Kamuro is a monster in the first part of Monster Girl Quest: Paradox.
“A foxy variant of the Beast type Kitsunes are known to have the highest potential magical power among animal-type monsters. This one has a more serious personality than the silver kitsune and although she is enthusiastic about training, she often experiences failure due to her stubbornness. Thus, she admires the silver kitsune for her free-spirited and flexible lifestyle, and respects her as her senior. Her skill at Taoism surpasses that of her senior, and she shows great promise as an aspiring Taoist.
She is also keen on practising sexcraft, and appears to be learning various techniques at the fox village. Her knowledge bias is undeniable however, and due to her lack of flexibility, she has no confidence at all.”
- Attack – One Foe, Normal Attack
- Kitsune Wedding Talisman – All Foes, Magical, Earth Attribute, Stun 25%
- Fluffy Tail – One Foe, Pleasure Attribute
- Lick – One Foe, Pleasure Attribute
- Rub-Rub – One Foe (Luka), Pleasure Attribute
“Surrendering to such a young fox… Damn Kitsunes… … Oh, did I sound like someone you know? No, no, ignore it. Kamuro is a kitsune, so she will use Earth skills. Succubi have Earth as their weak point, so be careful if you have any in your party. Like others of her type, Kamuro is weak to wind. Succubi can use wind, so they are mutually weak to each other. Should you use Succubi or not? That’s up to your battle style. Silence is usable, so that can shut down her skills. She’s also weak to various restraint skills. Her attributes are about the same as the other two-tailed kitsune here. However, it appears as though Kamuro excels more at magic. Now go, oh brave Luka. I hate to delight the Monster Lord, but bully those kitsunes anyway.”
- She can be seen in towns talking with her senior.