei

HP 125% MP 140% SP 100%
Attack 110% Defense 125% Magic 140%
Willpower 140% Agility 120% Dexterity 140%
  • Equip: Clothes, Breastplate, Armor, Robe, Hat, Helmet, Magic Hat, Fancy Cap, Buckler, Shield
  • Skills: White Magic, Black Magic, Pirating, Mercantile, Singing, Ocean
  • Passive: Sle Strike 20%, Super Sea Strength, Null Water/Sonic/Con/Sle/Sed, Recovery Booster 50%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 125% Wind 100%
Earth 125% Water Null
Holy 93% Dark 100%
Bio 100% Sonic Null
Status Resistances
Instant Death 50% Ascension 50%
Climax 25% Bind 100%
Poison 50% Blind 50%
Silence 100% Confusion Null
Sleep Null Paralysis 50%
Burn 50% Freeze 50%
Shock 100% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 25% Horny 25%
Trance 25% Seduction Null
Incontinence 25%

Learned Skills and Abilities

  • lvl 2: Somersault Rondo - Ocean Skill (Physical 1800% ^ of Att, Dex), Target: Foe, Effect: Sonic Weak, +
  • lvl 3: Willpower +40% - Defense Ability
  • lvl 4: Absorb Water - Defense Ability
  • lvl 5: Absorb Sonic - Defense Ability
  • lvl 6: Aqua Pentagon - White Magic, Target: Ally, Effect: Nullify 2 hits
  • lvl 7: Skill Use: Ocean - Special Ability
  • lvl 8: Song Success Up - Special Ability
  • lvl 9: Recovery Booster 50% - Magic Ability
  • lvl 10: メイルストリーム - Ocean Skill (Water 1400% ^ of Mag, Dex), Target: All Foes

Master Elf

Prerequisites: Hunter God's Soul, High Elf

HP 115% MP 110% SP 100%
Attack 115% Defense 110% Magic 115%
Willpower 110% Agility 130% Dexterity 130%
  • Equip: Clothes, Gi, Robe, Dress, Skimpy, Hat, Fancy Cap
  • Skills: Bow, Sexcraft, Demon Arts, Nature
  • Passive: Forest Strength, Slayer Boost 100%, Eva +10%, Res Wind/Earth/Water/Bur/Fre/Sho 25%
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind 25%
Earth 25% Water 25%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 150% Bind 100%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 25% Freeze 25%
Shock 25% Slow 100%
Stop 100% Minimum 100%
Zombie 100% Petrification 50%
Digestion 50% Stun 50%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Petrify Arrow - Bow Skill (Physical 228% Att+Dex), Target: Foe, Effect: Petrify (75%)
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 4: Arrow Rain - Bow Skill (Physical 228% Att+Dex), Target: All Foes
  • lvl 4: Hit Rate +20% - Combat Ability
  • lvl 5: Bomb Arrow - Bow Skill (Fire 408% Att+Dex), Target: Foe, Effect: +
  • lvl 6: Hellishly Tight Vagina - Sexcraft (Pleasure 1000% Dex), Target: Foe, Effect: Bind (50%)
  • lvl 7: 一撃の矢 - Bow Skill (Physical 228% Att+Dex), Target: Foe, Effect: Death (75%)
  • lvl 8: Heavenly Thrusting - Sexcraft (Pleasure 1000% Dex), Target: Foe, Effect: Bind (50%)
  • lvl 9: Skill Use: Bow - Combat Ability
  • lvl 9: Bow Booster 30% - Combat Ability
  • lvl 10: 五月雨矢 - Bow Skill (Physical 144% Att+Dex), Target: 4 Random Foes

Wonder Elf

Prerequisites: Magic God's Soul, Forest Elf

HP 115% MP 115% SP 100%
Attack 105% Defense 105% Magic 130%
Willpower 115% Agility 120% Dexterity 125%
  • Equip: Clothes, Gi, Robe, Dress, Skimpy, Hat, Magic Hat, Fancy Cap
  • Skills: Bow, Sexcraft, White Magic, Demon Arts, Plant, Nature
  • Passive: Super Forest Strength, Null Wind/Earth/Water, Res Bur/Fre/Sho 25%
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth Null Water Null
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 150% Bind 100%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 25% Freeze 25%
Shock 25% Slow 100%
Stop 100% Minimum 100%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Ivy Drain - Plant Skill (Pleasure 580% ^ of Dex, Mag), Target: Foe, Effect: Bind (50%), HP Drain 50%
  • lvl 3: Magic Evasion +30% - Defense Ability
  • lvl 4: Frantic Ivy Hell - Plant Skill (Physical 360% ^ of Att, Dex), Target: 4 Random Foes, Effect: +
  • lvl 5: Forest Miracle - Nature Skill (Magical 300% Will), Target: Ally, Effect: HP Recovery
  • lvl 6: Aroma of Incontinence - Plant Skill, Target: All Foes, Effect: Incontinence (50%)
  • lvl 7: Wrath of the Earth - Nature Skill (Earth 1000% ^ of Mag, Def), Target: All Foes
  • lvl 8: Whirlwind - Nature Skill (Wind 1000% ^ of Mag, Agi), Target: All Foes
  • lvl 8: Super Forest Strength - Special Ability
  • lvl 9: Nature Booster 30% - Special Ability
  • lvl 10: Great Flood - Nature Skill (Water 1000% ^ of Mag, Will), Target: All Foes

Arc Elf

Prerequisites: Underworld License, Dark Elf

HP 110% MP 120% SP 100%
Attack 125% Defense 100% Magic 130%
Willpower 105% Agility 120% Dexterity 120%
  • Equip: Clothes, Gi, Armor, Robe, Dress, Skimpy, Hat, Helmet, Magic Hat, Fancy Cap, Buckler, Shield
  • Skills: Sword, Black Magic, Dark, Sexcraft, Demon Arts, Tentacle, Nature
  • Passive: Forest Strength, Res Wind/Earth/Water/Bur/Fre/Sho 25%
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 25%
Lightning 25% Wind 25%
Earth 100% Water 100%
Holy 150% Dark 75%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 100%
Climax 150% Bind 100%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 25% Freeze 25%
Shock 25% Slow 100%
Stop 100% Minimum 100%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Vacuum Slash - Sword Skill, (Wind 680% Att), Target: Foe, Effect: +
  • lvl 2: Tentacle Waltz - Tentacle (Pleasure 360% ^ of Att, Dex), Target: 4 Random Foes, Effect: Slimed (75%), Bind (50%)
  • lvl 3: SP +30% - Job Ability
  • lvl 3: Magic Reflection +30% - Defense Ability
  • lvl 3: Nullify Horny - Defense Ability
  • lvl 4: Orgasmic Kiss - Sexcraft (Pleasure 580% Dex), Target: Foe, Effect: Climax (75%)
  • lvl 5: Nullify Fire - Defense Ability
  • lvl 5: Sigma Frost - Black Magic (1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 6: Rose Worm - Tentacle (Pleasure 100% ^ of Mag, Dex), Target: Foe, Effect: MP Drain 100%
  • lvl 7: Nullify Ice - Defense Ability
  • lvl 8: Ark Bringer - Sword Skill (Physical 940% Att), Target: Foe, Effect: +
  • lvl 9: Skill Use: Sword - Combat Ability
  • lvl 9: Nullify Lightning - Defense Ability
  • lvl 10: Black Lightning - Demon Arts (Lightning 1000% ^ of Mag, Dex), Target: All Foes

Dullahan Lord

Prerequisites: Warrior God's Soul, Dullahan

HP 130% MP 90% SP 100%
Attack 130% Defense 130% Magic 95%
Willpower 105% Agility 115% Dexterity 95%
  • Equip: Clothes, Gi, Armor, Heavy Armor, Robe, Dress, Skimpy, Hat, Helmet, Heavy Helmet, Fancy Cap, Buckler, Shield, Heavy Shield
  • Skills: Sword, Spellblade, Demon Arts
  • Passive: None
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 150% Bind 100%
Poison 50% Blind 100%
Silence 50% Confusion 100%
Sleep 100% Paralysis 50%
Burn 50% Freeze 50%
Shock 50% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Lightning Sword Flash - Sword Skill (Wind 700% Att), Target: Foe, Effect: +1000 Speed, +
  • lvl 3: Attack +30% - Combat Ability
  • lvl 4: Ice Slash - Sword Skill (Ice 440% Att), Target: All Foes, Effect: +
  • lvl 5: Dullahan Rondo - Demon Arts, Target: User, Effect: Att/Mag/Dex Down/Double action (4 turns)
  • lvl 5: Full Power - Special Skill, Target: User, Effect: Att Up (Quadruple attack for following turn.)
  • lvl 5: Nullify Zombie - Defense Ability
  • lvl 6: Nullify Instant Death - Defense Ability
  • lvl 7: Ultimate Hair Charm - Demon Arts (Pleasure 380% ^ of Dex, Agi), Target: Foe, Effect: Horny (50%)
  • lvl 8: Equip: Armor - Defense Ability
  • lvl 9: Sword Booster 30% - Combat Ability
  • lvl 9: Skill Use: Sword - Combat Ability
  • lvl 10: 森羅剣・乱雹 - Sword Skill (Ice 680% Att), Target: All Foes, Effect: +

Queen Elf

Prerequisites: *Race Change Item Unavailable till Part 3*, Master Elf, Wonder Elf, Arc Elf, Dullahan Lord

HP 130% MP 120% SP 100%
Attack 130% Defense 115% Magic 130%
Willpower 130% Agility 130% Dexterity 140%
  • Equip: Clothes, Gi, Armor, Robe, Dress, Skimpy, Hat, Helmet, Magic Hat, Fancy Cap, Buckler, SHield
  • Skills: Sword, Bow, White Magic, Black Magic, Dark, Spellblade, Sexcraft, Demon Arts, Plant, Nature
  • Passive: Super Forest Strength, Slayer Boost 100%, Null Wind/Earth/Water/Bur/Fre/Sho/Dea
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth Null Water Null
Holy 93% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death Null Ascension 25%
Climax 150% Bind 50%
Poison 25% Blind 25%
Silence 25% Confusion Null
Sleep 25% Paralysis 25%
Burn Null Freeze Null
Shock Null Slow 50%
Stop 50% Minimum 50%
Zombie 25% Petrification 25%
Digestion 25% Stun 25%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Artemis Grave - Bow Skill (Physical 180% Att+Dex), Target: 4 Random Foes, Effect: +
  • lvl 3: SP +40% - Job Ability
  • lvl 3: Dexterity +40% - Job Ability
  • lvl 4: Queen's Prayer - Nature Skill, Target: User, Effect: Nullify Physical/Magical Attacks
  • lvl 5: Perfect Hits - Combat Ability (Attacks always hit)
  • lvl 6: Infinite Sucking - Sexcraft (Pleasure 1800% Dex), Target: Foe, Effect: Bind (50%)
  • lvl 7: Nullify All Instant Death - Defense Ability
  • lvl 8: Demon Arts Booster 50% - Special Ability
  • lvl 9: Nature Booster 50% - Special Ability
  • lvl 10: Elemental Arrow - Bow Skill (Fire/Wind/Earth/Water 720% Att+Dex), Target: Foe

Wind Spirit

Prerequisites: Magic God's Soul, Wind Sprite

HP 60% MP 130% SP 100%
Attack 85% Defense 60% Magic 140%
Willpower 140% Agility 130% Dexterity 120%
  • Equip: Robe, Fancy Cap
  • Skills: White Magic, Black Magic, Dancing, Nature
  • Passive: MP Regen 2%, Gambling Luck 1, Eva/Mag Eva +50%, Null Wind/Earth/Water/Min/Zom/Pet, Res Bind 25%, Res Dea/Asc/Poi/Bli/Par/Bur/Fre/Sho 50%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth Null Water Null
Holy 100% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 100% Bind 25%
Poison 50% Blind 50%
Silence 100% Confusion 150%
Sleep 100% Paralysis 50%
Burn 50% Freeze 50%
Shock 50% Slow 100%
Stop 100% Minimum Null
Zombie Null Petrification Null
Digestion 100% Stun 100%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Magic +30% - Magic Ability
  • lvl 3: Magical Rise - Nature Skill, Target: Ally, Effect: Revive (100%)
  • lvl 4: Whirlwind - Nature Skill (Wind 1000% ^ of Mag, Agi), Target: All Foes
  • lvl 5: Nullify Wind - Defense Ability
  • lvl 6: Elemental Dance - Dancing (Fire/Wind/Earth/Water 680% Dex), Target: All Foes
  • lvl 7: Dance Success Up - Special Ability
  • lvl 8: Delta Aero - Black Magic (Wind 1000% Mag), Target: All Foes, Effect: +
  • lvl 8: Nature Booster 30% - Special Ability
  • lvl 9: MP Regen 4% - Special Ability
  • lvl 9: Wind Booster 30% - Magic Ability
  • lvl 10: Wind Serenade - Nature Skill (Wind/Pleasure ^ of Mag, Dex), Target: All Foes, Effect: Trance (75%)
  • lvl 10: MP Cost 50% - Magic Ability

Earth Spirit

Prerequisites: Savage God's Soul, Earth Sprite

HP 130% MP 90% SP 100%
Attack 130% Defense 130% Magic 80%
Willpower 80% Agility 110% Dexterity 125%
  • Equip: Clothes, Gi, Breastplate, Armor, Hat, Helmet, Buckler, Shield
  • Skills: Axe, Club, Dancing, Nature
  • Passive: Battle Start SP 100%, Crit +15%, Eva/Mag Eva +10%, Null Wind/Earth/Water/Min/Zom/Pet, Res Bind 25%, Res Dea/Asc/Poi/Sil/Par/Bur/Fre/Sho 50%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth Null Water Null
Holy 100% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 100% Bind 25%
Poison 50% Blind 100%
Silence 50% Confusion 150%
Sleep 100% Paralysis 50%
Burn 50% Freeze 50%
Shock 50% Slow 100%
Stop 100% Minimum Null
Zombie Null Petrification Null
Digestion 100% Stun 100%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: 微塵連斧 - Axe Skill (Physical 940% Att), Target: Foe, Effect: +
  • lvl 3: HP +30% - Combat Ability
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Wrath of the Earth - Nature Skill (Earth 1000% ^ of Mag, Def), Target: All Foes
  • lvl 4: Roaring Ice Club - Club Skill (Ice 680% Att), Target: Foe
  • lvl 5: Equip: Flail - Combat Ability
  • lvl 5: Nullify Earth - Defense Ability
  • lvl 6: Triple SP Charge - Special Ability
  • lvl 7: Earth Booster 30% - Magic Ability
  • lvl 7: Nullify Incontinence - Defense Ability
  • lvl 8: Violent Inferno Axe - Axe Skill (Fire 240% Att), Target: 3 Random Foes
  • lvl 9: Battle Start SP Max - Special Ability
  • lvl 10: 鬼神乱破 - Club Skill (Physical 240% Att), Target: 4 Random Foes, Effect: +

Arc Fairy

Prerequisites: Underworld License, Dark Fairy

HP 90% MP 130% SP 100%
Attack 90% Defense 70% Magic 135%
Willpower 135% Agility 130% Dexterity 130%
  • Equip: Robe, Fancy Cap
  • Skills: White Magic, Black Magic, Summoning, Dark, Dancing, Oracle
  • Passive: MP Regen 2%, Gambling Luck III, Eva/Mag Eva +40%, Res Wind/Earth/Water/Poi/Bli/Par/Bur/Fre/Sho 50%, Res Dea/Bin 25%,Null Min/Zom/Pet,Item Drop +200%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 75% Ice 75%
Lightning 75% Wind 50%
Earth 50% Water 50%
Holy 125% Dark 75%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 100%
Climax 100% Bind 25%
Poison 50% Blind 50%
Silence 100% Confusion 150%
Sleep 100% Paralysis 50%
Burn 50% Freeze 50%
Shock 50% Slow 100%
Stop 100% Minimum Null
Zombie Null Petrification Null
Digestion 100% Stun 100%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Death Dance - Dancing, Target: All Foes, Effect: Death (75%)
  • lvl 2: Magma - Nature Skill (Fire 1000% ^ of Att, Mag), Target: All Foes
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 3: Summoner Dance - Dancing, Effect: Random Summon
  • lvl 3: King of Spades - Oracle Skill (Physical 940% Dex), Target: Foe
  • lvl 4: Poker - Oracle Skill, Effect: Random
  • lvl 4: Glacier - Nature Skill (Ice 1000% ^ of Mag, Dex), Target: All Foes
  • lvl 5: Joker Death - Oracle Skill, Target: All Foes, Effect: Death (75%)
  • lvl 6: Sacrifice Dance - Dancing, Target: All Allies, Effect: 100% HP Recovery, Revive (100%), Death (User)
  • lvl 6: Great Flood - Nature Skill, (Water 1000% ^ of Mag, Will), Target: All Foes
  • lvl 7: Shuffle Card - Oracle Skill, Effect: Random
  • lvl 8: Thunderclap - Nature Skill (Lightning 1000% ^ of Mag, Agi), Target: All Foes
  • lvl 9: Toxic Whirlwind - Nature Skill (Bio 1000% ^ of Mag, Def), Target: All Foes, Target: Poison (75%)
  • lvl 9: Item Drop +100% - Special Ability
  • lvl 10: Yggdrasil - Summoning (Earth 1000% Mag), Target: All Foes, Effect: HP Drain 50%

Queen Fairy

Prerequisites: *Race Change Item Unavailable till Part 3*, Wind Spirit, Earth Spirit, Arc Fairy

HP 75% MP 140% SP 100%
Attack 95% Defense 75% Magic 145%
Willpower 145% Agility 140% Dexterity 130%
  • Equip: Robe, Fancy Cap
  • Skills: White Magic, Black Magic, Dark, Summoning, Oracle, Dancing, Plant, Nature
  • Passive: MP Regen 4%, MP Cost 50%, Gambling Luck III, Eva/Mag Eva +50%, Null Wind/Earth/Water/Bin/Min/Zom/Pet, Res Dea/Asc/Po/Bli/Bur/Par/Fre/Sho 25%, Item Drop +200%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 75% Ice 75%
Lightning 75% Wind Null
Earth Null Water Null
Holy 100% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 25%
Climax 50% Bind Null
Poison 25% Blind 25%
Silence 50% Confusion 100%
Sleep 50% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum Null
Zombie Null Petrification Null
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Tera Cyclone - Nature Skill (Wind 1400% ^ of Mag, Agi), Target: All Foes
  • lvl 3: MP +40% - Magic Ability
  • lvl 3: Magic +40% - Magic Ability
  • lvl 4: Skill Use: Nature - Special Skill
  • lvl 5: Gaia's Roar - Nature Skill (Earth 1400% ^ of Mag, Def), Target: All Foes
  • lvl 6: Absorb Wind - Defense Ability
  • lvl 7: Nullify All Instant Death - Defense Ability
  • lvl 8: Tidal Wave - Nature Skill (Water 1400% ^ of Mag, Will), Target: All Foes
  • lvl 9: MP Regen 8% - Special Ability
  • lvl 10: Great Spirit Dance - Dancing (Fire/Wind/Earth/Water 940% Dex), Target: All Foes

Giga Slime

Prerequisites: Hunter God's Soul, Mega Slime

HP 250% MP 90% SP 100%
Attack 120% Defense 130% Magic 90%
Willpower 95% Agility 95% Dexterity 130%
  • Equip: Shell, Robe, Fancy Cap
  • Skills: Throwing, Slime
  • Passive: Sli Strike 30%, Boomerang Booster 20%, Null Water/Bin/Par/Zom/Sli, Res Dig 25%
Elemental Resistances
Physical 50% Pleasure 100%
Fire 150% Ice 150%
Lightning 150% Wind 125%
Earth 125% Water Null
Holy 150% Dark 125%
Bio 150% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 50% Bind Null
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis Null
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion 25% Stun 100%
Slimed Null Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Slime Utopia - Slime Skill (Pleasure 1000% Dex), Target: Foe, Effect: Slimed (75%), Bind (50%)
  • lvl 2: Boomerang Mastery - Special Ability
  • lvl 3: HP +30% - Combat Ability
  • lvl 3: Guard Boomerang - Combat Ability (Throwing skills use Defense instead of Attack)
  • lvl 4: Slimed Strike 20% - Job Ability
  • lvl 5: Fifth Edge - Throwing (Physical 120% Att+Dex), Target: 5 Random Foes, Effect: +
  • lvl 6: Skill Use: Throwing - Combat Ability
  • lvl 7: Slime Gungnir - Slime Skill (Physical 1000% ^ of Att, Dex), Target: All Foes, Effect: +
  • lvl 8: Divine Destiny - Slime Skill, Target: User, Effect: All Stats Down, Act Thrice (4 turns)
  • lvl 9: Boomerang Booster 30% - Combat Ability
  • lvl 10: Supple Body - Defense Ability (Nullify attacks of 500 damage or less.)

Purifying Slime

Prerequisites: Magic God's Soul, Heal Slime

HP 200% MP 100% SP 100%
Attack 100% Defense 120% Magic 130%
Willpower 130% Agility 95% Dexterity 110%
  • Equip: Shell, Robe, Fancy Cap
  • Skills: White Magic, Throwing, Slime
  • Passive: Sli Strike 30%, Boomerang Booster 20%, Null Water/Bin/Par/Zom/Sli, Res Dig 25%
Elemental Resistances
Physical 50% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 76%
Earth 76% Water Null
Holy 100% Dark 125%
Bio 150% Sonic 100%
Status Resistances
Instant Death 75% Ascension 25%
Climax 50% Bind Null
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis Null
Burn 50% Freeze 50%
Shock 50% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion 25% Stun 100%
Slimed Null Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Mass Slime Cure - Slime Skill, Target: All Allies, Effect: Cure Status
  • lvl 2: Mind Boomerang - Combat Ability (Throwing Skills use Willpower instead of Attack)
  • lvl 3: Willpower +30% - Defense Ability
  • lvl 3: Urinal Mucus - Slime Skill (Pleasure 580% Dex), Target: Foe, Effect: Slimed (75%), Incontinence (50%)
  • lvl 4: Aqua Regeneration - Slime Skill, Target: All Allies, Effect: 10% HP Regen, 2% MP Regen (10 turns)
  • lvl 5: Nullify Water - Defense Ability
  • lvl 6: Aqua Metabolism - Slime Skill, Target: All Allies, Effect: Status Immunity (10 turns)
  • lvl 7: Aqua Mirror - Slime Skill, Target: All Allies, Effect: Magic Reflection (3 turns)
  • lvl 8: 四天風車輪 - Throwing (Wind 564% Att+Dex), Target: Foe, Effect: +
  • lvl 9: HP Regen 20% - Special Ability
  • lvl 10: Mass Mega Slime Heal - Slime Skill (Magical 300% Will), Target: All Allies, Effect: Slimed (25%)

Malicious Slime

Prerequisites: Savage God's Soul, Carnivorous Slime

HP 230% MP 90% SP 100%
Attack 130% Defense 125% Magic 90%
Willpower 95% Agility 95% Dexterity 120%
  • Equip: Shell, Robe, Fancy Cap
  • Skills: Throwing, Slime
  • Passive: Dig Strike 20%, Boomerang Booster 20%, Null Water/Bin/Par/Zom/Dig/Sli
Elemental Resistances
Physical 50% Pleasure 100%
Fire 150% Ice 150%
Lightning 150% Wind 125%
Earth 125% Water Null
Holy 150% Dark 125%
Bio 150% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 50% Bind Null
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis Null
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion Null Stun 100%
Slimed Null Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Digestive Whirlpool - Slime Skill (Pleasure 1000% Dex), Target: Foe, Effect: Slimed/Digestion (75%)
  • lvl 2: Technical Boomerang - Combat Ability (Throwing skills use Dexterity instead of Attack)
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Nullify Slimed - Defense Ability
  • lvl 4: Glutton's Requiem - Slime Skill, Target: All Foes, Effect: Predation (digested foes)
  • lvl 5: Nullify Digestion - Defense Ability
  • lvl 6: Shadow Spiral - Throwing (Physical 564% Att+Dex), Target: Foe, Effect: +
  • lvl 7: Digestion Strike 20% - Job Ability
  • lvl 8: Digestive Liquid Counter - Combat Ability (Pleasure 300% Dex), Target: Foe, Effect: Slimed/Digestion(50%)
  • lvl 9: Slime Booster 30% - Special Ability
  • lvl 10: Digestive Liquid Erosion - Slime Skill, Target: User, Effect: Attempt to eat a slimed/digested foe each turn (6 turns)

Blood-Crazed Beast

Prerequisites: Savage God's Soul, Lunatic Beast

HP 120% MP 85% SP 100%
Attack 135% Defense 100% Magic 85%
Willpower 95% Agility 110% Dexterity 90%
  • Equip: Fang, Breastplate, Fancy Cap
  • Skills: Beast
  • Passive: Counter +25%, Crit +30%, Eva +20%, Fang Booster 20%, Preemptive War Cry 50%, Fang Mastery
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 150% Sonic 150%
Status Resistances
Instant Death 100% Ascension 100%
Climax 150% Bind 100%
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 100% Petrification 100%
Digestion 75% Stun 100%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Roaring Lotus Fang - Beast Skill (Physical 480%*3 Att), Target: Foe, Effect: +
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Nullify Blind - Defense Ability
  • lvl 4: 蹂躙撃 - Beast Skill (Physical 240% Att), Target: 6 Random Foes, Effect: +
  • lvl 5: Griffith Scratch - Beast Skill (Fire 840% Att+Agi), Target: Foe, Effect: +
  • lvl 6: Genocide High - Beast Skill, Target: User, Effect: Berserk, Double Action, Evasion Up (Battle Duration)
  • lvl 7: Wild Rape - Beast Skill (Pleasure 1000% ^ of Att, Dex), Target: Foe
  • lvl 8: Preemptive War Cry - Job Ability (50% chance to stun all foes at the start of battle)
  • lvl 9: Beast Booster 30% - Special Ability
  • lvl 10: Roar of Destruction - Beast Skill (Sonic 1000% Att), Target: All Foes, Effect: Stun (75%), +

Sonic Beast

Prerequisites: Swift God's Soul, Speed Beast

HP 110% MP 90% SP 100%
Attack 120% Defense 95% Magic 90%
Willpower 95% Agility 130% Dexterity 130%
  • Equip: Fang, Breastplate, Fancy Cap
  • Skills: Thievery, Beast
  • Passive: Counter +75%, Bli Strike 20%, Crit +15%, Eva +30%, Fang Booster 20%, Fang Mastery
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 150% Sonic 150%
Status Resistances
Instant Death 75% Ascension 75%
Climax 125% Bind 75%
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 50% Freeze 50%
Shock 50% Slow 50%
Stop 50% Minimum 50%
Zombie 75% Petrification 75%
Digestion 50% Stun 75%
Slimed 125% Horny 125%
Trance 125% Seduction 125%
Incontinence 125%

Learned Skills and Abilities

  • lvl 2: Chaotic Lightning Claw - Beast Skill (Lightning 216% Att+Agi), Target: 4 Random Foes, Effect: +
  • lvl 3: Agility +30% - Job Ability
  • lvl 3: Blind Strike 20% - Job Ability
  • lvl 4: Mug - Thievery (Normal Attack) Target: Foe, Effect: Steal
  • lvl 5: Nullify Slow - Defense Ability
  • lvl 6: Double Attack - Combat Ability
  • lvl 7: Steal SP - Thievery, Target: Foe, Effect: SP Drain (25%)
  • lvl 7: Skill Use: Beast - Special Ability
  • lvl 8: Chaotic Theft - Thievery, Target: 4 Random Foes, Effect: Steal
  • lvl 9: Fang Booster 30% - Combat Ability
  • lvl 10: Plasma Rampage - Beast Skill (Lightning 840% Att+Agi), Target: Foe, Effect: +

Giga Minotaur

Prerequisites: Savage God's Soul, Minotaur

HP 130% MP 85% SP 100%
Attack 135% Defense 130% Magic 80%
Willpower 110% Agility 90% Dexterity 90%
  • Equip: Gi, Breastplate, Hat, Fancy Cap
  • Skills: Axe, Club, Flail, Beast
  • Passive: Crit +30%
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 150% Sonic 150%
Status Resistances
Instant Death 100% Ascension 100%
Climax 150% Bind 100%
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 100% Petrification 100%
Digestion 75% Stun 100%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: 微塵連斧 - Axe Skill (Physical 940% Att), Target: Foe, Effect: +
  • lvl 3: HP +20% - Combat Ability
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Giga Crash - Axe Skill (Physical 1200% Att), Target: Foe, Effect: Crit or Miss
  • lvl 4: Hi-Berserker - Special Skill, Target: User, Effect: Berserk, Att Up, 50% SP Regen, Double Action (Battle Duration)
  • lvl 4: Counter Damage +100% - Combat Ability
  • lvl 5: Full Power - Special Skill, Target: User, Effect: Att Up (Quadruple attack for following turn.)
  • lvl 6: Fire Roar Axe - Axe Skill (Fire 240% Att), Target: 3 Random Foes
  • lvl 7: Ice Breaker Axe - Axe Skill (Ice 240% Att), Target: 3 Random Foes
  • lvl 8: Thunder God Axe - Axe Skill (Lightning 240% Att), Target: 3 Random Foes
  • lvl 9: Last Gasp Crit Guarantee - Combat Ability
  • lvl 9: Skill Use: Axe - Combat Abiliyt
  • lvl 10: 絶・廻神撃 - Axe Skill (Physical 680% Att), Target: All Foes

Grand Centaur

Prerequisites: Swift God's Soul, Centaur

HP 110% MP 90% SP 100%
Attack 120% Defense 110% Magic 95%
Willpower 100% Agility 135% Dexterity 105%
  • Equip: Gi, Breastplate, Armor, Hat, Helmet, Fancy Cap, Buckler, Shield
  • Skills: Rapier, Spear, Beast
  • Passive: Crit +15%, Eva +30%
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 150% Sonic 150%
Status Resistances
Instant Death 100% Ascension 100%
Climax 150% Bind 100%
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 100% Petrification 100%
Digestion 75% Stun 100%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Centaur Burst - Spear Skill (Physical 564% Att+Agi), Target: Foe, Effect: +
  • lvl 3: Agilty +30% - Job Ability
  • lvl 4: Magic Counter 50% - Combat Ability
  • lvl 5: Dragon Slayer Spear - Spear Skill (Physical 408% Att+Agi), Target: Foe, Effect: Dragon Killer
  • lvl 6: Dragon Slayer - Combat Ability
  • lvl 6: Empty Spear - Combat Ability (Spear skills use Agility instead of Attack)
  • lvl 7: Wicked Dragon Spear - Spear Skill (Physical 192% Att+Agi), Target: Foe, Effect: HP Drain 25%, SP Drain 50%, Death (50%)
  • lvl 7: Nullify Stun - Defense Ability
  • lvl 8: Ixion - Spear Skill, Target: User, Effect: 20% SP Regen, Double Action, Spear skills only (4 turns)
  • lvl 9: Skill Use: Spear - Combat Ability
  • lvl 9: Nullify Stop - Defense Ability
  • lvl 10: Spiral Dust - Spear Skill (Physical 144% Att+Agi), Target: 4 Random Foes

Martial God Cat

Prerequisites: Fist God's Soul, Nekomata

HP 120% MP 90% SP 100%
Attack 125% Defense 100% Magic 85%
Willpower 100% Agility 130% Dexterity 95%
  • Equip: Fang, Gi, Breastplate, Hat, Fancy Cap
  • Skills: Unarmed, Dancing, Beast
  • Passive: Counter +75%, Bli Strike 20%, Crit +15%, Eva +20%, Fang Booster 20%, Fang Mastery
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 150% Sonic 150%
Status Resistances
Instant Death 100% Ascension 100%
Climax 150% Bind 100%
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 100% Petrification 100%
Digestion 75% Stun 100%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Stray Cat - Unarmed (Physical 564% Att+Agi), Target: Foe, Effect: +20% Hit, +
  • lvl 3: Agility +30% - Job Ability
  • lvl 3: Evasion +30% - Defense Ability
  • lvl 4: Flame Dance Fist - Unarmed (Fire 264% Att+Agi), Target: Foe, Effect: Fire Fist, +
  • lvl 4: Bastet Dance - Dancing, Target: All Allies, Effect: Evasion/Magic Evasion Up
  • lvl 5: Counter 50% - Combat Ability
  • lvl 6: Rough Tongue Blowjob - Beast Skill (Pleasure 1000% ^ of Dex, Agi) Target: Foe, Effect: Slimed 50%, 120% Hit, No Crit
  • lvl 7: Skill Use: Dancing - Job Ability
  • lvl 8: Wave Crash Kick - Unarmed (Water 408% Att+Agi), Target: Foe, Effect: Water Fist, +
  • lvl 9: 武神の踊り - Dancing, Target: All Allies, Effect: Normal attack hits 4 times but attacks random foes (4 turns)
  • lvl 9: Skill Use: Unarmed - Combat Ability
  • lvl 10: 武神乱爪 - Unarmed (Physical 144% Att+Agi), Target: 4 Random Foes, Effect: +

High-Rank Kitsune

Prerequisites: Magic God's Soul, Mid-Rank Kitsune

HP 120% MP 130% SP 100%
Attack 110% Defense 120% Magic 130%
Willpower 130% Agility 110% Dexterity 125%
  • Equip: Clothes, Gi, Breastplate, Armor, Robe, Dress, Skimpy, Hat, Helmet, Magic Hat, Fancy Cap, Buckler, Shield
  • Skills: Fan, Black Magic, Taoism, Ninjutsu, Beast, Nature
  • Passive: SP Regen 5%, Mag Eva +10%, Fan Booster 20%, Null Earth, Res Dea/Bur/Fre/Sho 25%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 150%
Earth Null Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 50%
Climax 75% Bind 75%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 25% Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 100%
Zombie 50% Petrification 100%
Digestion 50% Stun 50%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Blaze - Black Magic (Fire 600% Mag), Target: Foe
  • lvl 2: Frost - Black Magic (Ice 600% Mag), Target: Foe
  • lvl 2: Spark - Black Magic (Lightning 600% Mag), Target: Foe
  • lvl 2: Fan Mastery - Special Skill
  • lvl 3: 狐月乱閃 - Fan Skill (Earth 336% Dex+Agi), Target: Foe, Effect: +
  • lvl 3: Breath of the Earth - Special Skill, Target: User, Effect: Defense/Crit Up (4 turns)
  • lvl 3: Magic +30% - Magic Ability
  • lvl 4: Nullify Earth - Defense Ability
  • lvl 5: Kitsune Frolic - Beast Skill (Pleasure 1000% ^ of Dex, Mag), Target: Foe, Effect: Bind (50%)
  • lvl 6: Eight Moons - Beast Skill (Physical 180%*8 ^ of Att, Dex), Target: Foe, Effect: +
  • lvl 7: Kitsune's Roaring Flame Wheel - Ninjutsu (Fire 500% ^ of Att, Dex), Target: All Foes, Effect: +
  • lvl 8: Zeta Quake - Black magic (Earth 1000% Mag), Target: All Foes, Effect: +
  • lvl 9: Earth Booster 30% - Magic Ability
  • lvl 10: Misty Moon Talisman - Taoism (Wind/Earth/Water 1000% ^ of Mag, Dex), Target: All Foes, Effect: Petrify (75%), Earth Weak (75%)

Feral Kitsune

Prerequisites: Savage God's Souk, Bestial Kitsune

HP 130% MP 100% SP 100%
Attack 130% Defense 110% Magic 110%
Willpower 120% Agility 130% Dexterity 115%
  • Equip: Fang, Clothes, Gi, Breastplate, Robe, Dress, Skimpy, Hat, Fancy Cap
  • Skills: Taoism, Ninjutsu, Beast, Nature
  • Passive: SP Regen 20%, War Rumble, Crit +15%, Eva +20%, Null Earth, Res Dea/Bur/Fre/Sho 25%, Fang Booster 20%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 150%
Earth Null Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 50%
Climax 75% Bind 75%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 25% Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 100%
Zombie 50% Petrification 100%
Digestion 50% Stun 50%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Roar - Beast Skill, Target: All Foes, Effect: Stun (75%)
  • lvl 2: Roaring Lotus Fang - Beast Skill (Physical 480%*3 Att), Target: Foe, Effect: +
  • lvl 3: Agility +30% - Job Ability
  • lvl 3: War Rumble - Combat Ability (When falling below 20% HP, become Berserk, but regen 20% HP/SP and 4% MP for 10 turns.)
  • lvl 4: Seven Moons - Beast Skill (Physical 200%*7 ^ of Att, Dex), Target: Foe, Effect: +
  • lvl 5: SP Regen 20% - Special Ability
  • lvl 6: Griffith Scratch - Beast Skill (Fire 840% Att+Agi), Target: Foe, Effect: +
  • lvl 7: 蹂躙撃 - Beast Skill (Physical 240% Att), Target: 6 Random Foes, Effect: +
  • lvl 8: Fang Booster 30% - Combat Ability
  • lvl 9: Beast Booster 30% - Special Ability
  • lvl 10: Majestic Moon Talisman - Taoism (Earth 1000% ^ of Mag, Dex), Target: All Foes, Effect: Earth Weak (100%)

Kitsune Courtesan

Prerequisites: Star Spirit, Kitsune Geisha

HP 100% MP 115% SP 100%
Attack 110% Defense 100% Magic 125%
Willpower 125% Agility 125% Dexterity 130%
  • Equip: Clothes, Gi, Robe, Dress, Skimpy, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: Fan, Taoism, Ninjutsu, Dancing, Singing, Cooking, Sexcraft, Beast, Nature
  • Passive: SP Regen 5%, Fan Booster 20%, Eva/Mag Eva +10%, Null Earth, Res Dea/Bur/Fre/Sho 25%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 150%
Earth Null Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 50%
Climax 75% Bind 75%
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 25% Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 100%
Zombie 50% Petrification 100%
Digestion 50% Stun 50%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: 花鳥風月 - Fan Skill (Wind 408% Dex+Agi), Target: All Foes, Effect: +
  • lvl 2: Fan Mastery - Special Ability
  • lvl 3: Inarizushi - Cooking, Target: All Allies Effect: MP/SP Cost 25% (4 turns)
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 4: 召雷扇 - Fan Skill (Lightning 564% Dex+Agi), Target: Foe, Effect: +
  • lvl 5: Almighty Song - Singing, Target: All Allies, Effect: Can Use All Skill Types (10 turns)
  • lvl 6: Crimson Hellfire Dance - Dancing (Fire 680% Dex), Target: All Foes, Effect: Burn (25%)
  • lvl 7: Death Dance - Dancing, Target: All Foes, Effect: Death (75%)
  • lvl 7: Hero's Song - Singing, Target: All Allies, Effect: All Stats Up (3 turns)
  • lvl 8: Curse Fan - Fan Skill (Physical 564% Dex+Agi), Target: Foe, Effect: Petrify/Death (25%), +
  • lvl 9: Moon Feast Dance - Dancing, Target: All Allies, Effect: MP/SP Cost 25% (4 turns)
  • lvl 10: 終唄・夢浮橋 - Singing (Earth 680% Dex), Target: All Foes

Nightmare Lamia

Prerequisites: Savage God's Soul, Boa Lamia

HP 130% MP 100% SP 100%
Attack 130% Defense 200% Magic 110%
Willpower 120% Agility 85% Dexterity 110%
  • Equip: Clothes, Gi, Breastplate, Armor, Robe, Skimpy, Hat, Helmet, Fancy Cap, Buckler, Shield
  • Skills: Flail, Demon Arts, Snake
  • Passive: Stun Strike 30%, Flail Booster 20%, Null Bin/Pet/Stun
Elemental Resistances
Physical 50% Pleasure 100%
Fire 100% Ice 150%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 75% Bind Null
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 100% Paralysis 75%
Burn 75% Freeze 100%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification Null
Digestion 75% Stun Null
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Snake Punisher - Snake Skill (Physical 1000% ^ of Att, Def), Target: All Foes, Effect: +
  • lvl 2: Protective Flail - Combat Ability (Flail skills use Defense instead of Attack)
  • lvl 3: Defense +30% - Defense Ability
  • lvl 4: Demon Eyes of Death - Demon Arts, Target: All Foes, Effect: Death (75%)
  • lvl 5: Lamia Vagina - Snake Skill (Pleasure 1000% ^ of Dex, Def), Target: Foe, Effect: Bind (50%)
  • lvl 6: Molt - Snake Skill, Target: User, Effect: 100% HP Recovery, Defense Down (6 turns)
  • lvl 7: Dance of Devouring Nightmares - Snake Skill, Target: Foe, Effect: Predation (bound or digested foe)
  • lvl 8: Nightmare Tightening - Snake Skill (Physical 1000% ^ of Att, Def), Target: Foe, Effect: Bind (75%)
  • lvl 9: Snake Booster 30% - Special Ability
  • lvl 10: Flail Dance - Flail Skill (Physical 200% Att), Target: 5 Random Foes

Lamia Saint

Prerequisites: Magic God's Soul, Lamia Nun

HP 115% MP 130% SP 100%
Attack 110% Defense 175% Magic 125%
Willpower 175% Agility 85% Dexterity 120%
  • Equip: Clothes, Gi, Breastplate, Armor, Robe, Skimpy, Hat, Helmet, Fancy Cap, Buckler, Shield
  • Skills: Flail, White Magic, Demon Arts, Snake
  • Passive: Stun Strike 20%, Flail Booster 20%, Null Bin/Pet/Stun
Elemental Resistances
Physical 25% Pleasure 100%
Fire 100% Ice 150%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 100% Ascension 50%
Climax 75% Bind Null
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 100% Paralysis 75%
Burn 75% Freeze 100%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification Null
Digestion 75% Stun Null
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Mega Heal - White Magic (Magical 300% Will), Target: Ally, Effect: HP Recovery
  • lvl 2: Mass Maheal - White Magic (Magical 600% ^ of Mag, Will), Target: All Foes
  • lvl 2: Spiritual Flail - Combat Ability (Flail skills use Willpower instead of Defense)
  • lvl 3: Willpower +30% - Defense Ability
  • lvl 4: Demon Eyes of Revival - Demon Arts, Target: Ally, Effect: Revive (100%)
  • lvl 5: Nullify Stun - Defense Ability
  • lvl 6: Cross Maiden - Flail Skill (Holy 340%*2 Att), Target: Foe
  • lvl 7: Mass Enhance Attack - White Magic, Target: All Allies, Effect: Attack Up (3 turns)
  • lvl 7: Heavenly Embrace - Snake Skill (Pleasure 1000% ^ of Dex, Will), Target: Foe, Effect: Climax/Bind (50%)
  • lvl 8: ラミアの寵光 - Snake Skill (Magical 300% Will), Target: All Allies, Effect: HP Recovery
  • lvl 9: Skill Use: White Magic - Magic Ability
  • lvl 9: Heal Booster 30% - Magic Ability
  • lvl 10: Evagelio - Demon Arts (Holy 1000% ^ of Mag, Will), Target: All Foes

White Snake Kagura

Prerequisites: Star Spirit, Snake Miko

HP 110% MP 105% SP 100%
Attack 110% Defense 175% Magic 130%
Willpower 150% Agility 120% Dexterity 130%
  • Equip: Clothes, Gi, Breastplate, Robe, Skimpy,Hat, Fancy Cap, Buckler
  • Skills: Flail, Dancing, Demon Arts, Snake
  • Passive: Stun Strike 20%, Flail Booster 20%, Null Bin/Pet/Stun
Elemental Resistances
Physical 50% Pleasure 75%
Fire 100% Ice 150%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 50% Bind Null
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 100% Paralysis 75%
Burn 75% Freeze 100%
Shock 75% Slow 75%
Stop 75% Minimum 100%
Zombie 75% Petrification Null
Digestion 75% Stun Null
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Dispel Dance - Dancing, Target: All Foes, Effect: Dispel
  • lvl 2: Deft Flail - Combat Ability (Flail skills use Dexterity instead of Attack)
  • lvl 3: Death Dance - Dancing, Target: All Foes, Effect: Death (75%)
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 4: 神楽乱陣 - Flail Skill (Physical 680% Att), Target: All Foes, Effect: +
  • lvl 5: Breast Pressure - Snake Skill (Pleasure 1000% ^ of Dex, Will), Target: Foe, Effect: Trance (50%)
  • lvl 6: Sacrifice Dance - Dancing, Target: All Allies, Effect: 100% HP Recovery/Revive (100% HP)
  • lvl 6: Silence Strike 20% - Job Ability
  • lvl 7: Waning Moon Dance - Dancing, Target: All Allies, Effect: Null Physical (4 turns)
  • lvl 8: Evening Moon Dance - Dancing, Target: All Allies, Effect: Null Magic (4 turns)
  • lvl 9: Snake Mating - Snake Skill (Pleasure 1000% ^ of Dex, Will), Target: Foe, Effect: Bind (50%)
  • lvl 9: Skill Use: Dancing - Job Ability
  • lvl 10: 神代の舞 - Dancing (Holy 680% Dex), Target: All Foes

Medusa Lord

Prerequisites: Hunter God's Soul, Medusa

HP 120% MP 115% SP 100%
Attack 125% Defense 175% Magic 130%
Willpower 110% Agility 105% Dexterity 120%
  • Equip: Clothes, Gi, Breastplate, Armor, Robe, Skimpy, Buckler, Shield
  • Skills: Flail, Demon Arts, Snake
  • Passive: Counter +75%, Flail Booster 20%, Null Bin/Pet/Stun
Elemental Resistances
Physical 50% Pleasure 100%
Fire 100% Ice 125%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 75% Bind Null
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 100% Paralysis 75%
Burn 75% Freeze 100%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification Null
Digestion 75% Stun Null
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Chaotic Petrifying Strike - Special Skill (Physical 340% Att), Target: 3 Random Foes, Effect: Petrify (50%)
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Counter 50% - Combat Ability
  • lvl 4: Raging Burst - Flail Skill (Physical 680% Att), Target: All Foes
  • lvl 5: Nullify Petrify - Defense Ability
  • lvl 6: Demon Eyes of Petrification - Demon Arts, Target: All Foes, Effect: Petrify (75%)
  • lvl 7: Lewd Snake's Vagina - Snake Skill (Pleasure 1000% ^ of Dex, Mag), Target: Foe, Effect: Bind (50%)
  • lvl 8: Stun Strike 20% - Job Ability
  • lvl 9: Endure - Defense Ability (Once per battle, if above 20% HP, survive a lethal blow with 1 HP.)
  • lvl 9: Petrify Strike 20% - Job Ability
  • lvl 10: 破壊の一撃 - Flail Skill (Physical 940% Att), Target: Foe, Effect: +

Queen Lamia

Prerequisites: *Race Change Item Unavailable till Part 3*, Nightmare Lamia, Lamia Saint, White Snake Kagura, Medusa Lord

HP 140% MP 120% SP 100%
Attack 130% Defense 200% Magic 130%
Willpower 275% Agility 105% Dexterity 130%
  • Equip: Clothes, Gi, Breastplate, Armor, Robe, Skimpy, Hat, Helmet, Fancy Cap, Buckler, Shield
  • Skills: Flail, White Magic, Dancing, Demon Arts, Snake
  • Passive: Stun Strike 30%, Flail Booster 20% Null Bin/Pet/Stun
Elemental Resistances
Physical 50% Pleasure 75%
Fire 100% Ice 125%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 50% Bind Null
Poison 50% Blind 50%
Silence 50% Confusion 50%
Sleep 100% Paralysis 50%
Burn 50% Freeze 100%
Shock 50% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification Null
Digestion 50% Stun Null
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Queen's Roll - Snake Skill (Physical 1400% ^ of Att, Def), Target: All Foes, Effect: Bind (75%)
  • lvl 3: Defense +40% - Defense Ability
  • lvl 4: Snake God Dance - Dancing, Target: All Allies, Effect: Counterattack/Magic Counterattack, Counterattack Up (6 turns)
  • lvl 5: Demon Arts Success Up - Special Ability
  • lvl 6: Queen Boa - Snake Skill, Target: All Foes, Effect: Predation (bound or digested foes)
  • lvl 7: Skill Use: Snake - Special Ability
  • lvl 8: Silence Strike 40% - Job Ability
  • lvl 9: Recovery Booster 50% - Magic Ability
  • lvl 10: 五星滅球撃 - Flail Skill (Physical 320% Att), Target: 5 Random Foes, Effect: +

Elder Scylla

Prerequisites: Hunter God's Soul, High Scylla

HP 100% MP 95% SP 100%
Attack 100% Defense 90% Magic 95%
Willpower 100% Agility 90% Dexterity 130%
  • Equip: Clothes, Gi, Breastplate, Robe, Skimpy, Hat, Fancy Cap
  • Skills: Multiweapon, Tentacle
  • Passive: Triple Attack, Tentacle Skill *2, Res Bin 50%, Null Sli, Whip Booster +20%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 125% Ascension 125%
Climax 100% Bind 50%
Poison 100% Blind 150%
Silence 100% Confusion 100%
Sleep 100% Paralysis 150%
Burn 100% Freeze 100%
Shock 125% Slow 100%
Stop 100% Minimum 100%
Zombie 100% Petrification 100%
Digestion 100% Stun 125%
Slimed Null Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Tentacle Storm - Tentacle (Physical 360% ^ of Att, Dex), Target: 4 Random Foes, Effect: +
  • lvl 2: Whip Mastery - Special Ability
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 4: EX Tentacle Up - Tentacle, Target: User, Effect: *9 Normal Attacks, *4 Tentacle skills (4 turns)
  • lvl 5: Nightmare Mist - Tentacle (Bio 660% ^ of Att, Dex), Target: All Foes, Effect: Poison/Blind (75%)
  • lvl 6: Infernal Bind - Tentacle (Physical 1000% ^ of Att, Dex), Target: All Foes, Effect: Bind (75%)
  • lvl 7: 粘液大量分泌 - Special Skill, Target: User, Effect: Defense Up, Digestive Slime Counter (4 turns)
  • lvl 8: Tentacle Waltz - Tentacle (Pleasure 360% ^ of Att, Dex), Target: 4 Random Foes, Effect: Slimed (75%), Bind (50%)
  • lvl 9: Tentacle Booster 30% - Special Ability
  • lvl 10: Triple Attack - Combat Ability

Peerless Scylla Samurai

Prerequisites: Warrior God's Soul, Scylla Samurai

HP 120% MP 90% SP 100%
Attack 135% Defense 85% Magic 85%
Willpower 95% Agility 100% Dexterity 125%
  • Equip: Clothes, Gi, Breastplate, Armor, Robe, Skimpy, Hat, Helmet, Fancy Cap
  • Skills: Katana, Multiweapon, Tentacle
  • Passive: Dual-Wield, Double-Attack, Resist Bind 50%, Null Slime
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 125% Ascension 125%
Climax 100% Bind 50%
Poison 100% Blind 150%
Silence 100% Confusion 100%
Sleep 100% Paralysis 150%
Burn 100% Freeze 100%
Shock 125% Slow 100%
Stop 100% Minimum 100%
Zombie 100% Petrification 100%
Digestion 100% Stun 125%
Slimed Null Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Blind Edge Tempest - Multiweapon (Physical 180% Att) Target: 8 Random Allies and Foes Effect: 10 SP Recovery, -10% Hit
  • lvl 3: Iai:Flame - Katana (Fire 564% Att+Dex) Target:Foe Effect: Burn (75%), +20% Hit
  • lvl 3: Attack +30% - Combat Ability
  • lvl 4: 九腕連閃 - Katana (Physical 72% Att+Dex) Target: 9 Random Foes Effect: +20% Hit
  • lvl 5: Nullify Blind - Defense Ability
  • lvl 6: Nullify Confusion - Defense Ability
  • lvl 7: Attack All - Combat Ability
  • lvl 8: 裸一貫 - Sword, Target: User
  • lvl 9: Dual-Wield - Combat Ability
  • lvl 9: Skill Use: Katana
  • lvl 10: 燕返し八連 - Multiweapon (Physical 140% Att) Target: 8 Random Foes Effect: +20% Hit

Scylla Servant

Prerequisites: Worker God's Soul, Scylla Maid

HP 95% MP 95% SP 100%
Attack 90% Defense 85% Magic 95%
Willpower 95% Agility 110% Dexterity 130%
  • Equip: Clothes, Gi, Breastplate, Robe, Skimpy, Hat, Fancy Cap
  • Skills: Service, Tentacle
  • Passive: Triple Attack, Eva +10%, Res Bin 50%, Null Sli
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 125% Ascension 125%
Climax 100% Bind 50%
Poison 100% Blind 150%
Silence 100% Confusion 100%
Sleep 100% Paralysis 150%
Burn 100% Freeze 100%
Shock 125% Slow 100%
Stop 100% Minimum 100%
Zombie 100% Petrification 100%
Digestion 100% Stun 125%
Slimed Null Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Octopus Swift Cleaning - Service (Physical 680% Dex), Target: All Foes, Effect: Slimed (75%)
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 3: Nullify Sleep - Defense Ability
  • lvl 4: Magical Maid - Service, Target: User, Effect: Mag Up, Magic Skills Only
  • lvl 5: Nullify Incontinence - Defense Ability
  • lvl 6: Eight-Legged Ascension Massage - Service (Pleasure 120% Dex), Target: 8 Random Foes, Effect: Climax (50%)
  • lvl 7: Maid's Gift - Special Ability (On death, user restores 100% of the party's max HP/SP/MP.)
  • lvl 8: Maid Boost - Service, Target: User, Effect: Double Action, -20% HP per turn (4 turns)
  • lvl 9: Skill Use: Service - Job Ability
  • lvl 10: メイド奥義・八面六臂 - Service (Physical 120%*8 Dex), Target: Foe, Effect: +

Queen Scylla

Prerequisites: *Race Change Item Unavailable till Part 3*, Elder Scylla, Peerless Scylla Samurai, Scylla Servant

HP 110% MP 100% SP 100%
Attack 100% Defense 100% Magic 100%
Willpower 100% Agility 110% Dexterity 140%
  • Equip: Clothes, Gi, Breastplate, Armor, Robe, Skimpy, Hat, Helmet, Fancy Cap
  • Skills: Katana, Multiweapon, Service, Tentacle
  • Passive: Chaotic Attack, Tentacle Skill *3, Res Bin 25%, Null Sli, Whip Booster +20%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 125% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 75%
Bio 100% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 50% Bind 25%
Poison 50% Blind 100%
Silence 50% Confusion 50%
Sleep 50% Paralysis 100%
Burn 50% Freeze 50%
Shock 100% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 100%
Slimed Null Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Tentacle Eden - Tentacle (Pleasure 1400% ^ of Att, Dex), Target: All Foes, Effect: Slimed (75%), Bind (50%)
  • lvl 3: Dexterity +40% - Job Ability
  • lvl 4: Saturday Night Fever - Service (Pleasure 940% Dex), Target: All Foes, Effect: +
  • lvl 5: Resist Bind - Defense Ability
  • lvl 6: Oblique Cruxiform - Katana Skill (Physical 720% Att+Dex), Target: Foe, Effect: +
  • lvl 7: Skill Use: Tentacle - Special Ability
  • lvl 8: Queen Full Arms - Multiweapon (Physical 1400% Att), Target: All Foes, Effect: +
  • lvl 9: Perfect Maid - Service, Target: User, Effect: Can Use All Skill Types (10 turns)
  • lvl 10: Chaotic Attack - Combat Ability (Normal attack executes 4 times, but hits random enemies.)

Elder Harpy

Prerequisites: Swift God's Soul, Wing Harpy

HP 80% MP 110% SP 100%
Attack 105% Defense 80% Magic 120%
Willpower 90% Agility 140% Dexterity 130%
  • Equip: Clothes, Gi, Skimpy, Hat, Fancy Cap
  • Skills: Fan, Thievery, Dancing, Wing
  • Passive: Eva/Mag Eva +40%, Null Wind, Fan Booster +20%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth 150% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 125%
Poison 75% Blind 75%
Silence 75% Confusion 125%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Sky Fan - Fan Skill (Wind 408% Dex+Agi), Target: All Foes, Effect: +
  • lvl 2: Fan Mastery - Special Ability
  • lvl 3: Evasion +30% - Defense Ability
  • lvl 3: Agility +30% - Job Ability
  • lvl 4: Mug - Thievery (Normal Attack), Target: Foe, Effect: Steal
  • lvl 5: Harpy's Signature Vagina - Wing Skill (Pleasure 1000% ^ of Dex, Agi), Target: Foe, Effect: Bind (50%)
  • lvl 6: Perfect Sky Dance - Dancing, Target: User, Effect: Agi/Evasion/Mag Evasion Up (4 turns)
  • lvl 7: Steal SP - Thievery, Target: Foe, Effect: SP Drain (25%)
  • lvl 8: Cyclone - Wing Skill (Wind 1000% ^ of Dex, Agi), Target: All Foes
  • lvl 9: Wing Booster 30% - Special Ability
  • lvl 10: Steal Status - Thievery, Target: Foe, Effect: Steal Stats

Sky Knight

Prerequisites: Warrior God's Soul, Harpy Knight

HP 105% MP 90% SP 100%
Attack 130% Defense 130% Magic 90%
Willpower 120% Agility 130% Dexterity 110%
  • Equip: Clothes, Gi, Breastplate, Armor, Skimpy, Hat, Helmet, Fancy Cap
  • Skills: Spear, Thievery, Dancing, Wing
  • Passive: Eva/Mag Eva +30%, Res Wind 20%
Elemental Resistances
Physical 100% Pleasure 150%
Fire 100% Ice 100%
Lightning 100% Wind 25%
Earth 150% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 125% Bind 75%
Poison 75% Blind 75%
Silence 75% Confusion 125%
Sleep 100% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 125% Horny 125%
Trance 125% Seduction 125%
Incontinence 125%

Learned Skills and Abilities

  • lvl 2: Demon Skull Beheading - Spear Skill (Physical 408% Att+Agi), Target: Foe, Effect: +
  • lvl 3: Wyvern Dance- Spear Skill (Physical 144% Att+Agi), Target: 3 Random Foes, Effect: +
  • lvl 3: Attack +30% - Combat Ability
  • lvl 4: Hero's Dance - Dancing, Target: User, Effect: All Stats Up (3 turns)
  • lvl 5: Dragon Slayer - Combat Ability
  • lvl 5: Empty Spear - Combat Ability (Spear skills use Agility instead of Attack)
  • lvl 6: Dragon Slayer Spear - Spear Skill (Physical 408% Att+Agi), Target: Foe, Effect: Dragon Killer
  • lvl 7: Nullify Stun - Defense Ability
  • lvl 8: Equip: Armor - Defense Ability
  • lvl 9: Skill Use: Spear - Combat Ability
  • lvl 10: Sky Twister - Spear Skill (Physical 408% Att+Agi), Target: All Foes

Garuda

Prerequisites: Hunter God's Soul, Avis

HP 125% MP 90% SP 100%
Attack 135% Defense 110% Magic 90%
Willpower 95% Agility 130% Dexterity 90%
  • Equip: Fang, Breastplate, Hat, Fancy Cap
  • Skills: Thievery, Beast, Wing, Breath
  • Passive: Crit +15%, Eva +30%, Res Fire 25%, Null Wind, Fang Booster +20%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 25% Ice 100%
Lightning 100% Wind Null
Earth 150% Water 100%
Holy 100% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 75%
Poison 75% Blind 75%
Silence 75% Confusion 125%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Roaring Lotus Fang - Beast Skill (Physical 480%*3 Att), Target: Foe, Effect: +
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Nullify Fire - Defense Ability
  • lvl 4: Snake Eater - Wing Skill (Physical 660% ^ of Att, Agi), Target: Foe, Effect: Lamia Killer
  • lvl 5: Octo Eater - Wing Skill (Physical 660% ^ of Att, Agi), Target: Foe, Effect: Scylla Killer
  • lvl 6: Wings of Destruction - Wing Skill (Physical 1400% ^ of Att, Agi), Target: Foe, Effect: +
  • lvl 7: Lamia Slayer - Combat Ability
  • lvl 8: Scylla Slayer - Combat Ability
  • lvl 9: Fang Booster 30% - Combat Ability
  • lvl 9: Skill Use: Breath - Special Ability
  • lvl 10: 灼熱の炎 - Breath Skill (Fire 1400% ^ of Att,Mag,Dex), Target: All Foes

Queen Harpy

Prerequisites: *Race Change Item Unavailable till Part 3*, Elder Harpy, Sky Knight, Garuda

HP 110% MP 130% SP 100%
Attack 125% Defense 105% Magic 110%
Willpower 105% Agility 150% Dexterity 125%
  • Equip: Clothes, Gi, Breastplate, Armor, Skimpy, Hat, Helmet, Fancy Cap
  • Skills: Spear, Fan, Thievery, Dancing, Beast, Wing, Breath
  • Passive: Eva/Mag Eva +40%, Most Status 50%, Null Wind, Fan Booster +20%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind Null
Earth 150% Water 100%
Holy 100% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 50% Bind 100%
Poison 50% Blind 50%
Silence 50% Confusion 100%
Sleep 50% Paralysis 50%
Burn 50% Freeze 50%
Shock 50% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Ascending Princess Fan - Fan Skill (Physical 720% Dex+Agi), Target: Foe, Effect: +
  • lvl 3: Agility +40% - Job Ability
  • lvl 4: Happiness Rondo - Wing Skill (Pleasure 1400% ^ of Dex, Agi), Target: Foe, Effect: Bind (50%)
  • lvl 5: Skill Use: Wing - Special Skill
  • lvl 6: Meteor Spear - Spear Skill (Physical 564% Att+Agi), Target: All Foes, Effect: +
  • lvl 7: Dance Success Up - Special Ability
  • lvl 8: Phoenix Dance - Dancing, Target: All Allies, Effect: Auto-Revive
  • lvl 9: Mass Theft - Thievery, Target: All Foes, Effect: Steal
  • lvl 10: Queen Tempest Dance - Wing Skill (Wind 1400% ^ of Dex, Agi), Target: All Foes

Dragon Conqueror

Prerequisites: Warrior God's Soul, Dragonkin

HP 135% MP 115% SP 100%
Attack 135% Defense 120% Magic 115%
Willpower 115% Agility 110% Dexterity 90%
  • Equip: Clothes, Breastplate, Armor, Heavy Armor, Hat, Helmet, Heavy Helmet, Buckler, Shield, Heavy Shield
  • Skills: Dagger, Sword, Unarmed, Beast, Breath
  • Passive: Res Ice/Lightning 50%, Most Status 25%, Null Fire
Elemental Resistances
Physical 100% Pleasure 100%
Fire Null Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 25%
Climax 100% Bind 25%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 100% Freeze 25%
Shock 25% Slow 75%
Stop 75% Minimum 75%
Zombie 25% Petrification 25%
Digestion 25% Stun 25%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Deathbound - Sword Skill (Physical 680% Att), Target: All Foes, Effect: +
  • lvl 3: HP +30% - Combat Ability
  • lvl 4: Dragon Steel Body - Special Skill, Target: User, Effect: +50% Defense/Willpower, halve physical and magic damage (4 turns)
  • lvl 5: Attack +30% - Combat Ability
  • lvl 6: Triple SP Charge - Special Ability (Triples SP gain when guarding or attacking.)
  • lvl 7: Roar of Destruction - Beast Skill (Sonic 1000% Att), Target: All Foes, Effect: Stun (75%), +
  • lvl 8: Sixteen Palm Black Flames - Unarmed Skill (Fire 96% Att+Agi), Target: 6 Random Foes, Effect: +
  • lvl 9: Equip: Great Sword - Combat Ability
  • lvl 10: 皇竜九炎陣 - Sword Skill (Fire 940% Att), Target: Foe, Effect: +

Divine Dragon

Prerequisites: Magic God's Soul, Dragonkin

HP 120% MP 135% SP 100%
Attack 115% Defense 110% Magic 135%
Willpower 130% Agility 105% Dexterity 120%
  • Equip: Clothes, Breastplate, Armor, Heavy Armor, Robe, Hat, Helmet, Heavy Helmet, Buckler, Shield, Heavy Shield
  • Skills: White Magic, Black Magic, Time Magic, Holy, Dark, Beast, Breath
  • Passive: Res Ice/Lightning/Most Status 25%, Null Fire, Res Dar/Cli/Slow/Sto/Min/Sli/Hor/Tra/Sed/Inc 75%
Elemental Resistances
Physical 100% Pleasure 100%
Fire Null Ice 25%
Lightning 25% Wind 100%
Earth 100% Water 100%
Holy 100% Dark 75%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 25%
Climax 75% Bind 25%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 100% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 75%
Stop 75% Minimum 75%
Zombie 25% Petrification 25%
Digestion 25% Stun 25%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Blaze - Black Magic (Fire 600% Mag), Target: Foe
  • lvl 2: Frost - Black Magic (Ice 600% Mag), Target: Foe
  • lvl 2: Spark - Black Magic (Lightning 600% Mag), Target: Foe
  • lvl 2: Mega Heal - White Magic (Magical 300% Will), Target: Ally, Effect: HP Recovery
  • lvl 3: MP +30% - Magic Ability
  • lvl 3: Magic +30% - Magic Ability
  • lvl 4: Slow - Time Magic, Target: Foe, Effect: Slow (75%)
  • lvl 4: Quick - Time Magic, Target: Ally, Effect: +75% Agility (6 turns)
  • lvl 5: Light Magic - Magic Ability (All skills have 1/2 MP cost, but Magic is halved as well.)
  • lvl 5: Heavy Magic - Magic Ability (All skills have twice the MP cost, but user has +50% Magic.)
  • lvl 6: Dragon Flare - Black Magic (Fire 1400% Mag), Target: Foe, Effect: +
  • lvl 7: Mega Raise - White Magic, Target: Ally, Effect: Revive (100% HP)
  • lvl 7: Nullify Critical - Defense Ability
  • lvl 8: Dragon Soul - Special Skill, Target: User, Effect: Penta SP Charge, 20% SP Regen (10 turns)
  • lvl 9: Magic Curtain - White Magic, Target: Ally, Effect: Damage > MP Conversion
  • lvl 10: Dragon Flare Burst - Black Magic (Fire 460% Mag), Target: 4 Random Foes, Effect: +

Bahamut

Prerequisites: Swift God's Soul, Wyvern

HP 140% MP 100% SP 100%
Attack 135% Defense 130% Magic 105%
Willpower 125% Agility 135% Dexterity 90%
  • Equip: Fang, Clothes, Breastplate, Armor, Hat, Helmet
  • Skills: Beast, Wing, Breath
  • Passive: Eva +10%, Res Ice/Lightning 50%, Most Status 25%, Null Fire/Wind, Fang Booster +20%, Fang Mastery
Elemental Resistances
Physical 100% Pleasure 150%
Fire Null Ice 50%
Lightning 50% Wind Null
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 25%
Climax 100% Bind 25%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn Null Freeze 25%
Shock 100% Slow 100%
Stop 100% Minimum 100%
Zombie 25% Petrification 25%
Digestion 25% Stun 25%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Cyclone - Wing Skill (Wind 1000% ^ of Dex, Agi), Target: All Foes
  • lvl 3: Agility +30% - Job Ability
  • lvl 3: Nullify Burn - Defense Ability
  • lvl 4: Vermillion Fang - Beast Skill (Fire 360%*4 Att), Target: Foe, Effect: +
  • lvl 5: Burn Strike 20% - Job Ability
  • lvl 6: Fang Booster 30% - Combat Ability
  • lvl 7: Wind Booster 30% - Magic Ability
  • lvl 8: Fire Booster 30% - Magic Ability
  • lvl 9: Skill Use: Breath - Special Ability
  • lvl 10: 灼熱の炎 - Breath Skill (Fire 1400% ^ of Att,Mag,Dex), Target: All Foes

Leviathan

Prerequisites: Hunter God's Soul, Sea Dragon

HP 135% MP 120% SP 100%
Attack 130% Defense 130% Magic 125%
Willpower 130% Agility 120% Dexterity 110%
  • Equip: Fang, Clothes, Breastplate, Armor, Hat, Helmet
  • Skills: Beast, Nature, Breath
  • Passive: Super Sea Strength, Res Fire/Lightning 50%, Most Status 25%, Null Ice/Water, Fang Booster +20%, Fang Mastery
Elemental Resistances
Physical 100% Pleasure 150%
Fire 50% Ice Null
Lightning 50% Wind 50%
Earth 50% Water Null
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 25% Ascension 25%
Climax 100% Bind 25%
Poison 25% Blind 25%
Silence 25% Confusion 100%
Sleep 25% Paralysis 25%
Burn 25% Freeze Null
Shock 25% Slow 100%
Stop 100% Minimum 100%
Zombie 25% Petrification 25%
Digestion 25% Stun 25%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Tidal Wave - Nature Skill (Water 1400% ^ of Mag, Will), Target: All Foes
  • lvl 3: Defense +30% - Defense Ability
  • lvl 3: Willpower +30% - Defense Ability
  • lvl 4: 蹂躙撃 - Beast Skill (Physical 240% Att), Target: 6 Random Foes, Effect: +
  • lvl 4: Nullify Freeze - Defense Ability
  • lvl 5: Freeze Strike 20% - Job Ability
  • lvl 6: Breath Booster 30% - Special Ability
  • lvl 7: Twin Ice Fang - Beast Skill (Ice 700%*2 Att), Target: Foe, Effect: +
  • lvl 8: Ice Booster 30% - Magic Ability
  • lvl 8: Water Booster 30% - Magic Ability
  • lvl 9: Skill Use: Breath - Special Ability
  • lvl 9: Super Sea Strength - Special Ability (+40% to all stats while in the ocean.)
  • lvl 10: 凍える吹雪 - Breath Skill (Ice 1400% ^ of Att,Mag,Dex), Target: All Foes

Evil Species

Prerequisites: Swift God's Soul, High Land-Dweller

HP 130% MP 105% SP 100%
Attack 130% Defense 125% Magic 110%
Willpower 110% Agility 120% Dexterity 100%
  • Equip: Clothes, Breastplate, Shell, Robe, Hat, Fancy Cap, Buckler
  • Skills: Slime, Beast, Tentacle, Breath
  • Passive: Ultimate Metabolism, Null Bio/Poi
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio Null Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 75%
Poison Null Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Bio Breath - Breath Skill (Bio 580% ^ of Att,Mag,Dex), Target: All Foes, Effect: Poison (75%)
  • lvl 3: HP +30% - Combat Ability
  • lvl 4: Inferno Breath - Breath Skill (Fire 1000% ^ of Att,Mag,Dex), Target: All Foes
  • lvl 5: 蹂躙撃 - Beast Skill (Physical 240% Att), Target: 6 Random Foes, Effect: +
  • lvl 6: Nullify Poison - Defense Ability
  • lvl 7: Ultimate Metabolism - Special Ability (Healing items/effects used on you restore 500% more HP/MP/SP.)
  • lvl 8: Bad Breath - Breath Skill, Target: All Foes Effect: Poison/Blind/Silence/Confusion/Sleep/Paralysis (50%)
  • lvl 9: Bio Booster 30% - Magic Ability
  • lvl 10: Venom Zapper - Beast Skill (Bio 1000% Att), Target: Foe, Effect: Poison (75%)

High Creature

Prerequisites: Savage God's Soul, Leech

HP 120% MP 95% SP 100%
Attack 110% Defense 130% Magic 100%
Willpower 110% Agility 100% Dexterity 110%
  • Equip: Clothes, Breastplate, Shell, Robe, Hat, Fancy Cap, Buckler
  • Skills: Slime, Beast, Tentacle, Breath
  • Passive: Slime Strike 30%, Super Metabolism, Null Damage <= 300, Res Phys 50%, Null Bio/Poi/Sli
Elemental Resistances
Physical 50% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio Null Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 100% Bind 75%
Poison Null Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 125% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed Null Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Slug Boa - Special Skill, Target: Foe, Effect: Predation (digested/slimed foe)
  • lvl 3: Defense +30% - Defense Ability
  • lvl 3: Nullify Slimed - Defense Ability
  • lvl 4: Urinal Slime - Slime Skill (Pleasure 580% Dex), Target: Foe, Effect: Slimed (75%), Incontinence (50%)
  • lvl 5: Slimed Strike 20% - Job Ability
  • lvl 6: 粘液大量分泌 - Special Skill, Target: User, Effect: Defense Up, Digestive Slime Counter (4 turns)
  • lvl 7: Digestive Liquid Counter - Combat Ability (Pleasure 300% Dex), Target: Foe, Effect: Slimed/Digestion(50%)
  • lvl 8: Digestive Whirlpool - Slime Skill (Pleasure 1000% Dex), Target: Foe, Effect: Slimed/Digestion (75%)
  • lvl 9: Supple Body - Defense Ability (Nullify attacks of 500 damage or less.)
  • lvl 10: ドロドロ粘液天国 - Slime Skill (Pleasure 1000% Dex), Target: All Foes, Effect: Slimed (75%)

Giant Slayer

Prerequisites: Hunter God's Soul, Monster Hunter

HP 115% MP 95% SP 100%
Attack 120% Defense 100% Magic 95%
Willpower 100% Agility 130% Dexterity 130%
  • Equip: Clothes, Gi, Breastplate, Shell, Robe, Hat, Fancy Cap
  • Skills: Bow, Slime, Beast, Tentacle, Breath
  • Passive: Eva +10%, Super Metabolism, Null Bio, Nullify Ambush, Preemptive Strike Up, Super Endure, Slayer Boost 100%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio Null Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 75%
Poison Null Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Arrow Rain - Bow Skill (Physical 228% Att+Dex), Target: All Foes
  • lvl 2: Giganto Sniper - Bow Skill (Physical 264% Att+Dex), Target: Foe, Effect: Giant Killer
  • lvl 3: Dexterity +20% - Job Ability
  • lvl 3: Super Town Strength - Special ability (+40% to all stats while in a town.)
  • lvl 4: Preemptive Strike Up - Special Ability
  • lvl 5: Nullify Mini - Defense Ability
  • lvl 6: Frost Trap - Bow Skill (Ice 564% Att+Dex), Target: Foe, Effect: Freeze (75%)
  • lvl 7: Giant Slayer - Combat Ability
  • lvl 8: Super Endure - Defense Ability
  • lvl 9: Slayer Booster 50% - Combat Ability
  • lvl 10: Crimson Crash - Bow Skill (Fire 564% Att+Dex), Target: Foe, Effect: Giant Slayer

Marine Princess

Prerequisites: Hunter God's Soul, Sea Leech

HP 130% MP 105% SP 100%
Attack 125% Defense 135% Magic 100%
Willpower 125% Agility 105% Dexterity 125%
  • Equip: Breastplate, Shell, Robe, Fancy Cap, Buckler
  • Skills: Ocean, Tentacle
  • Passive: Super Sea Strength, Null Water
Elemental Resistances
Physical 100% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water Null
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 75% Ascension 75%
Climax 75% Bind 75%
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 125% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Tentacle Waltz - Tentacle (Pleasure 360% ^ of Att, Dex), Target: 4 Random Foes, Effect: Slimed (75%), Bind (50%)
  • lvl 3: Death Tentacle - Tentacle (480% ^ of Att, Dex), Target: Foe, Effect: Death (75%)
  • lvl 3: HP +30% - Combat Ability
  • lvl 4: Nightmare Mist - Tentacle (Bio 660% ^ of Att, Dex), Target: All Foes, Effect: Poison/Blind (75%)
  • lvl 5: Infernal Bind - Tentacle (Physical 1000% ^ of Att, Dex), Target: All Foes, Effect: Bind (75%)
  • lvl 6: Incontinence Tentacle - Tentacle (Physical 480% ^ of Att, Dex), Target: Foe, Effect: Incontinence (50%)
  • lvl 7: Abyss Drain - Special Skill (Pleasure 1000% Dex), Target: Foe, Effect: Bind (75%), HP Drain 50%
  • lvl 8: Spout - Ocean Skill (Water 1400% ^ of Mag, Dex), Target: Foe
  • lvl 9: Water Booster 30% - Magic Ability
  • lvl 10: Tentacle Clobber Dance - Tentacle (Physical 480%*3 ^ of Att, Dex), Target: Foe, Effect: +

Abyss Lord

Prerequisites: Savage God's Soul, Deep Sea Leech

HP 140% MP 95% SP 100%
Attack 115% Defense 140% Magic 100%
Willpower 130% Agility 95% Dexterity 115%
  • Equip: Breastplate, Shell, Robe, Fancy Cap, Buckler
  • Skills: Ocean, Tentacle
  • Passive: Super Sea Strength, Super Deep Sea Strength, Res Phys 75%, Null Water/Blind, Res Most Status 50%
Elemental Resistances
Physical 75% Pleasure 100%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water Null
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 75%
Climax 50% Bind 50%
Poison 50% Blind Null
Silence 50% Confusion 50%
Sleep 50% Paralysis 50%
Burn 50% Freeze 50%
Shock 125% Slow 50%
Stop 50% Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: 深淵に引きずり込む者 - Ocean Skill (Physical 660% Att), Target: All Foes, Effect: Mermaid/Sea-Dweller Killer
  • lvl 3: Nullify Water - Defense Ability
  • lvl 3: Defense +30% - Defense Ability
  • lvl 3: Nullify Blind - Defense Ability
  • lvl 4: Sea God's Thunder - Ocean Skill (Lightning 1000% ^ of Mag, Dex), Target: All Foes, Effect: Shock (50%)
  • lvl 5: Abyss Drain - Special Skill (Pleasure 1000% Dex), Target: Foe, Effect: Bind (75%), HP Drain 50%
  • lvl 6: Deep Sea Offering - Target: Foe, Effect: Predation (blinded/digested foe)
  • lvl 7: Tentacle Blast - Tentacle (Physical 1000% ^ of Att, Dex), Target: All Foes, Effect: +
  • lvl 8: Super Deep Sea Strength - Special Ability
  • lvl 9: Tentacle Booster 30% - Special Ability
  • lvl 10: Nautilus - Ocean Skill (Water 1000% ^ of Mag, Dex), Target: All Foes

Sea Palace Princess

Prerequisites: Star Spirit, Sea Palace Maiko

HP 105% MP 125% SP 100%
Attack 100% Defense 115% Magic 125%
Willpower 115% Agility 130% Dexterity 130%
  • Equip: Breastplate, Shell, Robe, Skimpy, Magic Hat, Fancy Cap, Buckler
  • Skills: Dancing, Singing, Sexcraft, Ocean, Tentacle
  • Passive: Super Sea Strength, Eva/Mag Eva +10%, Null Water/Sonic, Res Pleasure 75%, Res Sli/Hor/Tra/Sed/Inc 50%, Fan Booster 20%
Elemental Resistances
Physical 100% Pleasure 75%
Fire 100% Ice 100%
Lightning 150% Wind 100%
Earth 100% Water Null
Holy 125% Dark 100%
Bio 100% Sonic Null
Status Resistances
Instant Death 75% Ascension 75%
Climax 50% Bind 75%
Poison 75% Blind 75%
Silence 75% Confusion 75%
Sleep 75% Paralysis 75%
Burn 75% Freeze 75%
Shock 125% Slow 75%
Stop 75% Minimum 75%
Zombie 75% Petrification 75%
Digestion 75% Stun 75%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Sea God Fan - Fan Skill (Water 564% Dex+Agi), Target: Foe, Effect: +
  • lvl 3: Magic Mirror Song - Singing, Target: All Allies, Effect: Magic Reflection (3 turns)
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 4: Dark God Dance - Dancing, Target: All Foes, Effect: Burn/Freeze/Shock (50%)
  • lvl 4: Song of Magic - Singing, Target: All Allies, Effect: 2% MP Regen (10 turns)
  • lvl 5: Rapids Fan - Fan Skill (Water 408% Dex+Agi), Target: All Foes, Effect: +
  • lvl 6: Sword Dance - Dancing (Physical 200% Dex), Target: 4 Random Foes, Effect: +
  • lvl 6: Song Success Up - Special Ability
  • lvl 7: Dance Success Up - Special Ability
  • lvl 8: Ice Dancer's Fan - Fan Skill (Ice 408% Dex+Agi), Target: All Foes, Effect: +
  • lvl 9: Ocean Song - Singing (Water 680% Dex), Target: All Foes
  • lvl 10: 竜宮千年舞踊 - Dancing (Water 680% Dex), Target: All Foes, Effect: Petrify (75%)

Underworld Insect

Prerequisites: Hunter God's Soul, Dark Insect

HP 120% MP 90% SP 100%
Attack 125% Defense 200% Magic 90%
Willpower 200% Agility 120% Dexterity 110%
  • Equip: Shell, Hat, Fancy Cap
  • Skills: Insect
  • Passive: Super Desert Strength, Ultimate Defense, Res Phys/Fire/Ice/Lightning 50%
Elemental Resistances
Physical 50% Pleasure 100%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 75% Bind 75%
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 75% Freeze 75%
Shock 75% Slow 100%
Stop 100% Minimum 100%
Zombie 100% Petrification 75%
Digestion 75% Stun 100%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Nightmare Sting - Insect Skill (Physical 1000% ^ of Att, Def), Target: All Foes, Effect: Poison/Paralysis (75%), +
  • lvl 3: Defense +30% - Defense Ability
  • lvl 4: Scales of Death - Target: All Foes, Effect: Death (75%)
  • lvl 5: 産卵地獄 - Insect Skill (Pleasure 1000% ^ of Dex, Def), Target: Foe, Effect: Bind (50%)
  • lvl 6: Lunatic Sickle - Insect Skill (Physical 1400% ^ of Att, Def), Target: Foe, Effect: +
  • lvl 7: Desperate Strike - Combat Ability (Normal attack deals +50% damage, but causes the user to take +100% damage for the rest of the round.)
  • lvl 8: Ultimate Shell - Insect Skill (Physical 1400% ^ of Att, Def), Target: Foe, Effect: Self Damage
  • lvl 9: Insect Booster 30% - Special Ability
  • lvl 10: Sonic Wave - Insect Skill (Sonic 1000% ^ of Att, Def), Target: All Foes, Effect: Confusion (50%)

Legion Mother

Prerequisites: Fist God's Soul, Legion

HP 120% MP 90% SP 100%
Attack 120% Defense 175% Magic 90%
Willpower 175% Agility 130% Dexterity 130%
  • Equip: Breastplate, Shell, Hat, Fancy Cap
  • Skills: Unarmed, Insect
  • Passive: Desert Strength, Res Phys/Fire/Ice/Lightning 50%
Elemental Resistances
Physical 50% Pleasure 100%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 100% Ascension 100%
Climax 75% Bind 75%
Poison 100% Blind 100%
Silence 100% Confusion 100%
Sleep 100% Paralysis 100%
Burn 75% Freeze 75%
Shock 75% Slow 100%
Stop 100% Minimum 100%
Zombie 100% Petrification 75%
Digestion 75% Stun 100%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Explosive Fist - Unarmed Skill (Physical 108% Att+Agi), Target: 4 Random Foes
  • lvl 2: Group Strike - Insect Skill (Physical 320% ^ of Att ,Def), Target: 4 Random Foes
  • lvl 3: Agility +30% - Job Ability
  • lvl 3: Nullify Paralysis - Defense Ability
  • lvl 4: Group Shield - Defense Ability (barrier at the start of battle nullifies 2 hits)
  • lvl 5: Paralysis Strike 20% - Job Ability
  • lvl 6: Honey Blowjob - Insect Skill (Pleasure 1000% ^ of Dex, Def), Target: Foe, Effect: Slimed (50%)
  • lvl 7: 蜂腕大乱舞 - Unarmed Skill (Physical 120% Att+Agi), Target: 5 Random Foes, Effect: +
  • lvl 8: Vengeance Strike - Combat Ability (Normal attack power increases by +50% for each incapacitated ally)
  • lvl 9: Group Leader - Insect Skill, Target: User, Effect: *5 normal attacks and *3 Insect skills (4 turns)
  • lvl 10: Legion Whip - Insect Skill (Physical 1400% ^ of Att, Def), Target: Foe, Effect: +

Atlach-Nacha

Prerequisites: Magic God's Soul, Arachne

HP 120% MP 130% SP 100%
Attack 110% Defense 175% Magic 130%
Willpower 200% Agility 105% Dexterity 120%
  • Equip: Clothes, Breastplate, Robe, Dress, Skimpy, Hat, Magic Hat, Fancy Cap
  • Skills: Time Magic, Insect
  • Passive: Mag Eva +10%, Res Phys/Fire/Ice/Lightning 50%, Res Most Status 50%, Null Bin/Slo/Sto
Elemental Resistances
Physical 50% Pleasure 100%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 75% Bind Null
Poison 50% Blind 100%
Silence 100% Confusion 50%
Sleep 50% Paralysis 50%
Burn 100% Freeze 100%
Shock 100% Slow Null
Stop Null Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 75% Horny 75%
Trance 75% Seduction 75%
Incontinence 75%

Learned Skills and Abilities

  • lvl 2: Arachne Repro - Insect Skill (Pleasure 1000% ^ of Dex, Def), Target: All Foes, Effect: Bind/Slimed (75%)
  • lvl 3: Magic +20% - Magic Ability
  • lvl 3: Willpower +20% - Defense Ability
  • lvl 4: Comet - Time Magic ([Eternity?] 660% Mag), Target: Foe
  • lvl 4: 種涸らしの糸つぼ - Insect Skill (Pleasure 1000% ^ of Dex, Def), Target: Foe, Effect: Slimed/Bind (50%)
  • lvl 5: Mass Fossil - Time Magic, Target: All Foes, Effect: Petrify (75%)
  • lvl 5: Slow Strike 20% - Job Ability
  • lvl 6: Stop Strike 10% - Job Ability
  • lvl 7: Heavy Magic - Magic Ability (All skills have twice the MP cost, but user has +50% Magic.)
  • lvl 8: Fate of a Spider's Prey - Insect Skill, Target: All Foes, Effect: Predation (bound or digested foe)
  • lvl 9: Mass Rezone - Time Magic, Target: All Foes, Effect: Death (75%)
  • lvl 10: 常世の蜘蛛 - Insect Skill (180% ^ of Dex, Def), Target: 8 Random Foes

Queen Insect

Prerequisites: *Race Change Item Unavailable till Part 3*, Underworld Insect, Legion Mother, Atlach-Nacha

HP 130% MP 125% SP 100%
Attack 135% Defense 200% Magic 125%
Willpower 200% Agility 135% Dexterity 120%
  • Equip: Clothes, Gi, Breastplate, Shell, Robe, Dress, Skimpy Hat, Magic Hat, Fancy Cap
  • Skills: Unarmed, Time Magic, Insect
  • Passive: Super Desert Strength, Ultimate Defense, Res Phys/Fire/Ice/Lightning/Most Status 50%, Null Bin, Slo, Sto
Elemental Resistances
Physical 50% Pleasure 100%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 100% Sonic 100%
Status Resistances
Instant Death 50% Ascension 50%
Climax 50% Bind Null
Poison 50% Blind 75%
Silence 75% Confusion 50%
Sleep 50% Paralysis 50%
Burn 75% Freeze 75%
Shock 75% Slow Null
Stop Null Minimum 50%
Zombie 50% Petrification 50%
Digestion 50% Stun 50%
Slimed 50% Horny 50%
Trance 50% Seduction 50%
Incontinence 50%

Learned Skills and Abilities

  • lvl 2: Mother Sickle - Insect Skill (Physical 1800% ^ of Att, Def), Target: Foe, Effect: +
  • lvl 3: Agility +40% - Job Ability
  • lvl 3: Defense +40% - Defense Ability
  • lvl 4: Meteor - Time Magic (Magical 1000% Mag), Target: All Foes
  • lvl 4: Queen's Stud - Insect Skill (Pleasure 1800% ^ of Dex, Def), Target: Foe, Effect: HP Drain 50%, Bind (50%)
  • lvl 5: Willpower +40% - Defense Ability
  • lvl 6: 灰燼鱗粉 - Target: All Foes, Effect: Death (75%), Burn (100%)
  • lvl 7: Skill Use: Insect - Special Ability
  • lvl 8: Slow Strike 40% - Job Ability
  • lvl 9: Super Desert Strength - Special Ability
  • lvl 10: Microwave Shell - Insect Skill (Sonic 1400% ^ of Att, Def), Target: All Foes, Effect: Confusion (50%)

Alraune Saint

Prerequisites: Magic God's Soul, High Alraune

HP 110% MP 130% SP 100%
Attack 110% Defense 105% Magic 130%
Willpower 135% Agility 100% Dexterity 125%
  • Equip: Gi, Breastplate, Robe, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: Whip, White Magic, Plant
  • Passive: Poi/Con/Par Strike 5%, Whip Booster +20%, Recovery Booster +50%, Null Asc, Res Dea/Cli/Bli/Con/Sle/Par/Sli/Hor/Tra/Sed/Inc 25%, Medicine Lore III
Elemental Resistances
Physical 100% Pleasure 100%
Fire 150% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 100% Dark 125%
Bio 150% Sonic 100%
Status Resistances
Instant Death 25% Ascension Null
Climax 25% Bind 50%
Poison 100% Blind 25%
Silence 75% Confusion 25%
Sleep 25% Paralysis 25%
Burn 150% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 50% Petrification 75%
Digestion 50% Stun 50%
Slimed 25% Horny 25%
Trance 25% Seduction 25%
Incontinence 25%

Learned Skills and Abilities

  • lvl 2: Frantic Ivy Hell - Plant (Physical 360% ^ of Att, Dex) Target: 4 Random Foes Effect: Poisoned/Confused/Paralyzed: +300% Power, +120% Hit
  • lvl 2: 快癒の蜜 - Plant, Target: All Allies Effect: Cure Status
  • lvl 2: Mind Whip - Combat Ability
  • lvl 3: Aroma of Incontinence - Plant, Target: All Foes Effect: Incontinence (50%)
  • lvl 3: Willpower +20% - Defense Ability
  • lvl 4: Mass Dispel - White Magic Target: All Foes, Effect: Dispel (Removes positive effects from an enemy.)
  • lvl 5: Miracle Honey - Plant, Target: All Allies Effect: Cure Status
  • lvl 5: Cross Heal - Magic Skill
  • lvl 6: Tri-Flash Thunder Bind - Whip (Lightning 192%*3 Att+Dex) Target: Foe Effect: Paralysis/Shock (50%), +15% Hit
  • lvl 7: Mass Enhance Technique - White Magic Target: All Allies, Effect: Dex Up (Boost allies' dexterity by 50% for 6 turns)
  • lvl 8: Medicine Lore III -  Special Ability
  • lvl 9: Plant Booster 30% - Special Ability
  • lvl 10: Ninety-Nine Chaotic Flowers - Plant (Pleasure 480% ^ of Dex, Mag) Target: Foe Effect: HP Drain 50%, Poisoned/Confused/Paralysed: 300%+ Power, 120% Hit, No Crit

Flower of Nirvana

Prerequisites: Magic God's Soul, War Alraune

HP 105% MP 130% SP 100%
Attack 120% Defense 100% Magic 120%
Willpower 105% Agility 95% Dexterity 130%
  • Equip: Gi, Breastplate, Robe, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: Whip, Black Magic, Plant
  • Passive: Poi/Con/Par Strike 10%, Whip Booster +20%, Plant Ailment Booster +50%, Null Asc, Res Dea/Cli/Bli/Con/Sle/Par/Sli/Hor/Tra/Sed/Inc 25%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 150% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 125% Sonic 100%
Status Resistances
Instant Death 25% Ascension Null
Climax 25% Bind 50%
Poison 100% Blind 25%
Silence 75% Confusion 25%
Sleep 25% Paralysis 25%
Burn 150% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 50% Petrification 75%
Digestion 50% Stun 50%
Slimed 25% Horny 25%
Trance 25% Seduction 25%
Incontinence 25%

Learned Skills and Abilities

  • lvl 2: Blaze - Black Magic (Fire 600% Mag), Target: Foe, Effect: 100% Hit
  • lvl 2: Frost - Black Magic (Ice 600% Mag), Target: Foe, Effect: 100% Hit
  • lvl 2: Spark - Black Magic (Lightning 600% Mag), Target: Foe, Effect: 100% Hit
  • lvl 2: Magical Whip - Combat Ability (Whip skills use Magic instead of Attack)
  • lvl 3: Hades Thorn - Plant Skill (1000% ^ of Att, Dex), Target: All Foes, Effect: Death (50%), +
  • lvl 3: Nullify Poison - Defense Ability
  • lvl 3: Nullify Confusion - Defense Ability
  • lvl 4: Petrifying Pollen - Plant Skill, Target: All Foes, Effect: Petrify (75%)
  • lvl 4: Magic +30% - Magic Ability
  • lvl 5: Poison Strike 20% - Job Ability
  • lvl 5: Technical Magi - Magic Ability (Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Dexterity in place of Magic.)
  • lvl 6: Confuse Strike 20% - Job Ability
  • lvl 7: 黄泉ノ黒陣 - Whip Skill (408% Att+Dex), Target: All Foes, Effect: Confusion/Sleep/Paralysis (25%), +
  • lvl 8: Nullify Horny - Defense Ability
  • lvl 9: Lambda Spark - Black Magic (Lightning 1000% Mag), Target: All Foes
  • lvl 9: Whip Booster 30% - Combat Ability
  • lvl 10: Burial Flower - Plant Skill (Pleasure 1000% ^ of Dex, Mag), Target: All Foes, Effect: Death (75%)

Venus Nepenthes

Prerequisites: Hunter God's Soul, Carnivorous Flower

HP 130% MP 110% SP 100%
Attack 130% Defense 110% Magic 110%
Willpower 120% Agility 100% Dexterity 125%
  • Equip: Gi, Breastplate, Robe, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: Whip, Slime, Plant
  • Passive: Dig/Tra Strike 10%, Whip Booster +20%, Res Dig 50%, Res Dea/Asc/Cli/Bli/Con/Sle/Par/Sli/Hor/Tra/Sed/Inc 25%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 150% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 150% Sonic 100%
Status Resistances
Instant Death 25% Ascension Null
Climax 25% Bind 50%
Poison 100% Blind 25%
Silence 75% Confusion 25%
Sleep 25% Paralysis 25%
Burn 150% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie 50% Petrification 75%
Digestion 50% Stun 50%
Slimed 25% Horny 25%
Trance 25% Seduction 25%
Incontinence 25%

Learned Skills and Abilities

  • lvl 2: Requiem Ivy - Plant Skill (Pleasure 1000% ^ of Dex, Mag), Target: All Foes, Effect: Digestion/Bind (75%)
  • lvl 2: Whip Mastery - Special Ability
  • lvl 3: Nullify Paralysis - Defense Ability
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: Technical Whip - Combat Ability (Whip skills use Dexterity instead of Attack)
  • lvl 4: Venus Trap - Plant Skill, Target: All Foes, Effect: Predation (tranced or digested foes)
  • lvl 5: Paralysis Strike 20% - Job Ability
  • lvl 6: Nullify Trance - Defense Ability
  • lvl 7: Melty Spiral - Whip Skill (144% Att+Dex), Target: 4 Random Foes, Effect: Digestion (75%), +
  • lvl 8: Digestion Strike 20% - Job Ability
  • lvl 9: Nullify Digestion - Defense Ability
  • lvl 10: Venus Nepenthes - Plant Skill, Target: All Foes, Effect: Attempt to eat a tranced/digested foe each turn (6 turns)

Queen Alraune

Prerequisites: *Race Change Item Unavailable till Part 3*, Alraune Saint, Flower of Nirvana, Venus Nepenthes

HP 120% MP 140% SP 100%
Attack 115% Defense 110% Magic 135%
Willpower 120% Agility 105% Dexterity 135%
  • Equip: Gi, Breasplate, Robe, Hat, Magic Hat, Fancy Cap, Buckler
  • Skills: Whip, White Magic, Black Magic, Slime, Plant
  • Passive: Poi/Con/Par/Dig/Tra Strike 15%, Whip Booster +20%, Res/Null Most Status, Plant Ailment Booster +50%, Ultimate Medicine, Recovery Booster +50%
Elemental Resistances
Physical 100% Pleasure 100%
Fire 150% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 125% Sonic 100%
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 25%
Poison 75% Blind Null
Silence 50% Confusion Null
Sleep Null Paralysis Null
Burn 100% Freeze 50%
Shock 50% Slow 50%
Stop 50% Minimum 50%
Zombie 25% Petrification 50%
Digestion 25% Stun 25%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Aztec Rose - Plant Skill, Target: All Foes, Effect: Death (100%)
  • lvl 3: MP +40% - Magic Ability
  • lvl 3: Willpower +40% - Defense Ability
  • lvl 4: Queen's Honey - Plant Skill, Target:All Allies, Effect: 100% HP Recovery, Cure Status
  • lvl 5: Pollen Success Up - Special Ability
  • lvl 6: Skill Use: Plant - Special Ability
  • lvl 7: 終末の芳香 - Plant Skill, Target:All Foes, Effect: Death (50%), Random Status (75%)
  • lvl 8: Poison Strike 40% - Job Ability
  • lvl 9: Ultimate Medicine - Special Ability
  • lvl 10: Rainbow Whip - Whip Skill (Fire/Ice/Lightning/Wind/Earth/Water 564% Att+Dex), Target: All Foes, Effect: +

Master Undead

Prerequisites: Savage God's Soul, High Undead

HP 300% MP 85% SP 100%
Attack 130% Defense 90% Magic 85%
Willpower 90% Agility 85% Dexterity 85%
  • Equip: Clothes, Breastplate, Armor, Heavy Armor, Hat, Helmet, Heavy Helmet
  • Skills: Club, Dancing, Corpse, Breath
  • Passive: Poi/Zom Strike 15%, Res Pleasure 50%, Res Sil/Con/Sle/Par/Dig 25%, Null Bio/Sonic/Dea/Poi/Zom/Cli/Sli/Hor/Tra/Sed/Inc
Elemental Resistances
Physical 100% Pleasure 50%
Fire 150% Ice 755%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 150% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension 150%
Climax Null Bind 100%
Poison Null Blind 100%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 150% Freeze 50%
Shock 50% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion 25% Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Infected Embrace - Corpse Skill (Physical 1000% Att), Target: Foe, Effect: Bind/Zombie (75%)
  • lvl 3: Zombie Strike 20% - Job Ability
  • lvl 3: HP +30% - Combat Ability
  • lvl 4: Pointless Mating - Corpse Skill (Pleasure 1000% ^ of Att, Dex), Target: Foe, Effect: Bind (50%)
  • lvl 4: Attack +30% - Combat Ability
  • lvl 5: Death Dance - Dancing, Target: All Foes, Effect: Death (75%)
  • lvl 5: Dust Splash - Club Skill (Physical 940% Att), Target: Foe, Effect: +
  • lvl 6: Nullify Bio - Defense Ability
  • lvl 7: Madness Grave - Corpse Skill (Bio 340%*3 Att), Target: Foe, Effect: Zombie/Poison (75%), Death (50%), +
  • lvl 8: Destruction Drive - Club Skill (Physical 680% Att), Target: All Foes, Effect: +
  • lvl 9: Corpse Booster 30% - Special Ability
  • lvl 10: 凍える吹雪 - Breath Skill (Ice 1400% ^ of Att,Mag,Dex), Target: All Foes

Isis

Prerequisites: Magic God's Soul, Mummy

HP 200% MP 125% SP 100%
Attack 115% Defense 90% Magic 130%
Willpower 120% Agility 95% Dexterity 110%
  • Equip: Clothes, Breastplate, Armor, Robe, Hat, Helmet, Magic Hat
  • Skills: Club, Black Magic, Demon Arts, Corpse
  • Passive: Min/Pet Strike 10%, Mag Eva +10%, Res Pleasure 50%, Res Con/Sle/Par/Fre/Sho/Slo/Sto/Dig/Stu 25%, Null Most Status
Elemental Resistances
Physical 100% Pleasure 50%
Fire 150% Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 150% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension 150%
Climax Null Bind 100%
Poison Null Blind Null
Silence Null Confusion 25%
Sleep 25% Paralysis 25%
Burn 150% Freeze 25%
Shock 25% Slow 25%
Stop 25% Minimum Null
Zombie Null Petrification Null
Digestion 25% Stun 25%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Blaze - Black Magic (Fire 600% Mag), Target: All Foes
  • lvl 2: Frost - Black Magic (Ice 600% Mag), Target: All Foes
  • lvl 2: Spark - Black Magic (Lightning 600% Mag), Target: All Foes
  • lvl 2: Bandage Dance - Corpse Skill (360% ^ of Att, Mag), Target: 4 Random Foes, Effect: Zombie (50%), +
  • lvl 3: MP +30% - Magic Ability
  • lvl 3: Magic +30% - Magic Ability
  • lvl 4: Nullify Debuff - Defense Ability
  • lvl 4: Nullify Petrify - Defense Ability
  • lvl 5: Cursed Impact - Club Skill (340% Att+Mag), Target: Foe, Effect: Petrify/Death (25%)
  • lvl 5: Mini Strike 20% - Job Ability
  • lvl 6: Mass Death - Black Magic, Target: All Foes, Effect: Death (75%)
  • lvl 6: Mummy Package - Corpse Skill (Pleasure 1000% ^ of Dex, Mag), Target: Foe, Effect; Bind (75%)
  • lvl 7: Lambda Spark - Black Magic (Lightning 1000% Mag), Target: All Foes
  • lvl 7: Petrify Strike 20% - Job Ability
  • lvl 8: 極風凍結陣 - Demon Arts (Ice/Wind 1000% ^Att,Mag), Target: All Foes, Effect: 100% Hit
  • lvl 9: MP Regen 4% - Special Ability
  • lvl 10: Solar Eclipse - Corpse Skill (Bio 1000% ^ of Mag, Dex), Target: All Foes, Effect: Mini/Petrify (50%)

Death Professor

Prerequisites: Scientific Extremes, Zombie Doctor

HP 200% MP 105% SP 100%
Attack 105% Defense 90% Magic 110%
Willpower 95% Agility 100% Dexterity 130%
  • Equip: Clothes, Breastplate, Armor, Robe, Hat, Helmet, Magic Hat
  • Skills: Magic Science, Alchemy, Medicine, Corpse
  • Passive: Poi/Zom Strike 20%, Res Pleasure 50%, Null Bio/Sonic/Dea/Poi/Zom/Cli/Sli/Hor/Tra/Sed/Inc, Res Bli/Sil/Con/Sle/Par/Dig 25%
Elemental Resistances
Physical 100% Pleasure 50%
Fire 150% Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 150% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension 150%
Climax Null Bind 100%
Poison Null Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 150% Freeze 50%
Shock 50% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion 25% Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Emergency Surgery - Medicine, Target: Ally, Effect: 100% HP Recovery
  • lvl 2: Hermes Hexa Medicine (564% Att+Dex), Target: Foe, Effect: Zombie Killer, +
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 3: Zombie Slayer - Combat Ability
  • lvl 4: Arc Velocity - Medicine (Bio 564% Att+Dex), Target: All Foes, Effect: Poison (75%)
  • lvl 5: Revival - Medicine, Target: Ally, Effect: Revive (20% HP)
  • lvl 5: Dead Is Dead - Medicine, Target: All Foes, Effect: Death (Zombified Targets)
  • lvl 6: Biohazard - Medicine, Target: All Foes, Effect: Zombie (75%)
  • lvl 7: Plasma - Magic Science (Lightning 1000% ^ of Mag, Dex), Target: All Foes, Effect: 100% Hit
  • lvl 8: Nullify Zombie - Defense Ability
  • lvl 9: Group Surgery - Medicine, Target: All Allies, Effect: 100% HP Recovery
  • lvl 9: Bio Booster 30% - Magic Ability
  • lvl 10: Dark Matter - Magic Science (Dark 1000% ^ of Mag, Dex), Target: All Foes

Master Shadow

Prerequisites: Magic God's Soul, Evil Mist

HP 90% MP 130% SP 100%
Attack 95% Defense 125% Magic 130%
Willpower 90% Agility 130% Dexterity 130%
  • Equip: Robe, Magic Hat
  • Skills: Scythe, Black Magic, Corpse
  • Passive: Dea Strike 30%, Eva +30%, Mag Ref +50%, Scythe Booster 20%, Res Dark 75%, Res Phys/Pleasure 50%, Null Most Status
Elemental Resistances
Physical 50% Pleasure 50%
Fire 150% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 150% Dark 75%
Bio Null Sonic 150%
Status Resistances
Instant Death Null Ascension 150%
Climax Null Bind Null
Poison Null Blind Null
Silence 100% Confusion 75%
Sleep 75% Paralysis Null
Burn 150% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum Null
Zombie Null Petrification Null
Digestion Null Stun 75%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Burning Soul - Corpse Skilll (Fire 1000% ^ of Mag, Dex), Target: All Foes
  • lvl 2: Scythe Mastery - Special Ability
  • lvl 3: Magic +30% - Magic Ability
  • lvl 4: Ghost Rape - Corpse Skill (Pleasure 1000% ^ of Dex ,Mag), Target: Foe, Effect: Bind (50%), HP Drain (50%)
  • lvl 5: Madrain - Black Magic (Magical 20% Mag), Target: Foe, Effect: MP Drain 100%
  • lvl 5: Death Strike 20% - Job Ability
  • lvl 6: Mass Death - Black Magic, Target: All Foes, Effect: Death (75%)
  • lvl 6: Skill Use: Corpse - Special Ability
  • lvl 7: Sigma Frost - Black Magic (1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 8: Scythe of Death - Scythe Skill, Target: All Foes, Effect: Death (75%)
  • lvl 9: Scythe Booster 30% - Combat Ability
  • lvl 10: 冥界波 - Scythe Skill (680% ^ Att,Mag), Target: All Foes, Effect: Death (25%), +

Page Lord

Prerequisites: Scientific Extremes, Grimoire

HP 95% MP 130% SP 100%
Attack 95% Defense 120% Magic 135%
Willpower 90% Agility 110% Dexterity 120%
  • Equip: Robe, Magic Hat
  • Skills: Alchemy, Grimoire, Corpse
  • Passive: Eva +20%, Null Most Status
Elemental Resistances
Physical 75% Pleasure 100%
Fire 150% Ice 100%
Lightning 100% Wind 100%
Earth 100% Water 100%
Holy 150% Dark 75%
Bio Null Sonic 100%
Status Resistances
Instant Death Null Ascension 150%
Climax Null Bind Null
Poison Null Blind Null
Silence 100% Confusion 75%
Sleep 75% Paralysis Null
Burn 150% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum Null
Zombie Null Petrification Null
Digestion Null Stun 75%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Page 444 of Four Spirits - Grimoire Skill (Fire/Earth/Wind/Water 1000% Mag), Target: All Foes
  • lvl 3: Magic Reflection +50% - Defense Ability
  • lvl 4: Page 1001 of Divine Protection - Grimoire Skill, Target: All Allies, Effect: All Stats Up (3 turns)
  • lvl 5: Page 666 of The End - Grimoire Skill (Dark 1400% Mag), Target: All Foes
  • lvl 6: Heavy Magic - Magic Ability (All skills have twice the MP cost, but user has +50% Magic.)
  • lvl 7: Page 999 of Resurrection - Grimoire Skill, Target: Ally, Revive (100%)
  • lvl 8: Mass Page Creation - Grimoire Skill, Effect: Acquire 10 Grimoire Pages
  • lvl 9: Skill Use: Grimoire - Magic Ability
  • lvl 9: Page 222 of Magic Restore - Grimoire Skill, Target: Ally, Effect: 25% MP Recovery
  • lvl 10: Forbidden Page 0 - Grimoire Skill (Magical 1400% Mag), Target: All Foes

Pandora

Prerequisites: Hunter God's Soul, Mimic

HP 130% MP 95% SP 100%
Attack 130% Defense 130% Magic 120%
Willpower 110% Agility 120% Dexterity 115%
  • Equip: Robe, Magic Hat
  • Skills: Black Magic, Slime, Corpse
  • Passive: Dea Strike 30%, Super Cave Strength, Preemptive Surprise Box, Res Phys/Dark 75%, Null Most Status
Elemental Resistances
Physical 75% Pleasure 100%
Fire 100% Ice 100%
Lightning 100% Wind 125%
Earth 125% Water 125%
Holy 150% Dark 75%
Bio 100% Sonic 100%
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind Null
Poison Null Blind Null
Silence 150% Confusion 75%
Sleep 75% Paralysis Null
Burn 150% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum Null
Zombie Null Petrification Null
Digestion Null Stun 75%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Preemptive Surprise Box - Job Ability
  • lvl 3: Defense +30% - Defense Ability
  • lvl 3: Super Hide - Special Ability
  • lvl 4: Digestive Whirlpool - Slime Skill (Pleasure 1000% Dex), Target: Foe, Effect: Slimed/Digestion (75%)
  • lvl 5: Mass Death - Black Magic, Target: All Foes, Effect: Death (75%)
  • lvl 6: Madness Grave - Corpse Skill (Bio 340%*3 Att), Target: Foe, Effect: Zombie/Poison (75%), Death (50%), +
  • lvl 7: Super Cave Strength - Special Ability
  • lvl 8: Pandora Boa - Corpse Skill, Target: All Foes, Effect: Predation (stunned foes)
  • lvl 9: Corpse Booster 30% - Special Ability
  • lvl 10: ドロドロ粘液天国 - Slime Skill (Pleasure 1000% Dex), Target: All Foes, Effect: Slimed (75%)

Force Doll

Prerequisites: Hunter God's Soul, Evilmation

HP 120% MP 110% SP 100%
Attack 120% Defense 120% Magic 110%
Willpower 120% Agility 120% Dexterity 135%
  • Equip: Clothes, Robe, Dress, Skimpy, Hat, Fancy Cap, Buckler
  • Skills: Service, Demon Arts, Artificial
  • Passive: Res Pleasure/Fire/Ice/Lightning/Bin/Stun 50%, Res Pleasure/Fire/Ice/Lightning/Bin/Stun 50%
Elemental Resistances
Physical 100% Pleasure 50%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 50%
Poison Null Blind Null
Silence Null Confusion Null
Sleep Null Paralysis Null
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion Null Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Heat Smash - Artificial Skill (Fire 480% ^ of Att, Dex), Target: 3 Random Foes
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 4: Ice Smash - Artificial Skill (Ice 480%*3 ^ of Att, Dex), Target: Foe
  • lvl 5: Artificial Booster 15% - Special Ability
  • lvl 6: Service Program 666 - Service Skill (Pleasure 680% Dex), Target: Foe, Effect: HP Drain (50%), Bind (50%)
  • lvl 7: Genocide Bomb - Artificial Skill (Physical 1000% Current HP), Target: All Foes
  • lvl 8: Plate Booster 30% - Job Ability
  • lvl 9: Artificial Booster 30% - Special Ability
  • lvl 10: Dismantled Strike - Artificial Skill (Physical 360% ^ of Att, Dex), Target: 4 Random Foes, Effect: +

Academy Doll

Prerequisites: Star Spirit, Vocaloid

HP 110% MP 105% SP 100%
Attack 100% Defense 105% Magic 115%
Willpower 100% Agility 130% Dexterity 135%
  • Equip: Clothes, Robe, Dress, Skimpy, Hat, Fancy Cap
  • Skills: Dancing, Singing, Service, Artificial
  • Passive: Eva/Mag Eva +10%, Res Fire/Ice 75%, Res Ple/Bin/Stun 50%, Null Bio/Sonic/Most Status
Elemental Resistances
Physical 100% Pleasure 50%
Fire 75% Ice 75%
Lightning 150% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 100%
Poison Null Blind Null
Silence Null Confusion Null
Sleep Null Paralysis Null
Burn 75% Freeze 75%
Shock 100% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion Null Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Mechanical Dance - Dancing, Target: All Foes, Effect: Slow/Stop (50%)
  • lvl 3: Song of Magic - Singing, Target: All Allies, Effect: 2% MP Regen (10 turns)
  • lvl 3: Evasion +30% - Defense Ability
  • lvl 4: Miracle Song - Singing, Target: All Allies, Effect: 300% XP/Job XP
  • lvl 5: Sexy Dance - Dancing, Target: All Foes, Effect: Horny/Trance (75%)
  • lvl 5: Dance Success Up - Special Ability
  • lvl 6: Critical Shout - Singing Skill (Sonic 680% Dex), Target: All Foes
  • lvl 7: Vocaloid Rape - Artificial Skill (Pleasure 1000% Dex) Target: Foe, Effect: Bind (50%)
  • lvl 8: Song Success Up - Special Ability
  • lvl 9: Skill Use: Dancing - Job Ability
  • lvl 10: Rainbow Waltz - Dancing (Fire/Ice/Lightning/Wind/Earth/Water 680% Dex), Target: All Foes

Master Golem

Prerequisites: Savage God's Soul, Golem

HP 135% MP 90% SP 100%
Attack 135% Defense 135% Magic 95%
Willpower 125% Agility 80% Dexterity 80%
  • Equip: Clothes, Breastplate, Heavy Armor, Helmet, Fancy Cap
  • Skills: Artificial
  • Passive: Super Endure, Res Ple/Fire/Ice/Lightning/Bin/Stun 50%, Res Phys/Bur/Fre/Sho/Slo/Sto/Min 75%, Null Bio/Sonic/Most Status
Elemental Resistances
Physical 75% Pleasure 50%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 50%
Poison Null Blind Null
Silence Null Confusion Null
Sleep Null Paralysis Null
Burn 75% Freeze 75%
Shock 75% Slow 75%
Stop 75% Minimum 75%
Zombie Null Petrification 100%
Digestion Null Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Megaton Press - Special Skill (Physical 1000% Att), Target: All Foes
  • lvl 3: HP +30% - Combat Ability
  • lvl 4: Ice Bit - Artificial Skill (Ice 1400% Dex), Target: Foe
  • lvl 5: Attack +30% - Combat Ability
  • lvl 5: Defense +30% - Defense Ability
  • lvl 6: Chaotic Magic - Artificial Skill, Target: User, Effect: Berserk, Att Up, 30% HP/SP Regen, 8% MP Regen (Battle Duration)
  • lvl 7: Nullify Petrify - Defense Ability
  • lvl 8: Nullify Earth - Defense Ability
  • lvl 9: Super Endure - Defense Ability
  • lvl 10: Giant's Hammer - Special Skill (Physical 1800% Att), Target: Foe

High Apoptosis

Prerequisites: Apoptosis Dogma, Lowly Apoptosis

HP 130% MP 130% SP 100%
Attack 130% Defense 130% Magic 130%
Willpower 130% Agility 130% Dexterity 130%
  • Equip: Clothes, Breastplate, Shell, Robe, Dress, Skimpy, Hat, Fancy Cap, Helmet, Buckler, Shield
  • Skills: Gun, Time Magic, Dark, Makina, Artificial
  • Passive: Res Fire/Ice/Lightning 75%, Res Pleasure/Stu 50%, Null Bio/Sonic/Almost All Status
Elemental Resistances
Physical 100% Pleasure 50%
Fire 75% Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 100% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 25%
Poison Null Blind Null
Silence Null Confusion Null
Sleep Null Paralysis Null
Burn Null Freeze Null
Shock Null Slow 100%
Stop 100% Minimum Null
Zombie Null Petrification Null
Digestion Null Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Apoptosis - Dark Skill (Dark[/Demise?] 1400% ^ of Att, Mag), Target: Foe
  • lvl 3: Magic Evasion +30% - Defense Ability
  • lvl 4: Null Environmental Damage - Special Ability
  • lvl 5: Resist Pleasure 50% - Defense Ability
  • lvl 6: Anti-Particle Rail Gun - Makina Skill (Physical[/Quantum?] 1400% Dex), Target: All Foes, Effect: Ignore Def
  • lvl 7: Nullify All Status - Defense Ability
  • lvl 8: Attack All - Combat Ability
  • lvl 9: Normal Attack High Booster - Combat Ability
  • lvl 10: Supernova - Time Magic (Holy[/Eternity?] 1400% Mag), Target: All Foes

Giga Mutant

Prerequisites: Savage God's Soul, Tri-Chimera

HP 130% MP 110% SP 100%
Attack 130% Defense 130% Magic 110%
Willpower 120% Agility 125% Dexterity 110%
  • Equip: Breastplate, Shell, Skimpy, Hat, Helmet, Buckler, Shield
  • Skills: Beast, Artificial, Breath
  • Passive: Res Fire/Ice/Lightning/Bio/Sonic 75%, Res Bind 50%, Res Most Status 25%, Null Dea/Asc/Cli/Poi/Zom/Pet/Dig
Elemental Resistances
Physical 100% Pleasure 100%
Fire 75% Ice 75a5
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 75% Sonic 75%
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 50%
Poison Null Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 100%
Stop 100% Minimum 25%
Zombie Null Petrification Null
Digestion Null Stun 25%
Slimed 25% Horny 25%
Trance 25% Seduction 25%
Incontinence 25%

Learned Skills and Abilities

  • lvl 2: 灼熱の炎 - Breath Skill (Fire 1400% ^ of Att,Mag,Dex), Target: All Foes
  • lvl 3: HP +30% - Combat Ability
  • lvl 4: Genetic Abyss - Artificial Skill, Target: All Foes, Effect: Predation (poisoned foes)
  • lvl 5: Attack +30% - Combat Ability
  • lvl 6: Tongue Splash - Artificial Skill (Pleasure 1000% ^ of Dex, Agi) Target: Foe, Effect: Slimed (50%)
  • lvl 7: Magnetic Storm - Artificial Skill (Physical 1000% ^ of Mag, Dex), Target: All Foes
  • lvl 8: Supple Body - Defense Ability (Nullify attacks of 500 damage or less.)
  • lvl 9: Roar of Destruction - Beast Skill (Sonic 1000% Att), Target: All Foes, Effect: Stun (75%), +
  • lvl 9: Breath Booster 30% - Special Ability
  • lvl 10: Dark Breath - Breath Skill (Dark 1400% ^ of Att,Mag,Dex), Target: All Foes

Force Mutant

Prerequisites: Magic God's Soul, Magical Chimera

HP 120% MP 130% SP 100%
Attack 120% Defense 120% Magic 130%
Willpower 130% Agility 120% Dexterity 115%
  • Equip: Breastplate, Shell, Robe, Skimpy, Hat, Helmet, Magic Hat, Buckler, Shield
  • Skills: White Magic, Black Magic, Summoning, Demon Arts, Artificial, Breath
  • Passive: Res Fire/Ice/Lightning/Bio/Sonic 50%, Res Bind 50%, Res Most Status 25%, Null De/Asc/Cli/Poi/Zom/Pet/Dig
Elemental Resistances
Physical 100% Pleasure 100%
Fire 75% Ice 75%
Lightning 75% Wind 100%
Earth 100% Water 100%
Holy 125% Dark 100%
Bio 75% Sonic 75%
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 50%
Poison Null Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 25%
Stop 100% Minimum 100%
Zombie Null Petrification Null
Digestion Null Stun 25%
Slimed 25% Horny 25%
Trance 25% Seduction 25%
Incontinence 25%

Learned Skills and Abilities

  • lvl 2: Zylphe - Summoning (Wind 1200% ^ of Mag, Agi), Target: All Foes, Effect: Agi/Acc/Eva Down, Wind Weak (75%)
  • lvl 3: MP +30% - Magic Ability
  • lvl 3: Magic +30% - Magic Ability
  • lvl 4: Gnomaren - Summoning (Earth 1200% ^ of Mag, Def), Target: All Foes, Effect: Def/Crit Rate Down, Earth Weak (75%)
  • lvl 5: Heavy Magic - Magic Ability (All skills have twice the MP cost, but user has +50% Magic.)
  • lvl 6: Grandine - Summoning (Water 1200% ^ of Mag, Will), Target: All Foes, Effect: Dex/Will/Eva/Mag Eva/Crit Rate Down, Water Weak (75%)
  • lvl 7: Force Field - Artificial Skill (1400% ^ of Mag, Dex) Target: All Foes
  • lvl 8: Gigamander - Summoning (Fire 1200% ^ of Att, Mag), Target: All Foes, Effect: Att Down, Fire Weak (75%)
  • lvl 9: Skill Use: Artificial - Special Ability
  • lvl 10: Holy Breath - Breath Skill (Holy 1400% ^ of Att,Mag,Dex), Target: All Foes

Machine God

Prerequisites: Makina Extremes, Chimeraoid

HP 140% MP 90% SP 100%
Attack 135% Defense 135% Magic 90%
Willpower 110% Agility 95% Dexterity 130%
  • Equip: Breastplate, Shell, Skimpy, Hat, Helmet, Buckler, Shield
  • Skills: Gun, Makina, Artificial
  • Passive: Res Pleasure/Fire/Ice 50%, Null Bio/Sonic/Most Status
Elemental Resistances
Physical 100% Pleasure 50%
Fire 50% Ice 50%
Lightning 150% Wind 100%
Earth 100% Water 150%
Holy 100% Dark 100%
Bio Null Sonic Null
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 50%
Poison Null Blind Null
Silence Null Confusion Null
Sleep Null Paralysis Null
Burn Null Freeze Null
Shock 125% Slow 100%
Stop 100% Minimum 75%
Zombie Null Petrification Null
Digestion Null Stun 50%
Slimed Null Horny Null
Trance Null Seduction Null
Incontinence Null

Learned Skills and Abilities

  • lvl 2: Frost Pulsar - Artificial Skill (Ice 1000% Dex) Target: All Foes, Effect: Freeze (75%)
  • lvl 3: Dexterity +30% - Job Ability
  • lvl 3: Nullify Shock - Defense Ability
  • lvl 4: Vibration Armor - Defense Ability (counter physical attacks with sonic waves)
  • lvl 5: Shock Strike 20% - Job Ability
  • lvl 6: Energy Draining Priestra - Artificial Skill (Pleasure 1400% ^ of Att, Dex), Target: Foe, Effect: Bind (75%), HP Drain (50%)
  • lvl 7: Lethal Bit - Artificial Skill (Lightning 1000% Dex) Target: All Foes
  • lvl 8: Gun Booster 30% - Combat Ability
  • lvl 9: Artificial Booster 30% - Special Ability
  • lvl 9: Nano Body - Defense Ability (Nullify attacks of 1000 damage or less.)
  • lvl 10: Atomic Ray - Gun Skill (Fire 940% Dex), Target: All Foes

Seraph

Prerequisites: *Race Change Item Unavailable till Part 3*, High Angel

HP 130% MP 130% SP 100%
Attack 130% Defense 120% Magic 130%
Willpower 120% Agility 130% Dexterity 125%
  • Equip: Clothes, Armor, Heavy Armor, Robe, Dress, Skimpy, Hat, Helmet, Heavy Helmet, Magic Hat, Fancy Cap, Buckler, Shield, Heavy Shield
  • Skills: Dagger, Sword, Rapier, White Magic, Holy
  • Passive: Body of Miracles, Eva/Mag Eva +10%, Res Fire/Ice/Lightning/Bio/Sonic 25%, Res/Null Most Status
Elemental Resistances
Physical 100% Pleasure 100%
Fire 25% Ice 25%
Lightning 25% Wind 50%
Earth 50% Water 50%
Holy 50% Dark 125%
Bio 25% Sonic 25%
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 75%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 25%
Zombie Null Petrification Null
Digestion 25% Stun 50%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Justice Heaven - Sword Skill (Holy 680% Att), Target: All Foes
  • lvl 3: Willpower +30% - Defense Ability
  • lvl 3: Yoma Slayer - Combat Ability
  • lvl 4: Mass Dispel - White Magic, Target: All Foes, Effect: Dispel
  • lvl 4: Illusion Heaven Dance - Holy, Target: User, Effect: +50% Agi, +100% Mag Eva/Hit rate (4 turns)
  • lvl 5: Mass Heaven - White Magic, Target: All Foes, Effect: Ascension (75%)
  • lvl 5: Resist Holy 50% - Defense Ability
  • lvl 6: 天淫吸精 - Holy (Holy/Pleasure 1000% ^ of Dex, Will) Target: Foe, Effect: HP Drain 50% ,Bind (50%)
  • lvl 7: Body of Miracles - Defense Ability (While below 20% HP, nullify attacks that deal 1000 damage or less.)
  • lvl 8: 大奇跡の剣 - Sword Skill (300% Will), Target: All Allies, Effect: HP Recovery
  • lvl 9: Holy Booster 30% - Magic Ability
  • lvl 10: Divine Punishment - Holy (Holy 1400% ^ of Dex, Will), Target: All Foes

Fallen Angel

Prerequisites: *Race Change Item Unavailable till Part 3*, High Angel

A high angel that rebelled against the goddess and fell from Heaven. Though they still hold holy power, they don't follow the will of the goddess. They gain mighty offensive skills with the power to back them up. They can also heal themselves through force of will alone.

HP 130% MP 130% SP 100%
Attack 135% Defense 115% Magic 135%
Willpower 115% Agility 130% Dexterity 125%
  • Equip: Clothes, Armor, Heavy Armor, Robe, Dress, Skimpy, Hat, Helmet, Heavy Helmet, Magic Hat, Fancy Cap, Buckler, Shield, Heavy Shield
  • Skills: Dagger, Sword, Rapier, Black Magic, Holy, Dark
  • Passive: Body of Miracles, Eva/Mag Eva +10%, Res Bio/Sonic 25%, Res Fire/Ice/Lightning/Dark 50%, Res/Null Most Status
Elemental Resistances
Physical 100% Pleasure 100%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 75% Dark 50%
Bio 25% Sonic 25%
Status Resistances
Instant Death Null Ascension Null
Climax Null Bind 75%
Poison 100% Blind 100%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 25%
Zombie Null Petrification Null
Digestion 25% Stun 50%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Heavenly Strike - Holy (Holy 940% Att), Target: Foe, Effect: +15% Hit, +
  • lvl 2: Omega Blaze - Black Magic (Fire 1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 2: Sigma Frost - Black Magic (Ice 1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 2: Lambda Spark - Black Magic (Lightning 1000% Mag), Target: All Foes, Effect: 100% Hit
  • lvl 3: Magic +30% - Magic Ability (Increase Magic by 30%.)
  • lvl 3: Angel Slayer - Combat Ability (Normal attack deals +50% damage to Angels.)
  • lvl 4: Fallen Angel Dance - Holy, Target: User, Effect: +50% Agi, +100% Mag Eva/Hit rate (4 turns)
  • lvl 5: Resist Dark 50% - Defense Ability (Reduce Dark damage taken to 50% of normal.)
  • lvl 6: Meditation - Holy, Target: User, Effect: 50% HP Recovery
  • lvl 7: Mass Death - Black Magic, Target: All Foes, Effect: Death (75%)
  • lvl 7: Body of Miracles - Defense Ability (While below 20% HP, nullify attacks that deal 1000 damage or less.)
  • lvl 8: Dispel Slash - Sword (Physical 940% Att), Target: Foe, Effect: +1000 Speed, +15% Hit, Dispel
  • lvl 9: Dark Booster 30% - Magic Ability (Deal +30% Dark damage.)
  • lvl 10: Heavenly Demon Revival - Holy (Holy 1400% ^ of Dex, Will), Target: All Foes, Effect: Ascension (50%), Ignore Def, Auto-Hit

Valkyrie Lord

Prerequisites: Warrior God's Soul, Valkyrie

HP 135% MP 95% SP 100%
Attack 135% Defense 130% Magic 105%
Willpower 125% Agility 135% Dexterity 105%
  • Equip: Clothes, Armor, Heavy Armor, Robe, Dress, Skimpy, Hat, Helmet, Heavy Helmet, Magic Hat, Fancy Cap, Bucklet, Shield, Heavy Shield
  • Skills: Dagger, Sword, Rapier, Spear, Holy, Spellblade
  • Passive: Body of Miracles, Eva/Mag Eva +10%, Res Physical 75%, Res Fire/Ice/Lightning/Holy/Bio/Sonic 50%, Res/Null Most Status
Elemental Resistances
Physical 75% Pleasure 150%
Fire 50% Ice 50%
Lightning 50% Wind 100%
Earth 100% Water 100%
Holy 50% Dark 125%
Bio 50% Sonic 50%
Status Resistances
Instant Death 25% Ascension Null
Climax 150% Bind 75%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 25%
Stop 50% Minimum 50%
Zombie Null Petrification Null
Digestion 25% Stun 50%
Slimed 150% Horny 150%
Trance 150% Seduction 150%
Incontinence 150%

Learned Skills and Abilities

  • lvl 2: Requiem Lance - Spear Skill (Physical 264% Att+Agi), Target: All Foes, Effect: Vampire/Zombie/Ghost Killer
  • lvl 2: 滅魔閃煌 - Spear Skill (Holy 408% Att+Agi), Target: All Foes
  • lvl 3: Attack +30% - Combat Ability
  • lvl 3: SP +30% - Job Ability
  • lvl 4: Holy Spear Charge - Spear Skill, Target: All Allies, Effect: Attack Up (3 turns)
  • lvl 4: Attack All - Combat Ability
  • lvl 5: Demi-Human Slayer - Combat Ability
  • lvl 6: Sun Mirage - Spear Skill (Holy 72% Att+Agi), Target: 8 Random Foes
  • lvl 7: Vampire Slayer - Combat Ability
  • lvl 8: Miraculous Holy Spear - Spear Skill (Magical 150% Will), Target: All Allies, Effect: HP Recovery
  • lvl 8: Excel Charge - Spear Skill, Target: User, Effect: 100% SP Recovery, +200 Speed
  • lvl 9: Holy Strike - Combat Ability
  • lvl 10: Nibelung Valesti - Spear Skill (Holy 564% Att+Agi), Target: Foe, Effect: +

Cupid of Lust

Prerequisites: Hunter God's Soul, Cupid

HP 110% MP 135% SP 100%
Attack 105% Defense 110% Magic 135%
Willpower 130% Agility 135% Dexterity 135%
  • Equip: Clothes, Gi, Armor, Robe, Dress, Skimpy, Hat, Helmet, Magic Hat, Fancy Cap, Buckler
  • Skills: Bow, White Magic, Black Magic, Holy, Sexcraft
  • Passive: Sed Strike 20%, Body of Miracles, Eva/Mag Eva +30%, Res Holy 50%, Res Fire/Ice/Lightning/Bio/Sonic 25%, Res/Null Most Status
Elemental Resistances
Physical 100% Pleasure 100%
Fire 25% Ice 25%
Lightning 25% Wind 100%
Earth 100% Water 100%
Holy 50% Dark 125%
Bio 25% Sonic 25%
Status Resistances
Instant Death 25% Ascension Null
Climax 150% Bind 75%
Poison 25% Blind 25%
Silence 25% Confusion 25%
Sleep 25% Paralysis 25%
Burn 25% Freeze 25%
Shock 25% Slow 50%
Stop 50% Minimum 25%
Zombie Null Petrification Null
Digestion 25% Stun 50%
Slimed 100% Horny 100%
Trance 100% Seduction 100%
Incontinence 100%

Learned Skills and Abilities

  • lvl 2: Cosmic Dust - Bow Skill (Fire 408% Att+Dex), Target: All Foes
  • lvl 3: Mass Enhance Mind - White Magic, Target: All Allies, Effect: Will Up (Halves Magical Dmg for 4 turns)
  • lvl 3: Willpower +30% - Defense Skill
  • lvl 4: Mega Raise - White Magic, Target: Ally, Effect: Revive (100% HP)
  • lvl 4: Miracle Arrow - Bow Skill (300% Dex) Target: All Allies
  • lvl 5: Ascension Strike 20% - Job Ability
  • lvl 5: Seduction Strike 20% - Job Ability
  • lvl 5: Incontinence Strike 20% - Job Ability
  • lvl 6: Love Angel's Lust - Holy (Holy/Pleasure 1400% ^ of Dex, Will) Target: Foe, Effect: Bind (50%)
  • lvl 7: Nullify Elemental - Defense Ability
  • lvl 8: Innocent Judge - Holy (Holy 1000% ^ of Dex, Will) Target: All Foes
  • lvl 9: Nirvana - White Magic (Holy 1000% ^ of Mag, Will), Target: All Foes, Effect: 100% Hit, +
  • lvl 9: Recovery Booster 30% - Magic Ability
  • lvl 10: Nebula Reflect - Bow Skill (Physical 564% Att+Dex), Target: Foe, Effect: +